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Author Topic: The Cataclysm games thread.  (Read 114238 times)

Robsoie

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Re: The Cataclysm games thread.
« Reply #330 on: September 02, 2021, 09:13:46 am »

Speaking of the ultica tileset, CBN has a demo version of it in the graphic options (it's an old version from 30 March 2020, so very incomplete in comparison to the undeadpeople tileset that is default) .
You can try the latest version of this tileset in CBN by downloading "UltimateCataclysm-dateofrelease.zip" there
https://github.com/I-am-Erk/CDDA-Tilesets/releases/latest

(and extract the "UltimateCataclysm" folder from the zip then move it to your your ...\CBN_directory\gfx\    folder )
Not sure if fully works, but from what i see it seems it does, though it's not yet as complete as undeadpeople (i spotted a very few items on my world having an ASCII glyph instead of a graphic).

Both ultica and undeadpeople tilesets are looking very good ingame.
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KittyTac

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Re: The Cataclysm games thread.
« Reply #331 on: September 02, 2021, 09:19:25 am »

I'm doing spritework for most of the missing items and mutations, already did the lupine ones, will PR soon. Am on DDA though so some items might not appear in BN but the tileset should still work.
Also, the Ultica vehicles are so much better than UDP's. They even look 3D-ish.
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Arbinire

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Re: The Cataclysm games thread.
« Reply #332 on: September 02, 2021, 12:39:25 pm »

it's kind of weird, because on DF I prefer tilesets over the ASCII(I know, that's gonna trigger some of you), but for Cataclysm, I prefer ASCII over tilesets
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Random_Dragon

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Re: The Cataclysm games thread.
« Reply #333 on: September 02, 2021, 02:03:16 pm »

it's kind of weird, because on DF I prefer tilesets over the ASCII(I know, that's gonna trigger some of you), but for Cataclysm, I prefer ASCII over tilesets

Other way around for me, I'm used to DF's default character set but prefer tiles for most roguelikes.
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ShinQuickMan

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Re: The Cataclysm games thread.
« Reply #334 on: September 02, 2021, 02:17:34 pm »

ASCII4lyfe
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Egan_BW

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Re: The Cataclysm games thread.
« Reply #335 on: September 02, 2021, 02:18:42 pm »

but only if square
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heydude6

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Re: The Cataclysm games thread.
« Reply #336 on: September 02, 2021, 02:56:21 pm »

it's kind of weird, because on DF I prefer tilesets over the ASCII(I know, that's gonna trigger some of you), but for Cataclysm, I prefer ASCII over tilesets

I think the black terminal background just fits the tone more than the bright daylight you usually get with a cataclysm tileset.
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EuchreJack

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Re: The Cataclysm games thread.
« Reply #337 on: September 02, 2021, 04:48:34 pm »

it's kind of weird, because on DF I prefer tilesets over the ASCII(I know, that's gonna trigger some of you), but for Cataclysm, I prefer ASCII over tilesets

Other way around for me, I'm used to DF's default character set but prefer tiles for most roguelikes.

Same as Random_Dragon.  But that is basically because by the time I figured out how to even install DF's tilesets, I was already "used to" DF's default character set.
Mind you, that was back in 2009.  Tilesets were more "install it yourself" back in those days.

King Zultan

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Re: The Cataclysm games thread.
« Reply #338 on: September 03, 2021, 02:13:12 am »

ASCII is better than tilesets for every game.
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George_Chickens

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Re: The Cataclysm games thread.
« Reply #339 on: September 03, 2021, 03:55:57 am »

ASCII is better than tilesets for every game.
ASCII = Always Superior. Cool, Intelligent, Igloos.
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Robsoie

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Re: The Cataclysm games thread.
« Reply #340 on: September 03, 2021, 04:18:45 am »

In my early DF years, i was ASCII only because i got used to it through some roguelike.
Since then i have tried a lot of graphic packs but i don't know why but i never managed to get used to them, too much of blurry (as i don't play DF on a huge monitor or fullscreen). Tilesets felt much better as ASCII replacement, but i had a hard time to find one i liked completely

So i ended with a very simple tileset, built from mixing things i liked in other people tilesets, so ingame it looked like that.

For Cataclysm, i played on ASCII for a very long time because there was no graphic support for a while. But all in all i had problems with those graphics, not sure why but i couldn't get used to them, until Retroday that i liked a lot as it triggered some nostalgia brain cell with its old computer style (yeah i'm old :D ) it was good time when random friendly npc could spawn with flamethrower, the hilarity when the npc meant well to help when you had a horde on you , but you ended burned to cinder :D

Then when the xotto graphic pack appeared, things looked like an old 16bit console game, and surprisingly it was fitting very nicely. So when the pack was expanded and more and more complete through the undeadpeople version of that pack, i never looked back until Ultica
Ultica had a realism feel (and wow those vehicles) , its only downpoint and why i still use the deadpeople graphics is that the normal view has the sprites too small so you need to use a level of zoom to see those very nice details it has (but you then can't see far enough around you).

The deadpeople graphic in normal view are big enough so the details still pop nicely.

That was an excerpt of "My Life and Work" :D
« Last Edit: September 03, 2021, 04:24:00 am by Robsoie »
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KittyTac

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Re: The Cataclysm games thread.
« Reply #341 on: September 03, 2021, 06:07:40 am »

When I first played CDDA, I used ASCII. Then, I used UDP. Recently I switched to Ultica.

It's weird, in DF and NetHack I prefer ASCII but in every other roguelike I find it hard to play without tiles.
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Iceblaster

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Re: The Cataclysm games thread.
« Reply #342 on: September 03, 2021, 01:27:52 pm »

Honestly readability and mod support is what I prioritize.

Readability in that I can see everything without useless clutter -which rules out some.
Mod support because I don't wanna see random ASCII symbols. This does mean things like Retro/NeoDays ranks higher than other because ASCII fits more as the fallback than say UltiCa or MSXotto.

But ASCII I do fall back on if I'm playing on the side. Also used to be just fine with it when the old ssh catadda server was up, the small terminal in ASCII was nice as a side thing to mess with. Sad there isn't another psuedomultiplayer thing like that set up anywhere else, afaik. Was fun essentially sharing a single world with other players.

Sean Mirrsen

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Re: The Cataclysm games thread.
« Reply #343 on: September 03, 2021, 01:45:31 pm »

I just think that none of the "graphics" tilesets actually work for this game. The game looks best when it looks like a roguelike, because it's been designed around that. So the best "tileset" for me here, is RetroDays. Not even the 'newer and fancier' NeoDays - just plain old RetroDays.
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KittyTac

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Re: The Cataclysm games thread.
« Reply #344 on: September 03, 2021, 10:04:01 pm »

I just like having clothing and mutations being represented on my character.
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