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Author Topic: The Cataclysm games thread.  (Read 113998 times)

King Zultan

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Re: The Cataclysm games thread.
« Reply #75 on: November 03, 2020, 03:39:42 am »

They removed the head explosions awhile back, but they still charge into the horde and die.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Robsoie

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Re: The Cataclysm games thread.
« Reply #76 on: November 03, 2020, 04:01:39 am »

random NPC are the best thing ever in the game to me, they add a lot of unexpected (assuming you increase noticably the random npc spawn chance as with default setting it will spawn them so rarely that it seems they never exist) and lots of fun.
Though sometime it's a lot of FUN! too
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Fire and Glory

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Re: The Cataclysm games thread.
« Reply #77 on: November 03, 2020, 04:26:44 am »

What spawn chance do you fellas put down for NPCs?

In earlier versions the default seemed good enough to see an NPC one or twice a week. No more it seems, though I'm sure part of that is due to you needing to be closer to find them on the map. I'm not sure how high to crank it up so I'll get to encounter people in my travels without turning everything into some sort of Mad Max free-for-all, as amusing as that might be.
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EuchreJack

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Re: The Cataclysm games thread.
« Reply #78 on: November 03, 2020, 11:25:32 am »

I usually up it from .10 to 1

Vorbicon

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Re: The Cataclysm games thread.
« Reply #79 on: November 03, 2020, 02:01:24 pm »

So, what's the current state of playability with CDDA? Last I checked in was right around the time the container changes went in and everything was super buggy. How is it now?
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Random_Dragon

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Re: The Cataclysm games thread.
« Reply #80 on: November 03, 2020, 03:41:40 pm »

Bright Nights update...

Good news, there's a bugfix for a save-breaker DDA currently still has: https://github.com/cataclysmbnteam/Cataclysm-BN/pull/185

Bad news, it revealed an underlying bug that'll still affect DDA and BN, and I have fuck-all idea how to fix it: https://github.com/cataclysmbnteam/Cataclysm-BN/issues/186

We are at least slightly closer to making relic_data more usable.
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SHAD0Wdump

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Re: The Cataclysm games thread.
« Reply #81 on: November 05, 2020, 03:12:58 pm »

What would people say are the top 3-5 features of cataclysm that makes it an enjoyable experience?

 Conversely, what are the top 3-5 things that make the game unenjoyable or flat out inaccessible to aspiring players?

 Just a little research.
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Majestic7

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Re: The Cataclysm games thread.
« Reply #82 on: November 05, 2020, 04:02:53 pm »

Best stuff:
-Exploration, both mundane (towns) and exciting (laboratories and alien lairs and whatnot)
-Hoarding stuff
-Turning from running from zeds into a wasteland murdermachine

Worst stuff:
-Micromanagement, especially "realism" that just adds to the number of clicks you must do to make things happen
-Certain aimlessness on your goals (I'd actually like if setting up a small society of your own was clearer as a thing you could do or multiple paths how to play)
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Random_Dragon

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Re: The Cataclysm games thread.
« Reply #83 on: November 05, 2020, 04:26:51 pm »

The PR linked earlier is now merged, some progress being made on likely causes of the underlying issue (which is starting to look like at least two separate save JSON output issues caused by serialize function being malformed).

I'm still terrible when it comes to C++ stuff like this so I'm not 100% sure how to fix the serialize function myself, nor if it's the only thing that'll need to be updated, but we are now officially slightly closer to getting intermittent_activation working than DDA is, in that at least now none of the ways to define an intermittent effect will kill your save. :D
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

EuchreJack

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Re: The Cataclysm games thread.
« Reply #84 on: November 05, 2020, 10:16:34 pm »

Best stuff:
-Exploration, both mundane (towns) and exciting (laboratories and alien lairs and whatnot)
-Hoarding stuff
-Turning from running from zeds into a wasteland murdermachine

Worst stuff:
-Micromanagement, especially "realism" that just adds to the number of clicks you must do to make things happen
-Certain aimlessness on your goals (I'd actually like if setting up a small society of your own was clearer as a thing you could do or multiple paths how to play)
Worst stuff #3: Mandatory downtime.  Getting beaten up means being unable to risk fighting for a few in-game days.  Only rational option is to just hole up somewhere in the countryside and wait for your wounds to heal.  It's actually kinda nice that some options/versions will have zombies interrupt your vacation as otherwise its a real bore.

Majestic7

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Re: The Cataclysm games thread.
« Reply #85 on: November 06, 2020, 02:45:03 am »

Best stuff:
-Exploration, both mundane (towns) and exciting (laboratories and alien lairs and whatnot)
-Hoarding stuff
-Turning from running from zeds into a wasteland murdermachine

Worst stuff:
-Micromanagement, especially "realism" that just adds to the number of clicks you must do to make things happen
-Certain aimlessness on your goals (I'd actually like if setting up a small society of your own was clearer as a thing you could do or multiple paths how to play)
Worst stuff #3: Mandatory downtime.  Getting beaten up means being unable to risk fighting for a few in-game days.  Only rational option is to just hole up somewhere in the countryside and wait for your wounds to heal.  It's actually kinda nice that some options/versions will have zombies interrupt your vacation as otherwise its a real bore.

I think healing pauses are actually fine, because that is when I craft, read and build up the base. So as long as there is something viable to do (which doesn't involve shitloads of micro) while healing, that is okay.
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Damiac

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Re: The Cataclysm games thread.
« Reply #86 on: November 06, 2020, 08:29:05 am »

Best stuff:
-Exploration, both mundane (towns) and exciting (laboratories and alien lairs and whatnot)
-Hoarding stuff
-Turning from running from zeds into a wasteland murdermachine

Worst stuff:
-Micromanagement, especially "realism" that just adds to the number of clicks you must do to make things happen
-Certain aimlessness on your goals (I'd actually like if setting up a small society of your own was clearer as a thing you could do or multiple paths how to play)

Best Stuff: All the crafting, mutations, drugs, etc. Scavenging parts and building up skill by working on your deathmobile. Keeping the PC's focus in a good place with entertainment. Fighting hordes of z's. Finding cool stuff during exploration.

Worst Stuff: Nutrition system, early game infections, the entirety of the filthy clothes mechanic. Anything that makes me spend RL time waiting for something to happen.  The morale hit from killing zombie kids is also an annoyance...

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Robsoie

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Re: The Cataclysm games thread.
« Reply #87 on: November 06, 2020, 08:51:11 am »

I don't know if it's still possible in DDA as i remember reading they removed several mods, but i'm happy that in BN it's still possible to disable filthy clothes and make nutrition simplified.
Those "features" never made the game more fun to me, in fact they did the opposite.

And
Quote
Anything that makes me spend RL time waiting for something to happen.
This, so much this. I hope in both BN and DDA they'll manage to make this waiting time occuring very fast as it's boring to wait until you can play again.
And as usually you're doing the "waiting time" in location that are safe enough (as you try to make your character survive), it's completely uneventful, uninvolved waiting time that serve no other purpose that making you wait to play again.

Best stuff: anything that is making the game fun : crafting, driving, fighting, exploring, surviving, npc interaction, building etc ...
« Last Edit: November 06, 2020, 09:02:01 am by Robsoie »
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King Zultan

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Re: The Cataclysm games thread.
« Reply #88 on: November 06, 2020, 09:27:45 am »

I like most aspects of the game except the long ass waiting time to sleep, maybe it's because my truck has ten tons of shit in it or maybe it's because the game is slow.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Majestic7

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Re: The Cataclysm games thread.
« Reply #89 on: November 06, 2020, 06:45:06 pm »

So, a stupid question - does Bright Days have working camp building? And is it worth the trouble?
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