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Author Topic: The Cataclysm games thread.  (Read 113986 times)

Egan_BW

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Re: The Cataclysm games thread.
« Reply #105 on: November 10, 2020, 01:32:45 pm »

Oh yeah we're Tarkov now.
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Random_Dragon

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Re: The Cataclysm games thread.
« Reply #106 on: November 10, 2020, 04:22:25 pm »

Oh yeah we're Tarkov now.

Tarkov has an actual UI for its inventory management puzzle though, doesn't it? So that's still a step up.
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Egan_BW

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Re: The Cataclysm games thread.
« Reply #107 on: November 10, 2020, 04:44:52 pm »

Yeah, not saying it's bad. A UI like that would be a boon for Cata, really.
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Iceblaster

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Re: The Cataclysm games thread.
« Reply #108 on: November 10, 2020, 05:01:30 pm »

Mannn honestly I'd be content with advanced inventory management for containers.

I mean ffs there was a fork many many years back with nested inventory that managed that, but apparently it wasn't considered now...?

EDIT: i mean it's advanced inventory management, why aren't containers advanced inventory management compatible

Random_Dragon

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Re: The Cataclysm games thread.
« Reply #109 on: November 10, 2020, 05:05:37 pm »

Being reminded of the existence of a nested inventory fork makes me wonder why whoever made it didn't try and PR it, they could've claimed that bounty and we'd potentially have had this system for years...
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Iceblaster

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Re: The Cataclysm games thread.
« Reply #110 on: November 10, 2020, 06:10:25 pm »

IIRC it was attempted, I can't remember the name of it but I loved the shit out of it when it was on the forum.

Akura

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Re: The Cataclysm games thread.
« Reply #111 on: November 16, 2020, 09:49:11 am »

In my current game, I'm getting to the point where I'm suffering from Vitamin A deficiency. Probably due to surviving almost entirely on a diet of cracklins that were created from processing dozens of chunks of fat into lard, and subsequently processing that lard into animal cooking oil.

So far, it looks like the most effective source I can get right now is wild veggies.
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Iceblaster

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Re: The Cataclysm games thread.
« Reply #112 on: November 16, 2020, 11:51:08 am »

Just do what I do and just chug multivitamins -or gummy vitamins until you run out of those-, much easier :P

Realtalk tho I might learn modding just so I can make recipes that are generic cooked foods that can use the onesie twosie items you may have here or there and make something better than raw food.

Sucks hard when I have a bunch of raw food or unprocessed foods but I can't make them into anything bc the recipes are too large.

Damiac

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Re: The Cataclysm games thread.
« Reply #113 on: November 17, 2020, 06:30:21 pm »

Just do what I do and just chug multivitamins -or gummy vitamins until you run out of those-, much easier :P

Realtalk tho I might learn modding just so I can make recipes that are generic cooked foods that can use the onesie twosie items you may have here or there and make something better than raw food.

Sucks hard when I have a bunch of raw food or unprocessed foods but I can't make them into anything bc the recipes are too large.
Wait, cataclysm doesn't properly model the effects of iron and calcium overdoses? :P

BRB implementing kidney stones.
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Iceblaster

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Re: The Cataclysm games thread.
« Reply #114 on: November 17, 2020, 09:01:51 pm »

Technically it does?

But not really.

The nutrition system while I admit is a good idea, it isn't as fleshed out or as impactful as it really should be.

Afaik diet does not impact your weariness in recent versions, meanwhile IRL diet affects how tired you feel after a lot of work even if all you're doing is walking around a lot. In game terms this should mean there honestly should be a 'peak' nutritional level that may or may not be advertised based on self aware trait presence or not that tells you that a level has reached its peak effectiveness and provide a bonus of some kind.

EuchreJack

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Re: The Cataclysm games thread.
« Reply #115 on: November 17, 2020, 10:16:39 pm »

Cataclysm: DDA - The game about good nutrition that won't settle with that outdated Food Pyramid.  Learn the idea calcium content for an adult male!  But be sure not to use that chart if you are an adult female, or you'll feel out of sorts!  And you older survivors, better adjust your vitamin intake to adjust for old age!

Not my idea of a good gaming experience.

King Zultan

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Re: The Cataclysm games thread.
« Reply #116 on: November 18, 2020, 04:23:57 am »

I never played with vitamins, I always disabled them with the mod, do they actually add anything to the game now days or are they still just some other realism thing that doesn't add anything to the game?
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AllOfThem

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Re: The Cataclysm games thread.
« Reply #117 on: November 18, 2020, 05:05:41 am »

Vitamins are only cosmetic, the system was never finished and has never done anything. Maybe pk mod adds vitA defficiencies but in vanilla it doesn't matter.
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Robsoie

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Re: The Cataclysm games thread.
« Reply #118 on: November 18, 2020, 05:33:01 am »

I never was interested in the vitamin simulation, it only add more tedium to the game for me for no interesting benefit (especially as it only exist to cripple your character, no monster or npc has to deal with that), always happy to enable the mod to disable it .

That said, amongst many other commits, Bright Night now has some of the performance improving code that CDDA got recently.
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King Zultan

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Re: The Cataclysm games thread.
« Reply #119 on: November 18, 2020, 05:35:31 am »

Does any one know what the main differences between DDA and Bright Nights are?
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