Turn 8
Repeat previous action.
(Long-range combat 72%=94% Failure)
You shoot at the turtle, but fail to hit.
The rain turtle begins gathering up rain magic again.
Make more Leechglory
(Cooking 20%=28% Failure)
You try to remember exactly how you made the Leechglory, but can't seem to duplicate the recipe. Instead, you make some other kind of substance.
Bartholomew comments. "Well there is this one job at the Mountain of Dusk, but I'm not so sure that you would be of much help for that if you're scared of an elf!"
Al comments. "Maybe if you were like a mech pilot or something... I think you'll need to demonstrate that you can be useful if you want to come along."
"No, but I do have a few skills: Identifying creatures, Mining, Leatherworking, Digging, Lockpicking, Palming Objects, Astrology, Juggling, Fleeing, Listening. Any of that seem helpful? Also, I have training as a Sword Acrobat"
He tries demonstrating his sword acrobatics skills (Sponcy Sword Acrobatics roll 18%=17% Success!) and puts on an impressive display, flipping over his sword and swishing it about impressively.
Leave the crate for now and go find some kind of place that sells bombs so I can blow the damn crate up!
(Secret Star Sign ability roll=Success!)
You wander about town and immediately find what you're looking for, a shop with a sign hanging above the door with a picture of a bomb and the words, "Bombs 4 Dayz!"
Walking in, you're greeted by a Water Gnome. "Hi, I'm Spuddles Matumly. Welcome to Bombs 4 Dayz! What can I get you?"
You see several bombs laid out on the counter with prices next to them.
Attuned Anti-Matter Wave Bomb - 116 Republic Units
Eternal Proton Grenade - 104 Emeralds
Whispering Bouncing Launcher - 155 Sea Copper
Judgement Pulse Device - 230 Electrum Shillings
Dragonstrike Bomb - 153 Chronos
Guardian's Gravity Device Bomb - 114 Triton Pounds
Dark Cobalt Satchel Charge - 127 Presidential Pieces
Malice Proton Sphere Bomb - 135 Embossed Dollars
Purifier, Last Stand of Grieving Widows - 329 Federal Cash
Read.
(Reading roll=39%+10% Focus Tea Bonus=49% of book finished +20% from last time)
The book continues, and goes over four more spells:
The first magical spell focuses on vibration, specifically using it to attack enemies and create traps. It requires songs of power, highly specific hand-signs, and clearing the mind.
The second magical spell focuses on rock, specifically using it to create various items and disguise oneself or others. It requires specially-prepared components.
The third magical spell focuses on both magnetism and gravity. It requires gestures and various gemstones. This style of magic requires one to make bargains with supernatural creatures.
The fourth magical spell focuses on both conjuring and life-force. It requires complex magical calculations.