Cait Sith drops a shoal on D8v, purporting to connect it to the ocean. There is no ocean anywhere nearby. I am starting to realise that I made the world
too big and it is never going to fill in. I conceived this hexahood idea because I always felt that the previous gridhood boards were too small, and this seemed like a geometrically sound way to fit more space in roughly the same image size, but there seem to be many fewer gods in the world these days. As such, I am announcing a
blue-light special on terrain tiles this turn (while I reconsider the mechanics that were meant to be tied to the board filling in):
Place at least one tile of land this turn, get three more free. Limit one free set per customer.The plain at B3s also looks less plain than before. Why, it's positively green.
The
Plains Humans, first of all, finally discover the mechanics of sowing when one contrarian demonstrates his disdain for the social pressure to abandon unproductive fields of research by spitting squash seeds at his rivals, which have sprouted tiny seedlings by the end of the month.
They can now clear fields for one labour each, plant and tend fields once one has been created, and research further agricultural advances. The furious members of the storagist camp respond by angrily dumping that guy's lunch on the ground, and realise that they could keep track of more food if they dedicated a specific place for it instead of dropping it wherever they happen to be standing.
They can also now clear stockpiles which works exactly like it does for the Catfish except you're not underwater, so go read what I said for them if you hadn't! An onlooker reflects sadly at the way the dispute compromises the perfect harmony of the flat horizon, and suddenly has a strange notion. What if... we put things
under the horizon, so it stayed flat?! No human can even imagine a way to accomplish that yet, though.
Ignoring all this silly science nonsense, the rest of the Humans collect
15 units of food, more than enough to get them through the turn. I hadn't bothered to assign a food cost to research, and I decided not to add one on the fly, but I admit it's a good idea and I wish I had.
They also increase their foraging level.The
Catfish gather together
18 units of food, stockpiling as much of the excess as they are able. A second egg is laid and fertilised, and the parents of the first discover to their great consternation that still another has cropped up seemingly from out of nowhere, nestled with the first. Though there is a moment's fear of some kind of cuckoo-like brood parasite, the elders of the tribe, which are all 12 members since they spawned at the same time, convene to discuss the apparition and soon conclude, based on its palpable heavenly aura, that the only possible explanation is that this is some kind of
god-egg.
The
Platipeople collect
10 units of food, which, with their surplus from last turn, is enough. Platiperson scientists debate the concept of food preservation exhaustively, but make little direct headway because of a lack of any clear process to accomplish it. One obvious madman hypothesises about sprinkling little white cubes extracted from something nobody has ever heard of before called "seawater" onto meat, while another imagines mashing fruit up with
different little white cubes squeezed out of a plant to make a kind of fruit goo; the whole discussion is plainly fruitless. Still, afterward, a platiperson ruminating on the concept recalls once finding, in a place where part of the plain had burned, an animal whose flesh was still edible despite being badly charred and dried in the sun for days...
The
Retha collect a total of
16 units of food and
1 unit of wood.
They also increase their foraging level. Retha scientists estimate that, if the current pace is maintained, they will probably understand pointy sticks next turn.
The swamp at F8u no longer seems to exhibit any haunted quality.
The
Mountain Zebras gather
14 units of food, survive for another turn, and
unlock the secrets of Materials 1.
The
Fruit Foraging Forest Folk collect
11 units of food, which suffices alongside their leftovers. One Folk attempts to sacrifice to
Cait Sith, but neglects to specify what to sacrifice! The only available resource on hand is population, anyway, but, with no particular Folk assigned to
be sacrificed, the would-be sacrificer worships normally instead.
Meanwhile they also research stockpiles and can do the stockpile things now.The
Gremlins collect only
9 units of food this turn, but, thanks to the largesse of heaven last turn, this is adequate to fill their stomachs. In a mad research frenzy, six Gremlin scientists
discover sustainable foraging, while the entire tribe moves into the jungle permanently, leaving behind that terrifying haunted swamp.
keymountainjunglefreshwater bodyopen oceanbasic beachplainwet landsswampier wet landsvolcanokelp forestcoral reefestuaryravineforestmeadowshoalGodsCait Sith:
4 PowerPhlattus:
3 PowerMorbus:
6 PowerTribesPlain Plains Humans at B4t:
12 Population, 1 Food, Foraging Level 3
- (I) INSPIRATION: Sacred Sites
- (I) INSPIRATION: Digging
- (C) Sustainable Foraging
- (C) Sowing
- (C) Stockpiles
Catfish at F5r:
12 Population, 3 Eggs, 5 Food, Foraging Level 3
- (I) INSPIRATION: Underwater Food Storage
- (I) INSPIRATION: Spelunking
- (I) Organisation [3 IP]
- (C) Stockpiles
Platipeople at C3s:
12 Population, Foraging Level 2
- (I) INSPIRATION: Hunting Tools
- (I) INSPIRATION: Smoked Meaty Product
- (C) Materials 1
Retha at F8t:
12 Population, 1 Food, 3 Wood, Foraging Level 3
- (I) Gnawed Wooden Tools [4 IP]
- (C) Materials 1
Mountain Zebras at G7s:
12 Population, Foraging Level 2
- (C) Materials 1
- (E) Foraging ++ [3 IP]
Fruit People at E6s:
12 Population, Foraging Level 2
Gremlins at E8v:
12 Population, Foraging Level 2
BuildingsStockpile at F5r (
Catfish)
Phlattus makes the GM sad. I said I needed a few days, man.
New god ability: Spend 1 power to double a singe researcher's research output for the turn! You can do this up to the number of people researching in a given tribe, but no single researcher can be doubled twice.