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Author Topic: Hexahood (Gridhood, but hexa.) Turn 7  (Read 8535 times)

King Zultan

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Re: Hexahood (Gridhood, but hexa.) Turn 7
« Reply #165 on: November 20, 2020, 06:18:26 am »

No, that doesn't work. A GM should never attempt to be a player in a game where that GM needs to make judgements on player actions for obvious reasons.
You could play as a potentially hostile faction or something, to add potential conflict to the game, just gotta keep from giving yourself an advantage over the players.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Supernerd

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Re: Hexahood (Gridhood, but hexa.) Turn 7
« Reply #166 on: November 20, 2020, 09:22:52 pm »

I guess no gridhood it is then.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
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