Turn 14:
((No questions, happy Thanksgiving))
Eat the bark
Sticker eats some bark of the tree and gains 0.9 mass, part of the tree is now bear.
Squish the not so tiny zebra now chases the bear cubs down and eats them, and puts one point into Elasticity, and one point into Rigidity
Squish, a bit more rigid and elastic(so really the same), goes after the bear cubs. Squish devours a bear cub. The other 2 cubs smack squish for 8 health. Squish powers through and devours one of them. The last cub smacks Squish for 2 health. Squish eats the last one and gains 3.04 mass and gets another free stat point.
Unless Chunky has a better idea Ciell can help with, Ciell's plan is to steal liberate some human equipment – a weapon for preference but anything lying loose will do – and high tail it to the east.
(Combat instructions if Ciell or Chunky is discovered: Spit at their weird ugly mouth parts, hoping the slime will silence them. A single human is okay to fight alone, but not the whole pack without Chunky.)
Ciell spots a crossbow and snatches it and books it toward the ocean. Gain 0.01 mass and a crossbow(a ranged weapon that doesn't take much skill to use, if you have bolts and can use it){50% chance to absorb it for .1 mass every turn}
in that case, chunky heads south to intercept the weapon. It must be destroyed!
Chunky heads south and gets to the human settlement. It seems that the army is not here yet, though the town is abuzz getting ready to host the general and his entourage. By sneaking around and listening into conversations he finds out that the army(and by proxy the weapon) will be here tomorrow(next turn). Gain 0.03 mass.
Plort
Continue last action.
Plort gets a chewy branch and gains 0.66 mass.
Stretch hideouts with his new army and just passively gains 0.03 mass.
The human camp is in higher alert due to their rations and a crossbow disappearing mysteriously(-40 on sneaking rolls vs the humans).
2 turnsPlort: 13.69cm; 1.26 essence; passive growth: 0.02; stats: (C:1, S:0, E:2, R:2); Health: 16; Combat Power: 11; Food Grinder(cost .1 essence; doubles mass gain)
Squish: 35.0cm; 1.9 essence; passive growth: 0.04; stats: (C:1, S:0, E:3, R:7, free: 1); Health: 20/41; Combat Power: 23.5; legs{allows you to use 4 legs naturally(gives a bonus to learning how to use any other combo of legs)}
Stretch: 18.70cm; 1.4 essence; passive growth: 0.03; stats: (C:2, S:2, E:3, R:0, free: 0); Health: 14; Combat Power: 13; large animal communication{can communicate with large animals; give bonus to trying to communicate with other animals}; Spit attack(8.5/100){when finished allows you to use a range attack that adds 1CP per 0.05 mass used}; minions: 40(40 chimpanzees)
Ciell: 10.7cm; 1.02/1 essence; passive growth: 0.01; stats: (C:0, S:2, E:2, R:1); Health: 13; Combat Power: 6.5; webs(8/100){when finished can use .1 mass to make a web trap}; Spit attack{allows you to use a range attack that adds 1CP per 0.05 mass used}; crossbow(a ranged weapon that doesn't take much skill to use, if you have bolts and can use it){50% chance to absorb it for .1 mass every turn}
Chunky: 20.59cm; 1.4 essence; passive growth: 0.03; stats: (C:0, S:2, E:2, R:3, free: 0); Health: 17/20; Combat Power: 12.5; spinky shell{increase your CP by an extra 1/10 size}; Spit attack(17.5/100){when finished allows you to use a range attack that adds 1CP per 0.05 mass used}; pebble armor(25 temp health, you will loose 10% a turn down to 10X your stickiness)
Sticker: 12.67cm; 0.5 essence; passive growth: 0.02; stats: (C:1, S:2, E:2, R:0); Health: 10; Combat Power: 5
You 2 sneaky slimes are really lucky.
Player Position Map:
| | SqSi | | Pl | | Ocean
| St | Ci | | | Ocean
| ChHumans