Preface:
I know I have a bad track record on running games, but I am committing to twice-three times a week on this one. Tuesdays and Thursday, and if I have availability on the weekends. Votes/actions will end at 5:30PM PST on Tuesdays and Thursdays, if I am able to update on the weekends I will give a 10-12 hour warning. If you haven't posted your action(s)(if this goes multiplayer) then you will idle(unless you inform me that you will be posting late or have 'programmed actions').
Now on to the Intro:
The Bay of Slime, that is what the rest of the world calls your home. There are thousands, if not millions of slimes in the bay area. Occasionally slime leave or mortals enter and when this happens they are never seen or heard from again. There are many skirmishes on the boarder, mostly to keep the slimes in the bay, but the boarder has gotten quite in the last few years and your kind have seen fit to send an explorer to see why. Or maybe you just felt like leaving, only you can tell.
Speaking of how did you leave?
In a group(multiplayer)
Or by your self(SG)
Either way make a character:
Designation:
Size:(start at 10cm3)
Growth:(0.01 for every 10cm3(modified by stats))
Stats(start with 5 to distribute; 1 per 2cm3):
-Corrosiveness: (how acidic you are; used to fight(+3/1), passive growth(+0.01/1), and craft/manipulate precise items)
-Stickiness: (how well you stick to surfaces; used to be allowed to do certain things(max is 20))
-Elasticity: (how stretchy you can be; used to give health(+4/1), fight(+2/1), and craft/manipulate more items)
-Rigidity: (how solid you can be; used to give health(+3/1), fight(+1.5/1), and craft/manipulate better items)
Essence:(start at 0.1)(maxes at size/10) +0.1 passive
Health: (size/5( modified by rigidity and elasticity)
Fight Power: (size/10(modified by rigidity and elasticity)
Notes:
Also chose a turn format:
A. Turns take as long as they need(subjective)
B. Turns are a set amount of time(objective)
Chose a map format:
1. none(simple and easy, I describe the area your in as best I can)
2. simple(ASCII, just like the game we all know and love started with)
3. advanced(I will be using a map program to draw out the maps, updates will take longer)Ya no this will just give me an excuse to not update
Vote on the starting region:
Swamp: back up is just a turn away for the first few turns
forest: lots of hiding spots for potential enemies
plains: no advantages or disadvantages
hills:tricky to maneuver in, may or may not be passable in some areas