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Author Topic: Insula Numine; The Land of Gods (1100AC)  (Read 13503 times)

A_Curious_Cat

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Re: Insula Numine; The Land of Gods (800AC)
« Reply #135 on: November 25, 2020, 01:50:17 am »

So...

Let's see if I have everything right.

1.  Velkos will try to commit suicide absorb the GoD.
2.  Numeros will place himself between Excrementy and the GoD.
3.  B*st will stand between Numeros and the GoD and buff him.
4.  Gambal will perform back-flips while solving differential equations.
5.  Okeanos will do who knows what.
6. The divine unnamed fungus will do nothing to help the situation.

Am I right?
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Naturegirl1999

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Re: Insula Numine; The Land of Gods (800AC)
« Reply #136 on: November 25, 2020, 02:01:15 am »

So...

Let's see if I have everything right.

1.  Velkos will try to commit suicide absorb the GoD.
2.  Numeros will place himself between Excrementy and the GoD.
3.  B*st will stand between Numeros and the GoD and buff him.
4.  Gambal will perform back-flips while solving differential equations.
5.  Okeanos will do who knows what.
6. The divine unnamed fungus will do nothing to help the situation.

Am I right?
((I’m not sure being underground helps with knowing about the situation, we’re not omniscient))
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TricMagic

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Re: Insula Numine; The Land of Gods (800AC)
« Reply #137 on: November 25, 2020, 08:30:03 am »

So...

Let's see if I have everything right.

1.  Velkos will try to commit suicide absorb the GoD.
2.  Numeros will place himself between Excrementy and the GoD.
3.  B*st will stand between Numeros and the GoD and buff him.
4.  Gambal will perform back-flips while solving differential equations.
5.  Okeanos will do who knows what.
6. The divine unnamed fungus will do nothing to help the situation.

Am I right?
((I’m not sure being underground helps with knowing about the situation, we’re not omniscient))

Not very close? I am a weapon for others to use.
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (800AC)
« Reply #138 on: November 25, 2020, 10:40:04 am »

So...

Let's see if I have everything right.

1.  Velkos will try to commit suicide absorb the GoD.
2.  Numeros will place himself between Excrementy and the GoD.
3.  B*st will stand between Numeros and the GoD and buff him.
4.  Gambal will perform back-flips while solving differential equations.
5.  Okeanos will do who knows what.
6. The divine unnamed fungus will do nothing to help the situation.

Am I right?

And Kipp will be keeping Velkos from being harmed, so even if the action fails, he will be fine.
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #139 on: November 25, 2020, 12:46:00 pm »

11th Turn

A foul threat to the balance of Insula Numine approaches, will gods be able to prevent it, or will Taebory have her own way?

Actions of Gods
Spoiler (click to show/hide)

The Pantheon
Spoiler (click to show/hide)

The World
Spoiler (click to show/hide)

Independant Events
Spoiler (click to show/hide)
« Last Edit: November 25, 2020, 03:08:58 pm by Magmacube_tr »
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TricMagic

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #140 on: November 25, 2020, 12:55:16 pm »

Um, I used three actions? Not one.
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #141 on: November 25, 2020, 01:07:59 pm »

Meanwhile in a cave deep, deep down...

Since those preppy motherfuckers almost fucked me up, I gonna have to have both of you as a part of my team-can you stop talking to yourself you literal pig?!

As long as I am not forgotten, I suppose?

If it will raise my viewer retention and make people subscribe, then why not, right chat?

Listen, we are going to explore this stupid satan-damned place, we are going to find a way to make this world less fucking preppy. This place has everything we need. Now blow some shit up or something, you fucking idiots.

Oh my light, she is worse than that worm... But I guess this is better than being stuck inside some literal airheads head for centuries.

Let's grief stuff chat! POG!

What...is going... on?

Move your ass behing me, Goffy! We have shit to do...
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #142 on: November 25, 2020, 01:09:52 pm »

Um, I used three actions? Not one.

You forged the Gungnir... Then?

I though ''rolling three times''  was a mechanic upon the weapon itself. Did you intended use all your actions on it? Sorry for the misunderstanding.
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Yellow Pixel

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #143 on: November 25, 2020, 02:20:15 pm »

"We have defeated Ugoly and thanks to Velkos and Kipp, the Grove of Distortion is no more! That's awesomely fantastic! But so many things are going on and the threat of the Chaos Goddess still looms..."

"We were also so occupied that we didn't have the time to convene the first Council of Gods at the end of the first millenium. I think it would be the right moment to do so since it would allow us to nicely plan our next actions!"


((A little detail: it was the 11th Turn.))
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #144 on: November 25, 2020, 03:09:49 pm »

Quote from: Yellow Pixel
((A little detail: it was the 11th Turn.))

Thanks for reminding.
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TricMagic

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #145 on: November 25, 2020, 03:30:10 pm »

Um, I used three actions? Not one.

You forged the Gungnir... Then?

I though ''rolling three times''  was a mechanic upon the weapon itself. Did you intended use all your actions on it? Sorry for the misunderstanding.

No, the weapon adds an additional roll to the user during combat, which is added to theirs. Also I shifted into the form. The three rolls refer to rolling the action three times, or doing so 3 times and deciding on what form I take is the best result.
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #146 on: November 25, 2020, 03:48:01 pm »

Um, I used three actions? Not one.

You forged the Gungnir... Then?

I though ''rolling three times''  was a mechanic upon the weapon itself. Did you intended use all your actions on it? Sorry for the misunderstanding.

No, the weapon adds an additional roll to the user during combat, which is added to theirs. Also I shifted into the form. The three rolls refer to rolling the action three times, or doing so 3 times and deciding on what form I take is the best result.

Oh... I get it.
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Magmacube_tr

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Re: Insula Numine; The Land of Gods (800AC)
« Reply #147 on: November 26, 2020, 04:44:17 pm »

Quote from: A_Curious_Cat

Quote from: Naturegirl1999

Quote from: chaotick21

Quote from: Strik3r

Hey guys, I don't know if you saw the new turn released but just in case.
« Last Edit: November 26, 2020, 04:47:03 pm by Magmacube_tr »
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TricMagic

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Re: Insula Numine; The Land of Gods (1000AC)
« Reply #148 on: November 26, 2020, 04:51:19 pm »

I'm just wondering if I'll get my other two rolls.
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Strik3r

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Re: Insula Numine; The Land of Gods (800AC)
« Reply #149 on: November 26, 2020, 04:58:59 pm »

Quote from: A_Curious_Cat

Quote from: Naturegirl1999

Quote from: chaotick21

Quote from: Strik3r

Hey guys, I don't know I you saw the new turn released but just in case.

I did, but like last time i'm dry on ideas ATM.

Barring better ideas, Velkos will be studying the energy of the grove of distortion that he absorbed. (assuming he actually did get it.) Is also willing to lend his aid to any other endeavors, especially those concerning Envy and all the mess she caused.

Also, I kinda wanted the last turn to sort of be Velkos' EpicTM moment, success or failure. Yes i should've said something regarding Kipp helping him but...
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