Research Depths Path: Underground Farming
Error: Too close to Cave Agriculture.
Error corrected from last turn: Farmers give 4 food each, not 6. Magic glitched food remains in the stockpile. Note that magic glitched food is considered real food for all practical purposes, aside from a faint taste of ginger.
You build a distillery. Practically as soon as it's done, a new dwarf is there, taking it over. A party is held hours later, and another when the first drinks are ready.
Parchment can now be crafted from leather.
It is now late fall.
Resources
Food: 31.8/100 + 17 - 10
Stone: 27.9/100 + 6
Copper: 8.9/25 + 1
Space: 29.5 + 6
Population: 8/8
Morale boost: 40%
Alcohol: 2 + 10 - 8
Leather: 4.2 + 5 - 0.8
Home: 4
Buttons: 3
Lore Repository: 1
Workshops: 1
Farms: 2
[]Miners: 2 (3 stone, 3 space, 0.5 copper)
[]Foragers: 0 (2 food)
[]Farmers: 4/4 (4 food)
[]Hunters: 1 (2-1 food, 5 leather)
[]Distiller: 1/1 (-1 food:5 alcohol)
[]2/5 food per turn
[]Farm for food
[]Strike the earth
[]Chat with the people
[]Harvest spider webs 1/10
[]Dig Deeper 1/20
[]Craft Parchment
[]Build a home - Next costs 7.3 stone, 4.4 space
[]Build a farm - Next costs 22.5 food, 22.5 space
[]Build a lore repository - Next costs 50 food, 20 stone, 20 space, 50 parchment
[]Build a button - Next costs 1 space
[]Build a workshop - Next costs 25 stone, 25 space, 25 copper
[]Build a stockpile - Next costs 3 stone, 10 space
[]Craft fine tools - Next costs 7 copper
[]Begin Distillation - Next costs 25 food, 5 copper
[]Research Stone Path: Water Wheels (Needs 10 iron)
[1]Research Steel Path: Trading (Needs 10 parchment)
[2]Research Blade Path: Trapmaking 50%
[3]Research Rune Path: Parchment Maker 25%
[]Research Depths Path: [Write-in]