Design: Ghost UAV System (solid, liquid)
A UAV with sufficient range and endurance to provide on-call support to ground forces or enact independent strike missions from basing one sector removed.
Capabilities & Payload:
Electro-optical cameras for the visual and infrared spectrums
Inaudible from 500m slant range (optional for higher altitude UAV)
Distinguish armed from unarmed individuals from 4 nautical miles
Distinguish facial features from 4 nautical miles for target identification
3 in SAR resolution over a 20 nautical mile swathe
Relay 1000 band ultra-spectral imagery in real time
Reduce Digital Terrain Elevation Data level 5 in real time
Autonomous travel capability
Radar stealth
Reduced IR signature
Minimal EM signature
Countermeasures
MSF direct uplink via satellite or UAV/aircraft radio/laser relay
Relay entire COMINT spectrum in real time
Relay entire ELINT spectrum in real time
Maritime package:
Map surf zone sea mines in real time
(can also detect submarines to greater depth than mines)
Precision Guided Munitions Package:
No fewer than 4x any of the following;
Anti-personnel area weapon of no more than 25m injury radius and no more than 10m lethality radius
Anti-vehicle weapon capable of neutralising a semi-armoured vehicle without injury to the occupants
Anti-personnel weapon capable of restricting lethal effects to only the targeted seat inside a semi-armoured vehicle without harming any of the other occupants of the vehicle
Anti-armour munition capable of defeating moderately armoured vehicles
Deployable secondary drone for self-defence as decoy, deplorable drone can also optionally act as loitering munition.
(3 of the above would be a missile payload swap, same system, different payload)
(Should only use solids since the missiles are solid-rocket)