"My first act in the way of expanding industry would be as follows: begin production of charcoal, using our ample wood supplies. While this is occurring, an alternative source of ore must be located: relying purely on the caravans is out of the question. Though I would have to order explorative mining to be certain - and I admit, it is a far-fetched hope, - it is possible that the hillsides or layers outside the caverns still hold some ore that we may yet make use of.
"In the event that there is no such ore to be found, however, the caravans may be our only option for ore - the caverns are, as I am certain you will agree with - too dangerous for mining in their present state. To this end, I would order our less skilled craftsdwarves to mass-produce items for trade - particularly clay ones, to take advantage of the current abundance. Once these dwarves have become capable of consistently crafting high-quality items, they may then move on to more valuable materials; when the caravans come, we may then purchase and melt down any metal objects and ores that they carry to fuel our metal industry.
"Let us hope that this goes according to plan. (Muttered) Last thing any of us need is to get crushed because some idiot thought soap was a good way to hold a fort up... "
I would like to have you know that dwarven scholars have done extensive research on the material properties of soap, and not only is it completely impermeable to water and perfectly clean, but also rivals any kind of stone in durability for its material construction qualities.
And that is a perfect example of the ways that our dear Quantum Drop missteps. Our wood reserves may be ample, but they are the limiting resources in all of our most important crafts. We must search for ore, yes, while importing as much as we can from the dwarves, and even potentially the humans if they deign to trade, but spending our precious wood on charcoal is a short-sighted solution for our problem. We need both charcoal and ash, and the best way to wean ourselves off charcoal is to dig for magma.
Digging for magma solves our reliance on charcoal, as then the coal will be reserved for steel production. And with this freeing up demands on our wood reserves, we can convert our wood to ash for the production of pearlash and soap, which are vital to our own well-being.
And the shortest path to the magma is through the caverns. Yes, yes, I hear your voice. The caverns
are dangerous, I would be the first to admit. But opening the caverns provides solutions to all of our issues. We will have access to wood. We will be able to find metals orders of magnitude faster than the exploratory mining, and we will be able to reach magma. It will be a dangerous undertaking, but with proper constructions and care, we can design a system to send out protected exploratory teams, while keeping our citizens safe.
Open the caverns. They contain all the solutions to our problems, and although it may be dangerous I fully believe in our citizens' ability to fend off this threat. And besides, are we to cower away from the caverns forever? Hide behind our gabbro bridges and hope that the terrors on the other side? No I say! I say we reclaim the caverns, one step at a time, until dwarves are free to wander wherever they like, both above and below the ground.
Open the caverns, strike the magma. VOTE SOAP.