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Author Topic: Battleships IN SPACE. Apparently I need boarding/ramming mechanics  (Read 10989 times)

Naturegirl1999

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #105 on: August 29, 2020, 10:05:10 am »

Damage Control on sectors 3 and 4
Fire all at Koganusun
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a1s

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #106 on: August 29, 2020, 05:44:34 pm »

Turn off jump drive, turn on Laser Array #6. Fire all weapons on Snail.
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Maxinum McDreich

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #107 on: August 31, 2020, 06:39:56 am »

Missiles away onto the Mandator (It's a lost cause, BUT TO THE BITTER END!) Complete jump.
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Kashyyk

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #108 on: September 01, 2020, 01:28:45 pm »

Paging Jilla for a turn.
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Jilladilla

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #109 on: September 01, 2020, 03:42:15 pm »

Sorry sorry. Have been busy.

Spoiler: Return of the Fluff (click to show/hide)

Continue firing on the Mandator, switch damage control from Mass Driver #4 to Mass Driver in section #8
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Madman198237

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #110 on: September 01, 2020, 03:46:15 pm »

You were not previously firing on me, so why are you "continuing" to fire on me?

This will be a new development :P
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Jilladilla

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #111 on: September 01, 2020, 05:01:38 pm »

You were not previously firing on me, so why are you "continuing" to fire on me?

This will be a new development :P

Friend. Like I said, I've been busy, and besides, I've always had a poor memory of what order things happened in, and an unusual sense of timing. So obviously I have advanced to Actual Precognition and getting things mixed up with when they happen.
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Madman198237

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #112 on: September 01, 2020, 08:08:18 pm »

advanced to Actual Precognition and getting things mixed up with when they happen.
If you would please be so kind as to ask Future Me how to beat both Present You and Future You, I'd be most grateful.

:P
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Naturegirl1999

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #113 on: September 01, 2020, 09:47:39 pm »

Pre, not pro, he sees past selves not future selves, well pre usually means before, but not in the word precognition apparently

Time stuff can be confusing, if days are repetitive, it can be difficult to tell when something happened
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Jilladilla

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #114 on: September 01, 2020, 10:45:57 pm »

Pre, not pro, he sees past selves not future selves, well pre usually means before, but not in the word precognition apparently

Time stuff can be confusing, if days are repetitive, it can be difficult to tell when something happened

Precognition does refer to future things, note. After all, you know of them before they happen.

And Madman? When the time comes, don't zig, zag instead.
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Kashyyk

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Re: Battleships IN SPACE. Battleship punch up imminent
« Reply #115 on: September 04, 2020, 03:30:38 pm »

Turn 6

Spoiler: Crunch (click to show/hide)

The close range for each ship means than no one has the time for proper evasive maneuvering, leading to every shot being on target. The volley from the Koganasun's weakened battery even manged to sneak a shot through the Mandator's point defence, the assigned battery heating the shot to slag before it impacted on the armour amidships.

In return, the Koganasun suffered the full force of an intact laser barrage, the shots clustering around the rear Jump Drives and further limiting its ability to act as the point blank brawler it is supposed to be. Left with barely two working Mass Drivers, the Koganasun will struggle to make much of a dent in the Mandator.

Meanwhile, the Snail is faced with a volley of missiles it has no hope of intercepting. They blow large chunks out of the crippled ship, with the Ayes' laser barrage adding insult to injury and leaving the vessel with nothing but a shattered hull and a few armoured systems to continue. Unless a miracle occurs, the Snail is surely doomed.

In all of this excitement, the T-Lock jumping into Medium Range barely registers on the Snail's list of serious problems, although those missile launchers may say otherwise.


The Field (Medium Range)
 |- Cripples and Escort (Short Range)
 |   |- Snail
 |   |- The Ayes
 |   -> Battleship Brawl (Melee)
 |       |- Mandator
 |       -> Koganasun
 -> T-Lock

Warships
Spoiler: RED The Ayes - a1s (click to show/hide)

Destroyed
None
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Naturegirl1999

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Re: Battleships IN SPACE. Is it still caused sinking in SPACE?
« Reply #116 on: September 04, 2020, 07:17:43 pm »

Continue Repairs

Fire Mass Driver at The Ayes
« Last Edit: September 05, 2020, 01:52:48 am by Naturegirl1999 »
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Madman198237

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Re: Battleships IN SPACE. Is it still caused sinking in SPACE?
« Reply #117 on: September 04, 2020, 09:37:12 pm »

Full salvo against the Ayes with all weapons.
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Kashyyk

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Re: Battleships IN SPACE. Is it still caused sinking in SPACE?
« Reply #118 on: September 05, 2020, 01:50:09 am »

Damage Control to S3 Mass Driver and S1 Reactor

Fire Mass Driver at The Ayes

You only have two DC teams, do you want to abandon your current repairs?
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Naturegirl1999

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Re: Battleships IN SPACE. Is it still caused sinking in SPACE?
« Reply #119 on: September 05, 2020, 01:52:25 am »

No, I will edit my action
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