Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 16

Author Topic: Battleships IN SPACE. Apparently I need boarding/ramming mechanics  (Read 11398 times)

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #45 on: August 15, 2020, 03:54:03 pm »

Yup, all turns are simultaneous. It's actually the first sentence in the Rules spoiler.

You are welcome to post here or PM directly with your actions
Logged

Maxinum McDreich

  • Bay Watcher
  • Gree-diddly-tings.
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #46 on: August 15, 2020, 04:11:31 pm »

Well derp. How the hell did I miss that? xD
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #47 on: August 15, 2020, 06:13:13 pm »

Snail will aim for Medium Range relative to Koganasun
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #48 on: August 15, 2020, 06:41:52 pm »

I'm going to use my two jump drives to jump to Medium range (as close as I can, I think) on the T-Lock, as it is the most vulnerable to my shielded and point-defense-covered brick of a warship.

This might shake out in a very fun way when we all simultaneously jump.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

a1s

  • Bay Watcher
  • Torchlight Venturer
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #49 on: August 16, 2020, 08:42:50 am »

Jump to long range relative to The Snail.
Logged
I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #50 on: August 16, 2020, 07:18:27 pm »

Spoiler: MORE FLUFF (click to show/hide)

Stick with The Ayes, follow their jump
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Battleships IN SPACE. Battle Start!
« Reply #51 on: August 17, 2020, 11:14:45 am »

Turn 1

As battle stations are declared, the five warships start priming their Jump Drives to bring them into combat range. Jump distortions from the Snail, Ayes and Koganasun appear within Medium range of each other, whilst the Mandator and T-Lock jockey for optimal positioning. Their mismatched Jump signatures end up coming out at Long Range from one another.

((As no one has actually moved yet, no one can shoot, but if you want to change your jump destination,  you are welcome to. If you're happy as is, a quick post will help me move the turn on quickly))


The Field (Extreme Range)
 |- BLU Fleet (Short Range)
 |   |- Mandator
 |   -> Snail
 -> RED Fleet (Short Range)
     |- The Ayes
     |- Koganasun
     -> T-Lock


Warships
Spoiler: RED The Ayes - a1s (click to show/hide)

Destroyed
None
Logged

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Battleships IN SPACE. Jump Drives Charging!
« Reply #52 on: August 18, 2020, 03:34:06 am »

What thoughts went through the minds of the crew of the Koganasun? Did any suspect that this was not their scheduled shakedown combat exercise? Irregardless, though this fact will become apparent in the near future, all they can do at the moment is wait.

Continue doing what was being done
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Battleships IN SPACE. Jump Drives Charging!
« Reply #53 on: August 18, 2020, 07:09:54 am »

Fire Missile at Kogansun
« Last Edit: August 18, 2020, 07:22:24 am by Naturegirl1999 »
Logged

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Battleships IN SPACE. Jump Drives Charging!
« Reply #54 on: August 18, 2020, 07:16:19 am »

Fire Missile at Kogansun

We haven't actually moved yet, Naturegirl. We're still charging the jump drives for the first move.
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Battleships IN SPACE. Jump Drives Charging!
« Reply #55 on: August 18, 2020, 07:22:44 am »

Oh
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Battleships IN SPACE. Jump Drives Charging!
« Reply #56 on: August 18, 2020, 08:30:25 am »

Alter my jump, follow the Snail.

This whole "superior numbers" thing is turning out to be a bit of a problem :P
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Battleships IN SPACE. Jump Drives Charging!
« Reply #57 on: August 19, 2020, 08:06:42 am »

Turn 2

The transdimensional shadow of a forming jump path collapses away, as the Mandator discharges the Jump Drive and prepares to follow the Snail into its engagement with the Ayes and Koganasun. Following this retreating interference, the T-Lock is able to achieve it's original aim of Very Long Range approach on the Mandator. All ships now report hostile contacts within weapons range.

((I assume a1s doesn't want to change his mind, but I'd rather keep things moving for now))


The Field (Extreme Range)
 |- Knocking on the Shell (Long Range)
 |   |- Snail
 |   -> RED Squadron (Short Range)
 |       |- The Ayes
 |       -> Koganasun
 -> Missile Duel (Very Long Range)
     |- Mandator
     -> T-Lock


Warships
Spoiler: RED The Ayes - a1s (click to show/hide)

Destroyed
None
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Battleships IN SPACE. Hostiles in Range
« Reply #58 on: August 19, 2020, 08:25:03 am »

The Mandator is going to turn all weapons on the Koganusan immediately.

Well, Jilla, I guess you get your ideal fight, a close-range knife fight where you get all the bonus hits....this might get ugly.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Battleships IN SPACE. Hostiles in Range
« Reply #59 on: August 19, 2020, 08:34:45 am »

The Mandator and the Koganasun are at Extreme range, so you're out of range of one another at the mo. Currently only the T-Lock is in range (Very Long), although you'll be jumping next to the Snail next turn, and so can join in on that then.
Logged
Pages: 1 2 3 [4] 5 6 ... 16