Winter 3, Year 0Another Dryad Spirit has come to the tree, from deep below!Petra uses the Fabricate ability to create a Stone Warhammer. The stones seem to be of low quality, but were sufficient to make a Stone Warhammer at 1.0 quality!
And not a moment too soon! Approaching the tree is some manner of Slime monster! Some slimes are massive, powerful, nigh-invulnerable carnivorous giants capable of consuming and digesting prey the size of a bear. Fortnately, this particular slime is none of those things.
Except the non-carnivorous part. It being non-carnivorous is not so fortunate in this particular case!
The semicircle of vines around the tree droops and begins to brown...Slime: 5/5hp
Combat TutorialYou can use any of your abilities in combat, provided that you properly allocate your power multiplier to them. Alternatively, you can use your power multiplier for a 'conventional' attack. Conventional attacks are less effective than any similar ability would be.
Some abilities will create semi-permanent objects. If an object of sufficient quality is created it will appear in the Defenses/Creations spoiler!
If things are getting dangerous, then you can use magic spells to turn the odds in your favor! The tree's magic is separate from the actions of the dryads and thus does not require power multiplier to use.
Not every combat scenario necessarily needs to be solved by violent means...
Name: Petra
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Defense/Equipment/Fossils/???
Abilities:
[Defense] Vinewall: Create a wall of densely-packed vines nearby, blocking movement through it. Can alter the speed at which it rises.
[Equipment] Fabricate: Create a piece of equipment in hand. Requires material
[Fossils] Petrify: Turn something previously alive into immobile stone.
Name: Doraido
Tier: Spirit
Health: N/A
Status: N/A
Power Multiplier: N/A
Skillset: Absorption Line/Life/Light/???
Abilities:
[Absorption Line] Absorb Flesh: Absorbs the flesh by extending the branches to skewer a target. The collected materials are converted to useful minerals, and the waste turned to fertilizer.
[Life] Heal: Send a spherical mass of curative mana at a target, restoring their health. Can be cast on self.
[Light] Light Bind: Bands of light are cast at a target, before locking into place as solid constructs, restricting movements. Can be targeted to specific parts.
Name: Inanna
Tier: Spirit
Health: N/A
Status: N/A
Power Multiplier: N/A
Skillset: Man Eater/Spores/Carnivorous Plants/???
Abilities:
[Man Eater] Slavering Maw: Takes a crunch out of the target with Inannas acid drooling maw. Not only is the bite likely to remove chunks out of less sturdy creatures, but the acid will rapidly wear away at the rest.
[Spores] Lovely Mist: A cloud of spores that induce delusions and feelings of love in beings that inhale them.
[Carnivorous Plants] Giant Sundew: Grows a massive Sundew, large enough to ensnare animals in its grasp. The adhesive it uses to hold its prey is moderatly acidic, but not enough to kill a man in any appreciable time period.
Name: Oakstance
Tier: Spirit
Health: N/A
Status: N/A
Power Multiplier: N/A
Skillset: The Fighter/The Willful/The Sculptor/???
Abilities:
[The Fighter] Barkfists: Covers Oakstance's fists in thick, rough wood, increasing the damage of his punches and adding the potential for a minor stun. Layers peel away as he attacks. # of hits is equal to power multiplier.
[The Willful] Defiant Roar: Buffs all physical Dryads offence-wise. Increases in power based on how many foes are in the area, especially enemies actively threatening/damaging the Tree.
[The Sculptor] Cloudshape: Change the cloud cover in the area. Has the potential to change the weather if used multiple times in succession, like stopping or starting a storm, or filling the area with fog. Requires a very high power multiplier to work as advertised.
Health: 12/12
Height: 12cm
Mana: 2
Temperature: Cold
Seed (Origin): Almost Depleted, Shrivelled, Dry
Other
Empower Spell: (1 Mana) - For this turn only, a selected Dryad ability is cast with double its effective power multiplier with a reduced failure rate.
Heal: (1 Mana) - Heals 5 health for one Dryad, or 2 health for one Non-Dryad.
Dryad Manifestation: (5 Mana) - Converts a "Spirit" dryad into a "Newborn" dryad. Cost increases with each use.
Summon: (2 Mana) - Enables a Spirit Dryad to act for this turn at the location of the tree. They will have a temporary 10 HP, 2 Power Multiplier and will be able to use any abilities they have on that turn.
Petra
Tier Increase: (10 Mana) - Converts this "Newborn" Dryad to an "Adolescent" Dryad.
Newborn Ability Purchase 1/3: (3 or 6 Mana) - Permanently gains a new ability. This ability must align with one of your skillsets and only works once for each. Abilities obtained with this spell must be basic in their nature. The cheaper option selects an ability for you, seemingly at random.
Going forward, please include your character name in your action posts.