Hello,
I'm noticing a lot of outcasts in my worlds, and I was wondering why that might be. I've made two different small worlds in the last few days and rummaged around in legends viewer a bit for both of them. They both have wayyy more outcasts than citizens for every civ. One dwarven civ had 50,000 outcasts and only 7,000 citizens!
When I played the last version there were lots of outcasts, but I don't think there where quite as many as I'm noticing in this version. I normally don't play with werebeasts and have added them in the last few worlds I've made, so that could have something to do with the huge increase I'm noticing.
So my questions are: who are all these outcasts, and what are they up to? I've heard their numbers are mostly composed of vamps, werebeasts, and gangs. Are zombies, the new undead experiments and undead lieutenants counted in those numbers? has anyone else noticed a pretty huge increase in outcasts, or does it probably have to do with me playing with werebeasts on?
I feel like I've been noticed more bandit and necromancer factions this version. My guess is the new villain mechanics have made, well villains for lack of a better word, seek to consolidate power and create their own little factions more often than in previous versions.
But maybe the outcast increase is just from me adding the werebeasts. Thanks for any info you have.