Turn 7 end, turn 8 start:
Yeah, we're still on! Time to recruit new Infantry. Two Heavies again to be specific. Then I'm going to bulk up with a Light Cav and a Light Infantry.
I will give a tithe of food. Then I will announce that I am selling up to 8 food at 1 Food for 0.75 Gold. If no one takes me up on this, I'll sell my food to the market instead.
No conquest today, gonna give my numbers a chance to recover.
Pop: 1743(.
/806(.85)/339(.55)/330(.925) (Total: 2151)
Pop growth: 158.5/38.4/8.275/4.075
Armies: 2 cos, 2 h inf, 1 l cav, 1 l inf
Resources:
-Food: 9.874 (+17.43, -2.151, -6.5, -1.743)
-Gold: 2.593 (+8.06, -8)
-Troops: 1.865 (+3.39, -2.59, -1.5)
-Crowns: 28.45 (+3.3, +1)
Notes:
Northern border state
Baron Klaus raised more heavy inf then tried to sell 8 food at the market, due to a lack of gold he was offered a troop and a crown instead. Do you accept the trade?
Results: -8 food, +1 troops, +1 crown
Excited to see this back, but HOT DAMN, REALLY? All but 11 are peasants from that conquest? Ouuuuuuch! Dice gods were mean apparently.
Re-raising the 4 L Infantry
Pay tithe in Crowns
Sell .9 food for .45 gold on the market.
Attack a western non-empire barony
Prev Pop: 1830(.2)P/382(.938)Y/517(.803)K/173(.634)N (Total: 2904.575)
Pop Growth: 183.02P/19.147Y/12.945K/2.17N (Total: 217.282)
New Pop: 2013(.22)P/402(.085)Y/530(.748)K/175(.804)N (Total: 3128.857)
Armies: 4 L Infantry/2 Crossbowmen/1 H Cavalry
Resources:
-Food: 6.21 (+20.13 -3.13 -6.00 -0.90 = +10.10) = 16.31
-Gold: 6.46 (+4.02 -7.50 +0.45 = -3.03) = 3.43
-Troops: 3.46 (+5.30 -1.5 -2.00 = +1.80) = 5.26
-Crowns: 7.79 (+1.75 +1.00 -0.18 = +2.57) = 10.36
Notes:
Central state
Late Starter!
Baron Kreed retrained the light inf, then sold food for gold at the market. He finally lead his army to attack a western indy baron. The enemy had 4 light inf, 1 archer, and 1 light cav; after wiping there inf and archers the cav surrendered. He lost over half his light inf tho not full units(-2.1 troops to reinforce), after the battle you can choose which unit gets a bonus and what bonus(+1 hp, +1 morale, +1 attack(direct), +1 attack(morale)). 920 pop captured(245P/294Y/192K/189N)
Results: +245 peasants, +294 yeomen, +192 knights, +189 nobles, -2.1 troops
Leader Name: Gloria Springsteen
Rank: 1(Baron)
Pop:389.9 P/206.6 Y/134 K/206.1 N)
Armies: 4 light cav
Resources:
-Food: 2.79
-Gold: -4.73
-Troops: 4.29
-Crowns: 9.92
Notes:
From a1s Purchase 7 gold for 7 crowns, purchase 1 food for 1.5 crowns
Pay Tithe in Troops
Pay 0.9 Troops for 0.45 Gold
In the market there is 1 gold for [purchase options](0.45 remaining) I’m assuming this means 0.45 gold remaining, so in the case of 0.35/0.45, how will you handle to resulting repeating number of 0.7? (couldn’t find an over line so underline signifies repeating) Do I pay 0.7 troops for 0.45 gold? 0.8?
Baron Gloria has made a trade with the Red Baron and sold troops for gold at the market. Other than that she didn’t do much.
Results: +38.9 peasants, +10.3 yeomen, +3.3 knights, +2.5 nobles, +1.83 food, +5.52 gold, +1.27 troops, -6.44 crowns
Hey, Naturegirl, there is no need to steal food. I will gladly send some to you (and gold!) for your crowns. how much do you need?
(1:1 gold, 1.5:1 food)
Rank: 1(Baron)
Pop: 1980(.4)P/ 2343(.1)Y/ 1016(.9)K/515(.9)N (5856.3 Total)
Armies: 10 arc 2 l inf
Resources:
-Food: 9.95
-Gold: 3.08
-Troops: 29.18
-Crowns: 14.94
Notes:
On the northern end of the empire
Will sell stuff for crowns.
Raise 2 archers, 2 light cavalry and 2 light infantry
Attack independent viscount
Trade Gloria Springsteen 7 gold and 1 food for 8.5 of her crowns
Rank: 1(Baron)
Pop: 2178(.4)P/ 2460(.3)Y/ 1042(.3)K/522(.3)N (6203.3 Total)
Pop Growth: 198.0P, 117.2Y, 25.4K, 6.4N
Armies: 12 arc 2 l cav 4 l inf
Resources:
-Food: 14.52 (+21.78 -6.21 -10 -1 = +4.57)
-Gold: 7.68 (+24.60 - 13 -7 = +4.60)
-Troops: 33.6 (+10.42 -6 = +4.42)
-Crowns: 28.13 (+5.22 -0.53 +8.5 = +13.19)
Notes:
On the northern end of the empire
The Red Baron made a trade with Baron Gloria, then raised more units. He then marched with his army the enemy had 15 units with an spread across all types. This battle was the longest one yet and it took all his inf and 2 of his archers(-0.4 troops to reinforce, -4 light inf, -2 archers), after the battle you can choose which unit gets a bonus and what bonus(+1 hp, +1 morale, +1 attack(direct), +1 attack(morale)). 1840 pops captured(432P/791Y/82K/535N)
Results:+432 peasants, +791 yeomen, +82 knights, +535 nobles, -0.4 troops, - 4 light inf, -2 archers
Leader Name: Magnolia von Seckendorff
Rank: 1(Baron)
Pop: 1,403.6P/ 903.2Y/ 591.7K/ 219.2N
Armies: 4 archers, 2 light cavalry, 1 crossbowmen
Resources:
-Food: 16.7
-Gold: -0.03
-Troops: 15.56
-Crowns: 14.98
Notes:
In the north
Trade 4 food for 3.2 gold. Pay tithe in crowns. Attack another independent baron.
Baron Magnolia tries to trade food for gold, due to a lack of gold she is offered 1.05 crowns instead. She then marches her army to the north and faces a force that is slightly less than her’s. She wins the day with high losses(-2.65 troops to reinforce), after the battle you can choose which unit gets a bonus and what bonus(+1 hp, +1 morale, +1 attack(direct), +1 attack(morale)). 920 pop captured(765P/110Y/43K/2N).
Results: pending.
Once again everyone in the empire gets a crown, and the tithe is over. The Emperor decides to finance some research. 60 gold is being spent to research crown growth, only time will tell if it helps. The market is shutting down due to greedy lords not wanting to trade away their gold(apparently it is not obvious to some how I word the market, it will be going through some changes and might be back later).
Current Trade:
none
As you all can see I am adding combat mods to units and I have changed how units fight in battle here is an updated troops list:
Archers(cost 0.75 gold upkeep; eat .5 food; 1 troop to build)(attack rounds 1-on, hit after inf and before cav)(10 hp 0.1 troops per hp lose to reinforce)
Light infantry(cost .5 gold upkeep; eat .5 food; 0.5 troops to build)(attack rounds 3-on, hit first)(10 hp 0.05 troops per hp lose to reinforce)
Light cavalry(cost 1 gold upkeep; eat 1 food; 1.5 troops to build)(attack rounds 2-on, hit after cos)(10 hp 0.15 troops per hp lose to reinforce)
Crossbowmen(cost 1.75 gold upkeep; eat 1 food; 1.5 troops to build)(attack rounds 1-on, hit after inf and arc and before cav)(20 hp 0.075 troops per hp lose to reinforce)
Heavy infantry(cost 1.5 gold upkeep; eat 1.5 food; 2 troops to build)(attack rounds 3-on, hit after light inf)(20 hp 0.1 troops per hp lose to reinforce)
Heavy cavalry(cost 2 gold upkeep; eat 2 food; 2.5 troops to build)(attack rounds 2-on, hit after light cav)(20 hp 0.125 troops per hp lose to reinforce)
Cavalry archers(cost 1.75 gold upkeep; eat 1.5 food; 2.5 troops to build)(attack rounds 1-on, hit last)(10 hp 0.25 troops per hp lose to reinforce)
Order of who gets hit: light inf -> heavy inf -> archers -> crossbowmen -> light cav ->heavy cav -> cav archers
Who hits when: range on round 1, cav on round 2, inf on round 3
Morale is the same as hp.
Question, errors, concerns?