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Author Topic: UI: Make the animal info from k'ing the animal available on the z-screen.  (Read 969 times)

Orange-of-Cthulhu

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Reason: I had a werebeast attack that left a male -trained- giraffe badly injured.

I figured it would die anyway, so I wanted to butcher it. The problem was I had TWO male -trained- giraffes, and on the z-screen where you can butcher them I had no idea to tell which one of them was the injured one. The only option was to butcher both of them.

It feels counter-immersive, that you are not able to order "butcher the injured giraffe." It's like my butcher is blind, and cannot tell a werebeast-mangled giraffe from a healthy one :)

This could be fixed by added a v (view) option on the z-screen, so you had knowledge of which giraffe you ordered to be butchered. The k-screen gives you the info "he's right leg is mangled, his left leg is mangled etc.". You can also see it on the u-screen. It should be accessible from the z-screen as well.

Another info that should be accessible here is the relations of the animal.

I have some animal trainers that bonded with some giraffes they trained. I don't want to butcher the giraffes that bonded with my former animal trainer that now is the legendary armorer, in order to not damage his already fragile mental health. I want to butcher the giraffe that bonded with the unimportant or dead dork. But the bonding info is only accessible on the dorks relationships screen, but the animals just don't have one. So again, I have no way to tell which giraffe is who on the z-screen, where you can order them to be butchered.

And again, it is counter immersive that you don't know which specific giraffe you're butchering.
« Last Edit: July 22, 2020, 08:31:08 am by Orange-of-Cthulhu »
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Moeteru

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Starting from the standard game screen, if you press 'v' (view units), move the cursor near the animal to select it, and then press 'p' (preferences tab), you'll get the option to toggle "ready for slaughter" on and off with 's'. The other options you can access from the 'v' mode are: name/gender/skills (g), inventory (i), wounds (w), and description (z).
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Orange-of-Cthulhu

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That is nice, and thanks for the info.

I still think the info should be available everywhere.
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