Help the space animal cheat at cards by using Alter Hue to replace the images on his cards with more valuable ones.
"Caw."
Name: Caaw
Description: A supernatural crow with iridescent blue feathers. This species grows and develops differently depending on its diet, which consists of anomalies.
Powers:
Absorb: Consumes an Anomaly or Magical object and stores its Hue. Ideally the consumed object should be small enough to be physically swallowed. Other objects can be consumed, but the process may be more involved.
Mutate: Expends a stored Hue to gain a new Power of a nature matching that Hue.
Space Shell: Caaw's blue plumage has an effect which distorts spacetime, making the space that he physically inhabits technically a pocket universe which he can translate at-will at an unlimited speed, effectively allowing him to travel to any place in the universe so long as he can navigate to it. This shell also protects him from hazardous environments, such as vacuum, environmental toxins, or extreme temperatures.
Alter Hue: Can be used to either slightly alter the characteristics of an object, such as making it slightly more warm or changing its color, or to take a characteristic from an object and apply it to another, such as copying the solid, unyielding structure of steel onto a pane of air, creating solidified air. Caaw must be able to touch both the modified object and the object being copied from. Has no effect on Anomalous objects, or ones which have had their characteristics "locked down" in some way.
Inventory: Nay!
Hue: None
Oh...looks like the space animal isn't gonna play cards. Instead he leaves, muttering something about a parade. The whole crowd follows him out of the casino. You follow too, and eventually you witness him doing stunts crazier than triple backflips on a crowded float.
Start absorbing the building from the top down to boost my body's structural integrity. (more defense from physical damage.)
(3) You get about halfway done with the building before a bunch of helicopters armed to the teeth with miniguns and missile launchers.
(Their attack: 5 vs you:2) Thankfully you managed to absorb enough of the building to withstand the tidal wave of bullets, though you are knocked waaaayyy off the building and into a forest.
(Resulting condition: 5(great)) Hardly even a dent. The building must have been made of bulletproof material
Name: Caw
Description: A crow with purple feathers
Abilities: The purple feathers on Caw’s body allow her to know what creatures who touch her feathers are thinking. She can also send thoughts of hers to anyone touching her feathers. She can see decently in the dark.
Inventory: Nothing yet
Things Learned: Human 1: male, works at a bank, hates his job there, and he seems to dislike her/crows
Human 2: Has a detailed plan to rob the bank, doesn't mind my presence, fears the dark, has a son in need of an organ transplant
Search for the safe, if found, attempt to open it
(3) You find the safe after a bit of searching
(1) Opening it, on the other hand, is a different and much worse obstacle entirely.
However, a zebraman opens up the safe easily and steals about four million dollars in cash.
(Hidden) And that's when the entrance is blocked suddenly by two ogres and a giant sack of farm animals. You also notice that one wields an axe of Orc design, while the other is gripping a garter snake by the neck.
Grozhar throws its axe to the Ogre with the control he wants it as loot
Name: Grozhar the Destroyer
Description: Big and muscular Orc with many scars of battle.
Abilities: Killing Stuff with an axe.
Inventory: Big Steel Axe, Barbarian "Armor", Title of property of the "Colossal Panther" Inn (Currently an empty building), Bag of Holding.
Attack one of the other ogres.
Name:Sir Talis
Description:A brave soul who was inspired by the stories of knights in shining armor. Sir Talis does his best to live up to these heroes, and has sworn to follow the path of a paladin. This may be more challenging than it is for most however, since he’s also an ordinarily-sized garter snake.
Abilities:A borderline-harmless bite and other abilities possessed by a common garter snake.
Inventory:None.
Grozhar winds up for a vicious throw at the ogre with the prize while Sir Talis prepares to dart at the other one.
(Grozhar's axe throw vs ogre: 3(+1 via skill)v6) The ogre with the remote catches the axe in his hand. You watch one or two fingers fall off that meaty hand (hidden) but the ogre apparently has trained himself to absorb pain of that level, and becomes visibly irritated.
(Sir Talis vs ogre 2: 3v6) The second ogre catches the snake in his hand.
(Hidden) Wasting no further time, the two ogres step into the glowing circle and, with a final click of the remote, vanish along with the axe, snake, and farm animals. This looks bad...really bad.
Vuth attempts to learn more about druidry.
Name: Vuth Jiksat
Description: A not-quite-muscular, not-quite-wimpy dwarf with a twenty foot long blue beard. Obsessed with blueberries.
Abilities: Charismatic.
Inventory: Set of clothes, woodcarving knife, balsam wood figurine of a rather warped-looking elf, approximately half-empty bag of blueberries, empty wineskin.
(2) No books or anything like that are found...which is apparently typical for Druids. No one really tells much anyway because they doubt you'd catch on.
Put on the mask and drive to the nearest bank and rob it with my AK-47.
Name: Blarg
Description: A zebraman that's wearing a suit.
Abilities: Good with a gun
Inventory:
Six gallons of different milks and energy drinks
Four pounds of candy and ice cream
$23,185
Handgun
Golf club
Ammo and mags for the handgun
Car that doesn't look like my car but is my car
AK-47
Ammo and mags for AK-47
Some kind of hockey mask
(3) With no other banks in sight, you return to the one you were at earlier. The place is in chaos due to the power outage.
(4)Robbing the bank proves only slightly challenging due to the chaos, as you are bumped around a bit. Upon reaching the safe, you see a purple crow struggling immensely to open it, but to no avail.
(5) You, on the other hand, open it with ease, and load up as much cash as you can hold, roughly 4,000,000.
(Hidden) As you head for the door to load the prize in your car, two ugly ogres appear out of thin air at the entrance. One holds an axe, the other is gripping a garter snake by the neck, and there's a giant sack full of farm animals between them.
Let's take this party on the road. Get my crowd and go looking for a parade to join. preferably by climbing onto a crowded float and soaking in the admiration of the people!
Name: Aaron Delano Varkus.
Description: A six limbed furry intelligent primate. Highly social. Fur is forest green. Eyes are amber. Ears are cat-like.
Abilities: spess pilot, catering, scrounging. navigation, small arms and dualwielding machetes, mild empathic sense
Inventory: spess pilot license. Rock candy (1 bag: 50 pieces). two sharp machetes. Machete holsters. backpack. Rations. one pellet gun for use on spess ship. One flechette gun for use on less fragile environments. several dozen nudie magazines, in poor condition. Stimsticks (like cigarrettes, only worse in every way), lighter. Spare socks. four fingerless gloves (one for each handpaw). Glowsticks (11)
additional loot: captive rebels, stolen plans, 1,000,000 space creds, weapon and armor blueprints (including lightsaber), map of almost the whole galaxy.
(5) As planned, you and your crowd find a parade and they all cheer as you climb up onto the most crowded float and do some crazy stunts, even more crazy than triple backflips.
Try and befriend a squirrel
(6) The...umm...squirrel asks if...uhh...you'll marry it.
You hear a thud in the distance.
PUT MESS DOUGH IN OVEN
LICK SPOON
TURN OVEN ON
AWAIT DELICIOUS RESULTS
(5) Finally. The dough is in the oven
(6) You grab a spoon out of the silverware drawer and swallow it whole
(5) Looking good! You turn the oven on and to the correct settings aaannnnddd...
(Drumroll)
(6) The dough grows as it bakes...and it starts wiggling...and growling...
Known locations:
City (suffering from power loss)
City Bank: Caw, Blarg and Sir Talis
Downtown office supplies store
Blarg’s house
Airport (On the edge of the city)
Gas station (just outside city limits)
Pawn shop
Colossal Panther Inn (located in a town)
Barn (within the town's outskirts)
Druid-governed settlement
Forest (between the city, town, and Druid-mini-town with the city being on the south side, the Druid settlement being more towards the east and the town being to the northwest of the settlement): Vuth, Spore and Tim
Spore’s house
Mountains (way up in the north. About three dozen miles' hike or so from the forest)
Ogre Cave: Gloneich and Grozhar
Floralruption (a different planet)
Ess Tee Dee V (another planet)
Capital City of (name not known): Aaron and Caaw
Casino
Beach