Notices
This delay was because Lord_lemonpie is back after a long period of not having time to log in, i guess. So we have been communicating in messages regarding GMship and we have come to an agreement that i will be the game's GM for the foreseeable future, circumstances permitting and as long as interest lasts
also i accidentally wiped this entire update once, lets hope its the last time. So sorry for the update being a bit rougher than usual.
Rolls
Moss trolls attempt to work stellar materials
1d20=9
The minerals are far beyond the Moss Trolls and perhaps any of the world's races to utilize in an effective way. The techniques required to refine the minerals are far far away. However most of the gemstones are quite ordinary and with a bit of practice the large gemstones can be shaped and cut into large pieces of simple but elegant jewelry that can then have a thick string passed through them and can then be worn wherever desired.
As the Moss trolls had no use for the minerals, they gave them to Streamland, who couldn't do anything with them either, but were thankful for the Moss Trolls' gifts anyway, further strengthening the relations between Streamland and the Moss Trolls. Of course, Streamland started its own research into whether the minerals could be utilized in some way, but only time will tell if anything comes of this research.
Purple Leaves attempt to control The Host's dreams
1d20=4
Ever since becoming infected with the Purple Leaves, The Host has been plagued by nightmares and any attempt by the Purple Leaves to manipulate his behavior through dreams is easily dismiss able as just another nightmare, especially when said dream involves going into uninfected areas and infecting people with the Purple Leaves.
The Host vows to never let that happen and has redoubled his vigilance against the Purple Leaves infesting his body.
Berserk Lemon Tree attempts to spread via "tendrils"
1d20=11
In the absence of anything to bludgeon or rock-lemon to death, the tree attempts to spread itself by "tendrils" that are actually just mutated roots. However, the process is rather slow and were it not for the angry mother trees nearby, the small "saplings" would be easy to dispose of before they became a credible threat.
The amorphous "Gold" incident
1d20=16+10+5
While the miner herself had no idea what the thing was, she was just a miner that knew only ores and that thing wasn't an ore. However an old, 90 year old dwarf, with extensive knowledge of the deep caverns and who was the only son of a dwarf called "Jothgar", suggested that perhaps it might have been deposited there by an ancient and unknown deep cavern creature. Maybe it was some kind of defense mechanism, or maybe the end product of the creature's digestive process that exploded because of gas build up inside that exploded when mixed with air, or even that the amorphous mass was the creature's offspring. He couldn't be sure, but if it indeed was left here by a creature, it is probably long gone.
However, if the "container" was intended to explode, it was not intended to kill, rather merely disorientate or incapacitate, because the explosion only did damage to the immediate area.
Nobody that the mass was shown to could figure out what it was actually made of. It was not gold, but nobody had any idea as to what it WAS.
Vahucci Cult attempt to steal Valkyra's corpse parts from Zalalastan's Palace
1d20=9
Obviously, Zalalastan's king stored something as potentially powerful as the bodyparts of the late goddess Valkyra, in the deepest, most secure vault within the palace, specifically built to stop anyone who might want to steal them. Many times the more pragmatic members of the king's court insisted that the king should do away with the corpse parts altogether, incinerate them by magic flame or something, so that no one could ever unite them and use them to cause harm. But of course the king held onto them, in the vain hope that he might be the one to unite them, despite not having nearly all of the corpse parts and the last part, the head, still being in an unknown location.
The guards chosen to guard the vault were selected to be utterly incorruptible, by money or otherwise. And disguise wasn't an option, because all the guards were familiar with eachother and someone trying to pass themselves off as one of the guards would stick out like a sore thumb. There weren't all that many guards but there were enough that if any of them were killed their corpse would be found by another one within a minute at most. So, the Cult had to sneak in completely undetected, a hard job for someone without the ability to turn invisible or to shadowstep, but the Vahucci Cult's expert sneaks pulled it off anyway.
They managed to get all the way to the vault door without being detected and open it, disabling any traps or alarms on it as they went. But the Cult's members hadn't anticipated just how paranoid the king was, they hadn't expected him to booby-trap the corpse parts themselves. A pressure plate, linked up to a large bell that produced an unique sound when rung. In fact, all of the alarm bells intended to protect the vault were cast slightly differently and thus produced a different sound when they were rung and all the guards were familiarized with each of them, so they knew right away which alarm had been tripped. The king had commissioned dwarves from the Waterstone Clan to design this system.
The Cult member who had picked up the corpse part dropped it in a panic as the bell rung and the thieves began to make their exit as quickly as possible, not wanting to be boxed in by the guards and killed. The Cult members were spotted on the way out but all of them got out without any significant injuries.
War: The Black Qhanganate vs. Dark elves
The Black Qhanganate 3d20=18+20!+20!=58
Dark Elves 3d20=3+6+13=21
(Holy shit! I think this may be the game's first double crit in a war)
The matter of fact about the Dark Elves always was, that in a sense they had been a blessing in disguise, allowing the Black Qhanganate greater freedom and independence from their Aetherial overlords.
But it seems that they had worn out their welcome to Khagatai, and crushing the Dark Elves was always just a matter of just doing it and Khagatai spared no expense in doing so.
The plan was... perfect, cut them off from any retreat, surround them, then crush their positions, and in typical Black Qhanganate fashion, they gave no warning of the impending attack and the Dark Elves could not dig themselves in fast enough. With no Aetherials exiting the chaos rift and the Qhanganate just leaving them be, the Dark Elves had grown complacent and it would be their downfall, it was a slaughter as armies of the Qhanganate marched toward their strongholds, the elves didn't have enough arrows or magic to put even a dent in the approaching armies, seeing what they were facing, they attempted to flee, but the corrupted spider mounts of the corrupted slugmen caught up to retreating elves with ease and ripped them to shreds, while the elves did attempt to defend themselves, they were far outnumbered and never were trained to fight against what they were facing, they couldnt kill enough to stem the tide and every elf that raised a weapon against the invaders was cut down in cold blood.
Utterly crushed and on the back foot the retreating Dark Elves were corralled to the Chaos rift by the invading armies, and it is there that the Dark Elves would make their final stand. They gave it all they had, they had to, if the rift activates again, it will start spewing out Aetherials, a foe far worse than any corrupted tyrant. And every last Dark Elf would die there that day, but they fought to their last, they took a nation's worth of corrupted slugmen to the grave alongside them. But it would have never been enough and as the last Dark Elf was vanquished, the Chaos Rift sprung to life again, spawning untold monstrosities into the desert once more. However, the land surrounding the Chaos Rift would not be granted to the Black Qhangante, but rather the Chaos Coalition would maintain direct control over it.
(The Chaos Coalition has replaced the Dark Elves, all the Dark Elves are dead and the Chaos rift in the south has been re-activated.)
286.4
The University commissions several different Research Projects to Take Care of the Purple Leaf Disease.
Each Institute Takes Up their own aproach.
The Chaos mages of the Red court Begin researching ways to synthesize Chaos Crystals.
The Refugio Guerra Institute attempts to improve upon the Red Leaf Strain.
The Institute of the HCE attempts to Develop healing Waters infused with Chaos Energy to Take Care of the Problem. The University itself is researching protective clothing using technology of the Aquatic Gondola.
It is not possible to synthesize Chaos Crystals, the theory is there: A very powerful burst of Chaos Energy, concentrated very densely in a Chaos Energy rich atmosphere should produce Chaos Crystals, however, thus far Chaos Dragons are the only living things that can produce an energy blast powerful enough to promote the formation of Chaos Crystals, and ambient Chaos Energy is, as is known, highly corruptive.
The research into improving the Red Leaf Disease are thus far inconclusive
The researchers discover very quickly, that infusing Chaos Energy into water, is a VERY bad idea. If ambient Chaos Energy corrupts over time, drinking something contaminated with it, mutates things rapidly. The Corrupted Reaver kills several researchers before it is put down.
A crazed cult attempts to spread the disease to other nations
1d20=14
The cults process for transporting the infected hosts out of Thairmar was relatively straightforward, incapacitate someone and keep them that way using an potion, expose them to the disease, then put them in a box and transport them to wherever they wanted. However, it was inevitable that most of the cult's members themselves would succumb to the disease themselves, but it was a sacrifice willingly made.
Instances of the disease have been spotted in order in the lands of the Foxfolk Shamans, Free Cities of Dalai and finally Dorathian Kingdom. However, for now, all the infections in new lands are far from any major population centers, and are also of Strain 1, meaning it propagates outside of nations VERY slowly.
Human nations attempt to contain and cure the Purple Leaf Disease
1d20=14
The supplies of Vision Dust are highly limited and thus used sparingly, and so, the amount of people that can be cured is also limited, as such efforts have been concentrated on curing the recently infected and preventing the disease from spreading further within populated regions. This has somewhat slowed down the growth of the disease within Thairmar's borders.
Their spreading of the red leaves again consists mostly of prodding and herding them, exploiting their danger avoidance and, hoping that they'll go in the direction of the purple leaves, although, they often don't obey or wander off to fulfill needs such as the need for food.
(The Red Leaf Domain has experienced increased growth in some directions)
Human nations attempt to get the University to set up branches in their nations
1d20=7
It turns out, that the university will not bow to the superstitious demands of a bunch of nations with barely any magi over a nation that was founded on magic and is filled to the brim with magi, and a nation that may well be the key to eradicating the disease, if it survives long enough to do so. As such, they have begun to rebuild the Red Court's University.
Perhaps the most drastic measure, Streamland and the other kingdoms seek closer relations with the Red Court in order to secure a supply of vision dust. The human armies pledge the support of their full might in the upcoming 3rd Crusade/Great Redemption Crusade
Most of the Vision Dust has up until now come from Dalai, but ever since the discovery The Red Court has been manufacturing it... However, Chaos Crystals remain the limiting factor, and are becoming increasingly harder to come by.
Human nations attempt to purge cults from their nations.
1d20=5
Most serious cults hide themselves well, some underground, some in plain sight, but in general, "the great purge" is an objective failure, a bunch of resources and manpower spent on chasing leads to nowhere. Thats aside from the fact that there simply arent many cults left. They've always been persecuted and killed off, the only cults that are found are doomsday cults and whatnot that rave like lunatics about the end times and whatever else. They're cut down without mercy.
WAAAAAAGH War: Greenskin Tribes Vs. HCE
Greenskin Tribes 3d20=5+6+6
HCE 3d20=15+7+18
The united army of the Empire and the slugman Duchies is fast on its feet(yes slugs also have "feet") It didn't take long for them to make their way back after they heard of the Greenskins' attack and with their superior weapons and better organization, the united army easily drove back the greenskin hordes from their lands. This marked the beginning of a sort of a "cold-war" between the two sides, where neither was willing to commit to an attack, the greenskins were regrouping and the united army sat in garrisons, waiting for their enemy to make a move, but mostly only small skirmishes happened at this time, this went on for months until the orcs and goblins had properly regrouped and foolishly attacked the united army's heavily defended positions and paid the price. The greenskins did very little damage to the united army, who massacred the greenskins and drove them out of their lands again and running back to their tribal lands.
YEAR 288.1
With many of the nations' leadership in uproar after the discovery that the only so far discovered cure to the Purple Leaf Disease happens to be the worst street drug in the world, manufactured mainly in Dalai by a criminal syndicate. A drug whose critical component is Chaos Crystals, something that is difficult to come by and risky to harvest. Some within the safe walls of the universities have begun to ponder whether there might be another way? Is Vision Dust really the only cure in the world, or maybe could the Chaos Crystals be substituted for something else? What is it about Chaos Crystals that causes them to be so effective against the parasitic disease?
Meanwhile, Velodryn Kaas, seeing no more use for the Great Ruby has sold it off on the black market, to a corrupt official in Dalai, why said official wanted the enormous gemstone is unknown, probably just to show it off... With funds acquired from the transaction, Kaas has been able to fortify his hideout into fortress.