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Author Topic: Bay12 Communal Worldbuilding Game  (Read 68220 times)

mightymushroom

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Re: Bay12 Communal Worldbuilding Game
« Reply #45 on: May 17, 2020, 07:32:00 am »

Year 49: The god Boran Boriborus, a deity with peculiar ideas about setting a consistent standard across multiple fantasy worlds, portals in a colony of Average Humans near the eastern tip of the southern continent. Humans are a humanoid race combining the self-absorption of Red Elves, greed of Dragons, reckless curiosity of Dorathine Hamsterfolk, and soft, unprotected skin of Slugmen. The Average Humans immediately begin discussing new candidates for worship other than Boran Boriborus, God of Humans and Squares. They note the nearby aerial & maritime presence of both the Dragons and the Crab-Titan of the East.
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MaxTheFox

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  • Лишь одна дорожка да на всей земле
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Re: Bay12 Communal Worldbuilding Game
« Reply #46 on: May 17, 2020, 07:52:56 am »

Year 50: In the forests at the southeast of the western continent (farther east than the desert), the local tribes of fox-people have begun to unite under a council of chiefs. Their technology is primitive for now, however.
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Woe to those who make unjust laws, to those who issue oppressive decrees, to deprive the poor of their rights and withhold justice from the oppressed of my people, making widows their prey and robbing the fatherless. What will you do on the day of reckoning, when disaster comes from afar?

King Zultan

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Re: Bay12 Communal Worldbuilding Game
« Reply #47 on: May 17, 2020, 09:24:16 am »

Year 51: The yet unnamed dolphin people have finally discovered fire and primitive stone tools, and have began living in small makeshift shelters instead of sleeping in bushes.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Imic

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Re: Bay12 Communal Worldbuilding Game
« Reply #48 on: May 17, 2020, 05:11:00 pm »

Year 52: The Slugfolk of the Duchies begin worshipping Donkebab and The Stranger, depicted as twin deities of life and death respectively, as part of an organised church. Though not perfectly accurate, neither deity goes out of their way to object to this. The Celestial Empire soon afterwards declares their acknowledgement of The Stranger heretical. It forms the perfect excuse for old tensions to come close to the surface, though no fighting occurs yet.
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #49 on: May 18, 2020, 05:45:01 am »

Year 53: Trade and Commerce have been flourishing along the Grand Road of the western continent. The Duchies and the Hamsterfolk Shamans have profited a lot and been able to grow the boundaries of their nations, but the Hrilithian Celestial Empire and the Dorathian Kingdom have also enriched themselves by proxy, growing their borders too.

Most notable are the settlements along the road, which have grown into bustling cities, surrounded by smaller hamlets and farmlands.


Spoiler: Map Update (click to show/hide)
I've decided to differentiate between tribes and "civilized" nations (Slugman Duchies, Hrilithian Celestial Empire, Dorathian Kingdom, Hamsterfolk Shamans, Elder Council of Dragolia) by adding red land borders to their territories. Also removed the road from the map because I didn't like how it looked, but I'll remember it's there.

Map is getting more and more crowded, so I'm gonna need a legend soon. I'll think of ways to do this, but the map itself is too small to add text to it.

I'm glad y'all are enjoying this game :)
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King Zultan

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Re: Bay12 Communal Worldbuilding Game
« Reply #50 on: May 18, 2020, 08:03:59 am »

Year 54: A volcano erupts and starts creating a large island between the to continents, it also spews forth large amounts of shoot and ash dimming the sun and lowering the temperatures, it doesn't seem to affect the floating continent as much as the regular one.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

TamerVirus

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Re: Bay12 Communal Worldbuilding Game
« Reply #51 on: May 18, 2020, 09:20:16 am »

Year 55: The 5 most notable Sandstone nomadic tribes form a loose confederation under the elected leadership of the Qhangans; the slugmen perceived to be the most capable within their individual tribe.  How long this fragile alliance will last remains to be seen
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #52 on: May 18, 2020, 09:39:21 am »

Year 56: Dark fumes of the erupting volcano have infused the cloud sea of Dragolia with toxins and malevolent energies. Food starts to dwindle, and rumors of evil creatures patrolling the cloud sea are starting to circulate among dragonkind.
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TamerVirus

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Re: Bay12 Communal Worldbuilding Game
« Reply #53 on: May 18, 2020, 09:53:14 am »

Year 57: Intrepid sailors and curious adventurers near the iceberg anomaly report encountering a massive sea serpent like creature made out of living ice. This creature soon appears in the historical record as the Ice Titan Freezentraeus, one of the many dangers of the open sea
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Naturegirl1999

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Re: Bay12 Communal Worldbuilding Game
« Reply #54 on: May 18, 2020, 10:03:45 am »

Year 59
The Slugmen Duchies begin farming their crater plants, growing new ones by submerging the fruits into the orange liquid. This went on for 2 years so far, and the Slugmen have begun using the purple leaves of these plants to help protect themselves
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #55 on: May 18, 2020, 10:39:33 am »

The Risen, creatures of stone and toxin, arise in all of Dragolia's empty expanses. They quickly turn the surrounding areas into a wasteland, and Tiamat leads Dragons to purge them before they reach the grasslands beside their home.
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #56 on: May 18, 2020, 11:12:20 am »

Elder Council of Dragolia vs. Risen
Code: [Select]
Dragolia: 1d20+3= 15
Risen: 1d20= 19
The battle between the Risen and the Dragons is fierce. Whilst Dragons have a clear advantage in combat, the Risen's numbers and rate of regeneration turns the conflict into a war of attrition. The Risen are eventually staved off, but not before a fair chunk of land is missing too.

Tiamat joins in the fight too.
Code: [Select]
Tiamat Death Roll (1=death)
1d20=20
Tiamat is utterly unscathed, having killed most of the Risen herself. Her valiant combat seems to have totally eradicated the Risen.


Spoiler: Map Update (click to show/hide)
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Detoxicated

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Re: Bay12 Communal Worldbuilding Game
« Reply #57 on: May 18, 2020, 11:13:00 am »

Year 61
Donrath the god of metalworking develops a cold and sneezes continiously over the Lands creating all Kinds of ores were His snot Hits.
Prominently He Hits areas closeby the Celestial Empire. The Metal Born to the flying Land is called Flyrite and is AS hard AS steel and quite light in weight. It has a Dim Green colouration.
Metalsmiths of the Empire Start using Flyrite for armor, Air dolphin barding and weapons. Quickly a force of Celestial Knights is created by the Hrilithians.

The discovery of the Metal creates a cultural Revolution within the Celestial Empire resulting in a caste system. Priests stand above all, followed by warriors. The metalworking caste ist the third caste while the other Professions stand below the three pillar castes.
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #58 on: May 18, 2020, 11:16:11 am »

Elder Council of Dragolia vs. Risen
Code: [Select]
Dragolia: 1d20+3= 15
Risen: 1d20= 19
The battle between the Risen and the Dragons is fierce. Whilst Dragons have a clear advantage in combat, the Risen's numbers and rate of regeneration turns the conflict into a war of attrition. The Risen are eventually staved off, but not before a fair chunk of land is missing too.

Tiamat joins in the fight too.
Code: [Select]
Tiamat Death Roll (1=death)
1d20=20
Tiamat is utterly unscathed, having killed most of the Risen herself. Her valiant combat seems to have totally eradicated the Risen.


Spoiler: Map Update (click to show/hide)

Note that that occurred all over the continent, so. Others?
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TamerVirus

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Re: Bay12 Communal Worldbuilding Game
« Reply #59 on: May 18, 2020, 11:31:24 am »

Year 62- While passive worship of Eightstone, Spreader of the Desert has been the de facto religion of the Sandstone nomads since the giant spider's appearance years ago, a new sect led by a charismatic preacher following a radical militant doctrine of faith has been gaining in popularity among the tribes. The Sand Oathbearers believe that it's their righteous duty to aid Eightstone in spreading the desert across the entire land!
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