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Author Topic: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)  (Read 55429 times)

Rumrusher

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #45 on: July 24, 2020, 01:38:37 am »

wait that's a glitch? I figure your party members will seek out any mounts nearby and will hitch a ride on the closest one nearby.

so I just realize companions will keep seeking you out even if you break away from them and travel long distances
which means with combination of retire warps one could just ditch their companions by out running them, then retire and unretire some where else and wait ... several days for the companions to catch up to you.

though I don't know what this means for companions acquired by entertainment but this opens up to being able to set up recruitment drives with out having to escort who ever you're ferrying.
oh and the companions will stop their pursuit when you switch to a different adventurer which also means you can recall the companion party if you feel like it.

though this only works if you lose sight of your companions in the wild. if you lose them at a town or site they will just settle there.
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Bumber

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #46 on: July 24, 2020, 03:20:59 am »

wait that's a glitch? I figure your party members will seek out any mounts nearby and will hitch a ride on the closest one nearby.

Sounds like the glitch is two riders on a single mount.
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Leonidas

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #47 on: July 24, 2020, 08:42:21 am »

It seems that you can't carry a wounded companion to safety, either personally or on the back of an animal.
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SomeGuy3

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #48 on: September 20, 2020, 07:43:36 pm »

So, a supposition, but with the Villians update you can't be a member of a religion (in normal means) anymore, so i suppose that means you can't be the head of a cult either
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joostheger

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #49 on: October 02, 2020, 02:07:23 am »

What do you mean by 'normal means'?
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SomeGuy3

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #50 on: November 04, 2020, 05:47:02 pm »

What do you mean by 'normal means'?
Vanilla DF, just playing normally.
You can do that with some editing, however.
Also, legends characters don't count, so you can be the head of a cult if you somehow manage to give your character complete free will and a life *cough* *cough*
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MC

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #51 on: November 05, 2020, 11:33:07 am »

I can confirm that you CAN become the leader of a bandit camp/criminal orginization. All you have to do is join them and make sure everyone above you in the organization has an "accident" (if you start out as a soldier in a wilderness camp where "few live" this is normally just your boss.). Baddabing baddaboom you are now overlord/master/whatever.

Note that aside from letting you build in their camp if they were based out of one this functions exactly like being the lord of a hamlet except you appoint lieutenants who do criminal things instead of hearthpeople who do hearthpeople things.
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SomeGuy3

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #52 on: November 21, 2020, 12:28:39 pm »

You can join a bandit/criminal organization in vanilla, i remember one time i was about to kill an entire bandit camp by myself, and i could ask the leader to be a soldier for the organization, so yes, you can join one.
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What's the deal with keas? They're cute little birds in real life, but in the game they're just dumb Ks that aren't useful at all!

UristVanHelsing

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #53 on: December 29, 2020, 03:12:54 pm »

Become a noble in a fortress or settlement, or have some occupation or position
Passively you can receive a position in Adventure Mode, but this is RNG-ish as it's determined by the unseen line of succession that is the result of an insurrection at the site/civ to which your character is a member of.

So far I've had a character end up as broker, and one as sheriff.

And since this line of succession is unknown, you can't simply kill your way to becoming mayor or chief medical.

If I remember correctly, you can become the king of human settlements. I think I've done it an an adventure mode character when I basically played a regicide and killed every king alive. If you kill enough kings and claim the site after their death (you may have to kill the next couple important people too) you can become king.
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Cathar

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #54 on: December 30, 2020, 11:01:02 am »

It seems extremely unlikely to me, if by "king" you mean "law-giver". Lord/Lady, maybe, yes, but doing so will cut the ties between the city and the parent civilization. You cannot "conquer" a civlization-level title like lawgiver or warleader, who are the true masters of human civs. You have to be selected by the procedures propers of the civilization, which require that you are part of the civ, and you are well respected enough to be selected among other candidates. It's also RNG related, but is influenced by your reputation and probably by your social skills and stats.

Depending on the values of your character, they might relinquish their acquired local titles as soon as you retire, aswell.

joostheger

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #55 on: April 01, 2022, 04:52:44 am »

Updates! see first page.
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tonnot98

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Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
« Reply #56 on: April 02, 2022, 12:44:45 pm »

    • Drink blood
    What do you mean? As a vampire, you can 'E'at near unconscious people to drink their blood. Otherwise, if you keep someone in the same spot for long enough and slash a major artery, they'll leave puddles of blood that you can even fill barrels with. People did that to a vampire in The Museum, and now anyone that drinks from that barrel of blood becomes a vampire.
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    Ziusudra

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    Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
    « Reply #57 on: April 03, 2022, 02:20:34 am »

    And as a non-vampire, drinking normal blood quenches thirst, which can be useful down in the caverns where all the water is muddy.
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    joostheger

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    Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
    « Reply #58 on: April 04, 2022, 09:31:13 am »

    And as a non-vampire, drinking normal blood quenches thirst, which can be useful down in the caverns where all the water is muddy.
    thanks, is processed!
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    Maloy

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    Re: GUIDE: What you CAN and CANNOT do in Adventure Mode (help needed)
    « Reply #59 on: April 04, 2022, 11:54:23 am »

      • Drink blood
      What do you mean? As a vampire, you can 'E'at near unconscious people to drink their blood. Otherwise, if you keep someone in the same spot for long enough and slash a major artery, they'll leave puddles of blood that you can even fill barrels with. People did that to a vampire in The Museum, and now anyone that drinks from that barrel of blood becomes a vampire.

      Wait whose blood is that? I might wanna become a vampire my next turn! I feel as if I saw multiple barrels of blood from different creatures [/list]
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