Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 22

Author Topic: Antimatter, my citybuilder and 4X game with physics.  (Read 53248 times)

mko

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #15 on: May 09, 2020, 12:03:48 pm »

Looks very promising! I worry a bit that it is tackling too many different things at once.
 
This looks amazing. When can I play it?

I don't like to release things too early, so I think I ll release something by the end of the year.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #16 on: May 09, 2020, 02:05:41 pm »

Sorry, I was so distracted by the gorgeous screenshots I didn't see that
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #17 on: May 09, 2020, 02:45:24 pm »

Ok, this looks promising. Looking forward to seeing how it progresses.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #18 on: May 10, 2020, 07:07:43 am »

are all the scenes shown interconnected somehow or just different possible scenarios?
Logged

geoffroypir

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #19 on: May 10, 2020, 07:51:30 am »

are all the scenes shown interconnected somehow or just different possible scenarios?

The whole world (including space) is one scene, it is seamless and can be zoomed unzoom. you can check my first devlog, a friend made an english translation :
https://www.youtube.com/watch?v=oq67I1LrJHU

Currently the ground area measures 1500 * 10000 px.
this is the whole world, on the top right you can see an asteroide and on its left a spacestation.




LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #20 on: May 10, 2020, 07:56:15 am »

oh wow can't wait to ship magma up there and rain down righteous fire on the enemies
Logged

geoffroypir

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #21 on: May 10, 2020, 08:19:03 am »

oh wow can't wait to ship magma up there and rain down righteous fire on the enemies

hehehe, sounds like fun !

Well it reminds me of a "bug" when dropping magma in the air in god mode. As lava pixel lose temperature quicker if its pressure is lower , and because "my" lava spreads to an equilibrum when there is no constraint, the lava I dropped turned into a solid  chunk of  rock in no more than a few seconds, and before it even touched the ground hahaha.





https://ibb.co/vkBfnvr
https://ibb.co/M71Bs68
https://ibb.co/fG8SCwy

« Last Edit: May 10, 2020, 08:51:50 am by geoffroypir »
Logged

Majestic7

  • Bay Watcher
  • Invokes Yog-Soggoth to bend time
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #22 on: May 10, 2020, 08:38:51 am »

This seems very interesting. It is an ambitious concept, but I wish you best in making it happen.
Logged

n9103

  • Bay Watcher
    • View Profile
    • My Steam
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #23 on: May 10, 2020, 09:33:04 am »

oh wow can't wait to ship magma up there and rain down righteous fire on the enemies

hehehe, sounds like fun !

Well it reminds me of a "bug" when dropping magma in the air in god mode. As lava pixel lose temperature quicker if its pressure is lower , and because "my" lava spreads to an equilibrum when there is no constraint, the lava I dropped turned into a solid  chunk of  rock in no more than a few seconds, and before it even touched the ground hahaha.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

https://ibb.co/vkBfnvr
https://ibb.co/M71Bs68
https://ibb.co/fG8SCwy
Fixed those images for you.
Also, sounds like the lava is working as intended for certain amounts at certain heights. Perhaps the pressure and temp drop off a little too fast though.
Logged

geoffroypir

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #24 on: May 10, 2020, 10:16:55 am »

Thank you for all your support :)

I have uploaded another devlog today about the dynamic weather system (in french but I can answer your question here) .


https://www.youtube.com/watch?v=TKSWzkI_l1Q&feature=youtu.be

n9103 : Do you have any idea why the "img" inclusion doesn(t work ?

n9103

  • Bay Watcher
    • View Profile
    • My Steam
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #25 on: May 10, 2020, 11:44:51 am »

The img format requires a specific image file, and not a web page or the image's splash page.
In your case, you used the web page that the image was hosted on.
Easy way to get the specific file is to pull up the image's page, then r-click on it and view image.
(If r-click is blocked, holding shift before r-clicking can help)
Logged

BigD145

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #26 on: May 10, 2020, 11:48:54 am »

I like where you're going with this. I'll keep your work on my radar for the future.
Logged

Blood_Librarian

  • Bay Watcher
  • What is happening?
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #27 on: May 10, 2020, 09:00:11 pm »

Count me interested.
Logged
if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

geoffroypir

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #28 on: May 13, 2020, 02:33:02 pm »

The img format requires a specific image file, and not a web page or the image's splash page.
In your case, you used the web page that the image was hosted on.
Easy way to get the specific file is to pull up the image's page, then r-click on it and view image.
(If r-click is blocked, holding shift before r-clicking can help)

Oh you are right, I am such an idiot , thank you for the info !


I ll keep you updated with space station building this week I think.
I'll be very similar to station building in the game X4.

Vivalas

  • Bay Watcher
    • View Profile
Re: I am developping a Sandbox, citybuilder game with physics
« Reply #29 on: May 14, 2020, 07:07:47 pm »

Woah, looks really cool. I've actually always kinda wanted this sort of citybuilder, hope you succeed in this project!
Logged
"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage

The Imperial Question | Stranded Among Stars
Pages: 1 [2] 3 4 ... 22