Relatively new player here (6 fortresses in)
With the arrival of the last 'Villain' update I have been in the complete dark about some of its features.
I have tried to find answers, yet most forum posts or wiki articles leave me clueless. So I post this topic in the hope that, maybe now, more knowledge is available.
On the topic of Artifact theft, Criminal Bosses, and their Organizations (in fort mode), I have a few questions:
1. Sometimes when an Artifact gets stolen I am able to apprehend the thief (and imprison him/her) with the item still in their inventory. Yet, sometimes, the Artifact is nowhere to be found although both the thief (and sometimes middleman) is/are apprehended rather quickly. Question: Am I missing anything? Did I do something wrong? How does the Artifact leave the map? Does the thief/agent give it to the middleman, who will then leave the map with it? Because sometimes, when you unravel the criminal organization it turns out that there is no middleman, just the [BOSS] >> [THIEF].
2. What can be done to STOP plots and Bosses? Can I find the place where the Boss lives and kill him/her?
3. Am I able to get Artifacts back once they have left my map? Can I find the place where the Boss lives and steal/pillage my Artifact back?
4. As of now, it seems that the only thing I can do to prevent Artifact theft (from what I have read so far) is to A: put all my artifact displays behind windows/bars or B: Close my fort to visitors. Or are there other ways?
This whole update frustrates the hell out of me. I don't mind losing Artifacts as long as the whole intelligence/counter-intelligence system allows me to get them back.
But right now I get the feeling this system is completely unfinished and that you can't do anything with the information you acquire on criminal organizations/plots. Or, again, am I missing something?
Sidenote: I am still kind of unfamiliar with the world map/civilization screen and the things you can do there (e.g. raiding etc.). Maybe this is where I am missing something (?)