Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: a game: Ascii Adventure 2020  (Read 1641 times)

bateau-de-coal

  • Bay Watcher
    • View Profile
a game: Ascii Adventure 2020
« on: May 02, 2020, 06:08:16 am »

Hi, all! I am now making a little game in python. The aim is to make one that plays like a roguelike but looks like a text adventure.

https://github.com/bateau-de-coal/ventiventi
Code: [Select]
An ascii roguelike-text-adventure with sword-and-sorcery element and pre-Copernican spatial system, developed in Python with libtcod.
May 10: It now has about 30 minutes of gameplay.
« Last Edit: May 10, 2020, 04:47:27 am by bateau-de-coal »
Logged

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #1 on: May 03, 2020, 12:21:57 am »

Ellen the Human Adventurer vs. Helene the Ogre
Spoiler (click to show/hide)
Idris strides on a field of snow in a cloudy night, a town in the distance
Spoiler (click to show/hide)
The world as people know it
Spoiler (click to show/hide)
« Last Edit: May 03, 2020, 10:02:23 pm by bateau-de-coal »
Logged

Bumber

  • Bay Watcher
  • REMOVE KOBOLD
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #2 on: May 03, 2020, 08:10:58 pm »

You need to use the direct link to the image (https://i.imgur.com/btRD3qb.png), not a link to a page with the image (https://imgur.com/btRD3qb).

Ellen the Human Adventurer vs. Helene the Ogre


Idris strides on a field of snow in a cloudy night, a town in the distance


The world as people know it

« Last Edit: May 03, 2020, 08:12:43 pm by Bumber »
Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #3 on: May 03, 2020, 10:04:13 pm »

Thanks Bumber!
Logged

bloop_bleep

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #4 on: May 04, 2020, 01:53:40 am »

PTW!
Logged
Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #5 on: May 04, 2020, 07:39:34 am »

Bart wants to open the door... Door is locked!
Spoiler (click to show/hide)

Bart has hammer. Smash the lock!
Spoiler (click to show/hide)

CLANG
Spoiler (click to show/hide)

CLANG CLANG CLANG
Spoiler (click to show/hide)

Rusty maybe, but the lock is sturdy nonetheless.
Logged

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #6 on: May 04, 2020, 10:49:15 pm »

The Attempted Assassination of Mayor Liza

A moonless night... Gabriela stalks to the Mayor's office.
Spoiler (click to show/hide)

She quietly opens the door.
Spoiler (click to show/hide)

Mayor Liza is awake. "Assassin", she cries!
Spoiler (click to show/hide)

Liza's henchmen hear the cry and come to aid.
Spoiler (click to show/hide)

Gabriela charges at the Mayor.
Spoiler (click to show/hide)

But the Mayor is a swift and agile fighter. She lands two hits before Gabriela can even manage an attack! Our heroine falls... Liza sheathes her weapon, completely unfettered by the incident.
Spoiler (click to show/hide)

Sight slowly fades away as Gabriela lies bleeding on the floor.
Spoiler (click to show/hide)

Liza's henchmen arrive and each adds a stab to the dead assassin.
Spoiler (click to show/hide)
« Last Edit: May 04, 2020, 10:56:14 pm by bateau-de-coal »
Logged

Rusich

  • Escaped Lunatic
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #7 on: May 05, 2020, 03:36:27 am »


Thanks for the helpful information, I was just looking for this manual. :P
Logged
Love? no, thanks, I have counter-strike =]

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #8 on: May 05, 2020, 03:56:15 am »


Thanks for the helpful information, I was just looking for this manual. :P

I'm not sure you replied to the right thread?

But indeed I want to give an FPS perspective to my game, the ability to see those far-away things on the horizon. Typical top-down view of roguelikes works well in small-spaced environment (like dungeon), but can feel claustrophobic when the game takes place in the over-world.
Logged

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #9 on: May 10, 2020, 04:37:58 am »

Vadim looking at an inscription on the wall.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Logged

bateau-de-coal

  • Bay Watcher
    • View Profile
Re: a game: Ascii Adventure 2020
« Reply #10 on: May 24, 2020, 06:09:41 am »

The windows build can be downloaded from the github repo now.
Logged