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Author Topic: How to make lingering gasses?  (Read 821 times)

joostheger

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How to make lingering gasses?
« on: April 23, 2020, 03:43:16 am »

I made a creature continious secreting gasses (Pheromone). however the gas is disappearing very fast. Can I make this gas stay around longer? Kinda like miasma?
Quote
[MATERIAL_TEMPLATE:CREATURE_GAS_TEMPLATE]
   [STATE_COLOR:ALL_SOLID:WHITE]
   [STATE_NAME:ALL_SOLID:frozen extract]
   [STATE_ADJ:ALL_SOLID:frozen extract]
   [STATE_COLOR:LIQUID:WHITE]
   [STATE_NAME:LIQUID:extract]
   [STATE_ADJ:LIQUID:extract]
   [STATE_COLOR:GAS:WHITE]
   [STATE_NAME:GAS:boiling extract]
   [STATE_ADJ:GAS:boiling extract]
   [DISPLAY_COLOR:7:0:1]
   [MATERIAL_VALUE:1]
   [SPEC_HEAT:4181]
   [IGNITE_POINT:NONE]
   [MELTING_POINT:9950]
   [BOILING_POINT:10200]
   [HEATDAM_POINT:NONE]
   [COLDDAM_POINT:NONE]
   [MAT_FIXED_TEMP:NONE]
   [SOLID_DENSITY:1200]
   [LIQUID_DENSITY:1200]
   [MOLAR_MASS:20000]
   [IMPACT_YIELD:10000]
   [IMPACT_FRACTURE:10000]
   [IMPACT_STRAIN_AT_YIELD:100]
   [COMPRESSIVE_YIELD:10000]
   [COMPRESSIVE_FRACTURE:10000]
   [COMPRESSIVE_STRAIN_AT_YIELD:100]
   [TENSILE_YIELD:10000]
   [TENSILE_FRACTURE:10000]
   [TENSILE_STRAIN_AT_YIELD:100]
   [TORSION_YIELD:10000]
   [TORSION_FRACTURE:10000]
   [TORSION_STRAIN_AT_YIELD:100]
   [SHEAR_YIELD:6600] used high salinity ice
   [SHEAR_FRACTURE:6600]
   [SHEAR_STRAIN_AT_YIELD:100]
   [BENDING_YIELD:10000]
   [BENDING_FRACTURE:10000]
   [BENDING_STRAIN_AT_YIELD:100]
   [MAX_EDGE:500]
   [ABSORPTION:100]
   [LIQUID_MISC_CREATURE]
   [ROTS]
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Putnam

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Re: How to make lingering gasses?
« Reply #1 on: April 24, 2020, 08:22:15 pm »

Nope. Miasma isn't even a gas, it's its own thing.

joostheger

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Re: How to make lingering gasses?
« Reply #2 on: April 28, 2020, 02:58:49 am »

found it. in interactions there is TRAILING_xxx_flow and UNDIRECTED_xxx
https://dwarffortresswiki.org/index.php/DF2014:Interaction_token

I can use these to make a pheromone, following them around.
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