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Author Topic: My humble ideas - God bless the brothers and their beloved  (Read 866 times)

Zero665

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My humble ideas - God bless the brothers and their beloved
« on: April 22, 2020, 11:44:53 am »

Greetings, is a pleasure been here, I'm from Argentina so sorry if my English is not the best, just Wana say that this game is amazing, I love it, and really shows the love that is put in it, well here are my ideas ...

*Would be nice to have a cicle of day and night, and even better days devided in hours, so you can program an schedule in Wich hours to work, sleep, recreate, you could stablish as martial law or as a suggestion, this could also be personal or general

*I imagine that is in process, but would be nice that was easier to change the humor of a dwarf, maybe is that I suck, but most of the time when a dwarf start to lose it is almost imposible bring it back, and maybe have some specific building to achieve that

*Would be nice some new buildings like a guardery / nursery, some entreteinment like a teather, a barbery, sauna, Wich could impact in the mood, showers, bathrooms, I imagine the final game as a perfect simulation, I would love to see a dwarf taking a dump lol, incinarators for all the trash and bodys

*Would be nice that the map have some random events like tornados, floods, volcano activity,

*The option to send trade caravans to other civilizations

*If artifacts have some stats that boost your soldier or place where is display depending on the item, would be nice, and the remains of the forgotten beast also could have some benefit, let's say is an armadillo, well if you use the shell to make armor it has a bonus

*The option to set vacants in the job is required, so a dwarf can choose if he wants to be in the army or be a farmer according to he's mind set

*Food can have expiration times depending on the type, cooked and where is storage

*Would be nice to add a coliseum / arena area, something oficial for dwarf for entertainment, and also have the option of permanent cages that can be fill an open from a lever without having to construct them and linked every time

*Also having the option to create specific days an times for the dwarf to have hollydays / festivals / celebrations, without having to burrow thembin specific areas, something that is already pre stablish and automatic for them to have fun and relax

*As defence of the fortress concern, first would be nice if the ai had a different path finding, I would prefer that they have to find things, not that an enemy that just pop up knows that we lock the fortress 10 lvl underground ... Would be nice that they have to search and discover, at least the first time, maybe send first scouts, or that they take the lead of a road that we build for immigrants, also I would like that when we are lock in the fortress the enemy try to dig in or use Rams, if the first siege gets wipe out by traps that the second remember that and try to evoid them or disarmed some how, make things evolve, because in this state onces you build a good defence is over unless you kinda screw it, also some other option for defence, maybe the option that the enemy try to demand a tribute first, Wich may or not accept, that increase with time and grow of our fortress, the option to hire mercenary's to make a squad, I know that you can make that technicaly by using the ones in the tavern that ask to leave in there, but, should by more specific, put a request and choose the ones and of course had to paid them every month, maybe even the chance that they make a revelion

*Some kinda watch tower that give some advice for invasions/ migrants / wherebeast

Well is all I can think for now ... Just ideas, and im not complaining about this masterwork!!, Would love to read your thoughts about it, my best wishes to all
« Last Edit: April 24, 2020, 05:43:08 pm by Zero665 »
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Moeteru

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Re: My humble ideas - God bless the brothers and their beloved
« Reply #1 on: April 23, 2020, 12:08:29 pm »

There is a day-night cycle in fortress mode, but it's very fast and isn't visually apparent. A single DF day lasts 1200 ticks, so about 12 RL (real life) seconds at 100 FPS. It may take a dwarf several DF days to walk from the food stockpile to the dining hall, so hour-by-hour scheduling just doesn't work.
It would technically be possible to change the time scale of the game, but it wouldn't be easy. You can't just make the DF days longer. If Toady made each DF day last 12 RL minutes then it would take about 33 RL days for a dwarven baby to grow into an adult. A "fast forward" button/slider would partly solve that problem, but most of the time FPS is limited by the CPU it's running on. Any variable-speed system would require a complete re-write of huge parts of the game.

Improvements to the stress system are being worked on. There's a big discussion thread over here: http://www.bay12forums.com/smf/index.php?topic=174931.0

You can already construct both showers and incinerators using water and magma respectively. Showers give your dwarves a happy thought if they get splashed with the mist produced by falling water, but you'll have to be careful not to flood your fortress. The standard incinerator design uses a refuse stockpile linked via hauling route to a minecart standing on (or moving over) a track stop set to dump into a pit with magma at the bottom. Just be careful of the resulting magma mist. Dwarves do not get a happy thought from getting splashed with magma mist.
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Bumber

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Re: My humble ideas - God bless the brothers and their beloved
« Reply #2 on: April 23, 2020, 02:24:49 pm »

There is a day-night cycle in fortress mode, but it's very fast and isn't visually apparent.

It doesn't exist visually or mechanically.
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Zero665

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Re: My humble ideas - God bless the brothers and their beloved
« Reply #3 on: April 23, 2020, 02:43:02 pm »

Good day moeteru

You make good points, like you say it would change drastically the time lapse if the days would be longer, but, would be nice that a day cicle was longer than 1200 tick, again, just my opinion, if the final game what's to reach the perfect simulation and create a dwarf AI lol, days should have a more realistic time lapse, not sure how to make it real, just an idea that haves to be improved for sure, I don't dislike the idea than a year last longer, in fact sound very interesting in the invest that you put in a fortress and the time you have to adcvhieve things, also would give you more time to react to things, you wouldn't be constantly pausing the game Wich as a final goal would be awesome to take it out, I know that that would be imposible mode ... But ... Life don't have a pause button... Lol, things are kinda to rush in this state, I don't complain, is a master piece, but just imagine what could improved

Thanks for the link for the stress

And I'm aware of the mist system and the magma disposal, but I mean specific building to do that, like the incinartor that can be fueled with charcoal or logs, that u don't need to dig to the center of the earth to do it, and same with shower, that dwarff chose to do it in a specific place, not some random Pat that swower thems

Thanks for the response!!
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Zero665

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Re: My humble ideas - God bless the brothers and their beloved
« Reply #4 on: April 24, 2020, 05:29:58 pm »

There is a day-night cycle in fortress mode, but it's very fast and isn't visually apparent.

It doesn't exist visually or mechanically.

Tnks for the response
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