Wanda WonkaWanda decides to not give up. There must be something else sharp, and resistant at the same time right?
Finding anything sharp:2 Crafting something sharp: 5
Wanda searched the entirety of this children's section. She spends hours walking, exasperated more and more as time passes. Eventually, she sits down at a matress, slightly angry. Of course, there aren't any sharp objects in a children's section! Even worse, she can't figure out how to craft anything sharp!
Dr. UnpleasantAfter spending several minutes cursing the ineptitude of modern day workers (I mean, seriously, how can you work in an infinite Ikea and not have a working phone?), Unpleasant decides to take matters into his own hands.
Calling out: 16 Using the Computer: 14 Defensive Desk: 15
Once again, calling out with his phone is ineffective. One a brighter light, the static doesn't seem so aggressively random this time.
Dr. Unpleasant attempts to use the computer are met with frustration, as he is unable to even open it. Either this is a "Made in China" Ikea, or they are this incompetent. Unpleasant can but chuckle just imagining all the complains he can throw at a manager.
Anyway, Dr. Unpleasant only fortification attempt would be... Puting a table at the desk entrance and hiding under a desk. There's...not much that can come to mind. Though Unpleasant adds that to the complain list "Not enough fortifiable desks".
Jeremy DiamondsThe girl looks at you and
(secret language rolls) proceeds to speak in Italian. She doesn't seem to understand English very well.
Accepting the offer: 14 Finding the likeliest place the parents can be: 7 Stuffed Animal: 15
The girl seems very reluctant to follow a stranger who doesn't even understand her, but it seems like she prefers that to be alone in this empty hallways, so she follows Jeremy.
Sadly, the language barrier doesn't help understanding each, so Jeremy and the girl are unable to find her parents. Instead, they pass by a
Baby & Children section, where Jeremy finds a small teddy bear, which he gifts to the girl. She hugs the toy as if trying to comfort herself, and manages to slightly calm down.
Louie JonkWhile admitting to himself that the encounter with the creature was weird, Louie doesn't stop and keeps walking towards where he last heard the voice.
Finding Water: 13 Locating the voice: 13 Hearing Roll: 11+3 (Sharp hearing)
While advancing towards the direction he heard the yell, Louie passes by another restaurant. Sadly, upon checking it, he finds no water or food. As if someone had just...Stolen it. Maybe there really are other people around here. Anyway,as he's unable to find water, Louie decides to leave this mystery for later thought.
Eventually, Louie reaches the location where he's sure he heard the voice. But no one's here. What if they left while he was eating? Oh, his mother was right after all, eating that much would only cause him...
Suddenly, the wind brings words to Louie's ears. He hears people! They are fairly nearby, and if his hearing is correct, they must be in that
Leisure & travel section! Louie hears at least more than one person speaking. He had found them!
Robert "Bob" SavaterHe informs the couple that they should collect anything of value in this section. Both Sam and Hellen agree, and proceed to follow Robert's instructions.
(7) backpacks, (12) shoe ribbons (+1 each to Invention Rolls), (1) game, (2) books about interior design (+2 to Interior Design Rolls), (1) Notebook
The trio take as much as they can... And dear God, do they take things. Robert personally decides what will be taken and what not. It takes them several hours, but eventually, they have seven backpacks that will contain all resources they find.
+Gained 7 backpacks, 12 shoe ribbons (+1 each to Invention Rolls), 2 books about interior design (+2 to Interior Design Rolls), 1 Notebook.Hubcap WillieWasting no time, Hubcap grabs the pan and a Knife, which seem the most effective weapons. After grabbing these two kitchen objects. Hubcap decides to check the rest of the section.
Products: 1
He finds cups, aprons, gloves, bowls,... Yet, before he can get a glimpse, the lights close, leaving Hubcap in total darkness.
Gained Kitchen Knife and Pan (+2 each to Attack Rolls)
Dr. Colm Ó MurchúColm decides to make one last check on the store, just to make sure nothing is escaping his view.
Seeing anything new: 9 Getting down: 12+2 matresses Discovering current location: 5
A second view of the land doesn't reveal much aside from the fact that the Ikea is indeed, seemingly infinite, and that the only sure things are the wall behind him and the ceiling.
Anyway, upon looking down, Colm decides to risk it all, and jumps down. Gravity instantly pulls him down, and for a moment, Colm fears that he might have committed a mistake. Thankfully, the matresses are still down there, and Colm lands with a loud impact, though he doesn't feel pain.
The doctor gets off the matresses, but before he can do anything....
KAAPOM!!
Darkness surrounds all survivors, as nighttime has arrived. The employees, monstrous beings that roam the Ikea, will become agressive and seek to kill any human they find.
I will roll for a stealth roll for all of you, which will determine if the employees find you or if you avoid them. You must write to actions, one that determines what will you do during the night, and another that determines what will you do in the case of an Employee encounter.
Take into account that certain actions during nighttime will imply grave debuffs, unless you have a source of light or some trait.