Turn 24Cool he's glowing, maybe this will help Juainos find more stuff to """"Help""""" his friends.
6+1 for glowing.Juainos uses the glowing light to search the ship for more ways to be helpful. With the help of the extra light, Juainos finds his way to the science deck. There are many abandoned devices here. Plenty of ways for a creative being to be """"
helpful""""" here. However, upon entering the room, the doors seal shut and a quiet hissing sounds from the air vents.
Also, the light spell ends, and you feel like you aren't lactose intolerant anymore.
“I’VE Do- What the fuck?”
Regardless, copy the scans onto as many flash drives as I can to make sure they don’t get lost after all this, and look for the Tardis.
6, 5You hurriedly copy the scans into (
roll:3) three flash drives, but accidentally delete the original copy in the process and drop one of the flash drives down a gash in the floor as you head back to the TARDIS. You're certain you found the right place, but the time machine is gone. Adam stands where it used to be, casting some sort of spell. You're not sure what he did, but the light spell fades away on both of you.
Remove the magic bond on the curse between Juainos and I so only he is allergic to milk.
6Having left the TARDIS before Shaun took it, you cast a spell to break the link between you and Juainos. Unfortunately, you go a bit too far and remove the curse entirely.
At the same time, Ssarscel returns with a pair of flash drives and the light spell ends.
No, he can have peace. Instead, do some research into this alternate past, how it was run, what itk did and was remembered for, etc.
(Sorry, I'm not sure what "itk" means. I had assumed it was a historical figure I could look up before I wrote the turn, but I couldn't find anything. I assume it's a typo, but I can't figure out what you meant to write with those letters. I'll ignore it for now and give you a +1 if you want to look into it later.)
6+1You wander through this alternate Dublin, looking into how the new world was run. It looks like a semi-theocracy controlled by the Holy Grail, which has its headquarters in the Vatican. Semi-theocratic in the sense that religious diversity survives, since while the Grail is openly a major Christian artifact, the Norse gods were sighted on Earth the day it took power and one of its lieutenants is the dragon god of luck. That brings us to the lieutenants. Much of the day to day work of the Grail's empire is run by four powerful entities who helped it come to power and were rewarded with Holy Milk as a result. According to the material you find, they are named Nephalem, Painkiller, Aaron Blaze, and Holy Frankenstein.
Things seem fairly peaceful in this society. The Grail and its lieutenants quickly overtook the world with the enormous advantage of the borderline-all powerful Holy Milk and built a near post-scarcity utopia. Scientific and social development are strongly encouraged, and rumor has it that the Grail is planning to institute free elections soon. From your time in 2219, you know that this is accurate. By the mid-20th century, the Grail and its lieutenants will surrender power to elected human leaders and leave for parts unknown.
((What is itk?))
Find an exit to a place we haven’t been and go through it
((Action is below))
New action
"Looks like a cave-in is incoming!"
Pull Gunthar out of the lake with my hands and escape the cave before it collapses.
If Gunthar can't move on his own (looking at the lake made him numb, for example), carry him by myself.
Follow Joshua and Gunthar
We should leave, let’s see what’s past here
"Looks like a cave-in is incoming!"
Pull Gunthar out of the lake with my hands and escape the cave before it collapses.
If Gunthar can't move on his own (looking at the lake made him numb, for example), carry him by myself.
"GUNTHAR is not finished with these abominations, FRIEND JOSHUA! Flee if you must! FLEE IF YOU CAN!"
Feeble voice. Yellow clogs.
Rictus grimace.
There will be no retreat.
GUNTHAR HORNHELM stands ready. The AXE of GINNUNGAGAP stands ready.
Let the VOICES-BEYOND-THE-VEIL challenge him if they can.
Rana and Joshua:4Gunthar:6+1"Looks like a cave-in is incoming!"We should leave, let’s see what’s past hereJoshua and Rana attempt to persuade GUNTHAR to leave as the cavern shakes. GUNTHAR has only one reply.
"GUNTHAR is not finished with these abominations, FRIEND JOSHUA! Flee if you must! FLEE IF YOU CAN!"With a feeble voice, yellow clogs, and a maddened stare behind a dimension-ripping Axe, Gunthar holds his ground in the Pool. The cavern shakes violently. Rana and Joshua get clear as stones begin to fall from the ceiling. The wall finally bursts and a great
dhole lunges out. The Axe of the Ginnungagap snaps out, smashing the beast back against the wall.
The cavern crumbles, and the last sight Rana and Joshua have of Gunthar is as the dhole tackles him into the pool.
However, GUNTHAR does not perish. The dhole is crushed in the cave in, while Gunthar sinks ever deeper into the pool. Gunthar ultimately blinks awake to find himself on a bench at the park, back on Earth. A book titled "Eyewitness Guides:Viking" is open on his lap, and no horned helm graces his head. People are going about their business and walking both dogs and more exotic alien pets, and a few spaceships hum lazily above. A brook bubbles peacefully nearby.
Burt sits in the chair messing with the controls of the ion cannon before coming to a horrifying realization.
"OH GOD I'm the president, I came here to destroy the government but I became the government, I've gone against everything my life has stood for.... What have I done."
Wallow in my sadness for becoming the thing I hated the most, then fire the ion cannon at a random city to see it that makes me feel better.
Random city:Vienna3You either die a hero, or you live long enough to become the Government.You reflect sadly on this for a while, and then blow up Vienna to console yourself. It doesn't really help, but at least the casualty counter does list a few (formerly) surviving Government officials.
keep looking for victims to add to the bone pile that is me
6You continue to hunt around the wasteland, looking for victims. This time, you do chance upon a major opportunity. A collection of humans, chupacabras, and patchwork monsters are camping out next to a road. While they sleep, you slip into the camp, kill them all, extract their skeletons, and add them to your bone pile of a body. The last one wakes up in time to realize what you're doing, but you kill him quickly. Hopefully there won't be any major consequences to that.
Leave Genricville with the network, and set out to find other regions of unconquered be me.
1You leave Genericville and the library behind in search of greener pastures. You walk for some time, but you don't reach any major cities to take over this turn. Also, that skeleton-thing kills several of your minions along the way and steals their skeletons.
Adam charges his fingers with Eldritch power and boops the snout of the Okapi mount causing it to violently explode.
2CONFRONT UNICORN IN SINGLE COMBAT BEFORE IT CAN HARM ANY MORE OKAPIS
GOUGE OUT ITS EYEBALLS
TEAR OFF ITS HORN AND STAB IT WITH IT
GRAPPLE ITS LEGS SO THAT IT CAN'T RETALIATE WITH ITS DEADLY HOOVES
MEANWHILE OKAPIS REGROUP AND CONTINUE ATTACK
3Okapis vs Dairy Queen forces:4 vs 4Adam and Yoink break off from their fight with each other, choosing instead to attack one another's allies.
Adam calls on the power of the Eldritch Plane and attempts to lethally boop the snoot of Yoink's mount with yellowed lightning. However, the mount simply sidesteps after the overly long and flashy buildup to the attack.
Yoink decides to take on the Unicorn. He charges the Unicorn and takes a horn through the shoulder for his trouble. However, Yoink isn't about to be deterred. He forces himself down the horn and gouges the Unicorn's eyes out. In return, she bites off one of his hands. Yoink shouts in rage, tears off the Unicorn's horn, and stabs her in the heart with it. She screams, bucks him off, and stomps his knee into uselessness. The Unicorn then goes for an uncharacteristic quick kill with a bite to the throat, but Yoink holds her off by bracing a foot against the detached horn and pressing until the Unicorn finally collapses into the dust. Yoink's consciousness flickers in and out, but he is dragged out of the battle by his allies.
Meanwhile, the battle devolves into a stalemate. The Dairy Queen's army takes up defensive positions in the castle, while Yoink's okapis build up fortifications on the edge of the woods.