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Author Topic: Rise of the Magi (4/12)  (Read 2531 times)

King Zultan

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Re: Rise of the Magi (4/12)
« Reply #15 on: April 22, 2020, 09:28:17 am »

Are these good, also sorry about taking so long to post this.

Summon animal: He can use magic to summon an animal of his choosing.
Function: Allows him to summon whichever animal he chooses.
Con: This excludes mythical animals, and large animals.

Uplift animal: Using powerful magics to give animals higher level intelligence.
Function: Allows him to give animals human level intelligence and the ability to speak.
Con: Just because he grants them intelligence doesn't mean they have to listen to him or like him.

Modification: Another powerful magic that allows him to alter the looks and abilities of creatures.
Function: Allows him to alter how creatures look, move, and grant new abilities.
Con: This has a chance to kill whatever he's using it on.

Healing: A spell that allows healing.
Function: Can heal creatures, must be nearby for it to work.
Con: Can't fix major wounds or death.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Tyrant Leviathan

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Re: Rise of the Magi (4/12)
« Reply #16 on: April 23, 2020, 04:32:31 pm »

They are excellent, so a Creature friend system here. Interesting.

Anyway Naturegirl is up, rolling up world events, and starting as a example.

Overall:

Out of 20

Me: 2
Nature Girl: 9
Zultan:5
Inca Warrior: 18.

Results


:In the Eixled lands, Daniel Mason was busy working in his shed, crafting new beams of wood, the toil got to him with wood shavings, splinters and sweat, when he saw silvery armored Tiamatian soldiers come by. Taking villagers away and murdering people. This, upsets him greatly. As the soldiers went towards his part of the Exiled village he made note of his friends he had made, the strange dolls with markings. He ushers them to life, (MP-1)

In response, the doll golems sprung to life and torn into the soldiers. All around with blood and screams they focus all on him. "Witch! Demonspawn! Get him! Bring him before the trial of God!" As he was then forced to leave his home, that was three days ago, now he ate bugs, drank wild honey with water he creates and is miserable. Travelling on his own. (What a freakken start. Zero resources and less mp to do cool things. But next in my turn phase will do shit.)


Nature Girl:

*With her end of the world, the great Jarls have decided to fund a voyage to they to go to Vinland, the new world, there were stories of stone spears, tiny people, great sea serpents. In the sky the winter was upon the world as it was snowing and some of the tribes were preping for a bad winter, especially if their neighbors who were used to weather were to try something. They did not fear Pax, they were not manly enough to invade this time of the year. Overall a issue with travel due to weather, but no problems.


Zultan:

:Yanmato was now in a state ogf CIvil War, having access to GUn Powder from Dian, some have managed ot make primitive fire arms, while swords were still favored. Much smoke, and death fills the country side as people cannot get their act together as Warlords and their armies amassed. Only time would tell who will be Shogun. (Get to join a anoymous army, vagabond warrior, start a critter army, train, etc.)



"inca"

In the great mountians the people hit it big with a Silver mine. THis allowed much more riches to the people and you yourself have tne pieces now, plus there was talk that two women wish to court you. A Smith's daughter and the Merchant widow woman, if you wish to persue the heart strings. (Lov elife, money, and a stable life style, you lucked out.)



My first actions:

Staritng at 30.

-5 to 25. Travel toa new land (West.)


Ends up in the land close to Egypt in the world of Magi, from there in tired woes, thought of what to do. Having thought long and hard as to what to do, came up with a plan.:

-10 AP -5 MP Make a "Miracle" and gain a cult army

He wishes to go back home. From there free his people and return Edenia to a state. He knew he had to do something, so he had a coconut and a dream. He gathered a mass of people and spoke. He gave the story of the Phoenix and how it is a bird of hope, freedom, lfie, and rebirth.:

"But that is jsut a coconut."

"No i tell you, it is a egg." Crakcs it open and with the mana infusion out pops  a bird. As it flies off grows huge and on fire as it flies off, everyone was amazed. "THis man has been touched by the Gods!"

WIth that, got himself some followers and decides to stay at a house.

15 AP left. Since I started THursday Turn ends Thursday and vote/poll for points. Others cna join in if they wish. WIll post more if given the chance.

Naturegirl1999

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Re: Rise of the Magi (4/12)
« Reply #17 on: April 23, 2020, 05:06:15 pm »

(I’m sorry for not making spells yet, is it too late now? I was thinking plant magic, will think on how it will work)
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Tyrant Leviathan

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Re: Rise of the Magi (4/12)
« Reply #18 on: April 23, 2020, 05:28:12 pm »

Not too late at all. You are in and stuff.

Naturegirl1999

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Re: Rise of the Magi (4/12)
« Reply #19 on: April 23, 2020, 05:30:51 pm »

Ok, I notice you’re using AP and directions, how does mapping work? Or am I overthinking it?
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Tyrant Leviathan

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Re: Rise of the Magi (4/12)
« Reply #20 on: April 24, 2020, 12:23:01 am »

SImply over thinknig it. Fastest way to travel is with magic based on spel use (Flight or teleport) But yeah for most part will be conventional travel so takes a while to get anywhere really far in short time.

Beirus

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Re: Rise of the Magi (4/12)
« Reply #21 on: April 24, 2020, 03:36:05 am »

I will submit at least one action as soon as I figure out the sacrifice magic power value of 5 pieces of silver, since I think I have 10. Or the sacrifice magic power value of 5 pieces of ritually inscribed and prepared silver pieces.
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Naturegirl1999

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Re: Rise of the Magi (4/12)
« Reply #22 on: April 24, 2020, 06:17:46 am »

I notice Zultan starts with 3 spells, how many spells do we start with? And how are stats working?
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King Zultan

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Re: Rise of the Magi (4/12)
« Reply #23 on: April 24, 2020, 08:24:57 am »

(When I typed out the spells I did four, as that was what everyone else did, so I think you get four.)

First I shall train to become a better warrior, then use some magic to summon a fox, and use some more magic to uplift it so I can talk to it so I have a friend.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Tyrant Leviathan

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Re: Rise of the Magi (4/12)
« Reply #24 on: April 24, 2020, 08:46:02 am »

Spell list: Start with 4 command points. Meaning that can have 4 level 1 magic effects, one level 4 or 2 level 2s or a 3 and a 1. I upgraded my command points at start so all 4 of mine are 5s. As I plot to exploit this and try to be a prophet hero deal ( depends on dice to the reactions.)

Naturegirl1999

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Re: Rise of the Magi (4/12)
« Reply #25 on: April 24, 2020, 08:49:05 am »

I’m confused, how did you upgrade command points? You said everyone starts with 4 of them
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Beirus

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Re: Rise of the Magi (4/12)
« Reply #26 on: April 24, 2020, 03:06:38 pm »

Command points are a stat. You put points into it and then split them between the types of magic you know.
« Last Edit: April 24, 2020, 04:01:21 pm by Beirus »
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Tyrant Leviathan

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Re: Rise of the Magi (4/12)
« Reply #27 on: April 30, 2020, 05:43:52 am »

Okay. Given my gf was in my business this whole week can now post. Note that no penalties or anything. No advantages either and NAg has not started turn 1 for her yet so no good/bad roll. Also going to input sacrificing silver now, as sacrifice is a resource based power as far I can tell. ( Given my real world notes in judgement and still in college, my lap top is school only. God please smart phones.)

Game posts!

Results of 1

Given we did so little ( screw you Jennifer) We all have restored AP and MP due to lack of action and slept off what we got.

Inca: Due to sacrificing silver, which is a sacred and valuable metal, your “Gods” you pray to grant you additional 15 no to use. So next 15mp are freebies.

Zultan: Success In summoning a fox and uplifting it and it is friendly. It can talk and stand upright and use tools. Also your more capable a fighter with fighting skills.

Me: Now have a small cult army with home, and collection of doll sized golems as body guards.


Points earned: I think it’s fair we all have 1 who acted. And can save them in a “bank” and do not have to spend yet.

Roll for start of 2.

Rolls: They are all positive.

Daniel: Having a literal cult goes to a guys head. Living freely while having affections of a woman that he in turn desires Living off a farm situation when survivors of his colony show up. Ma y people make it and a small community. No need for magic spent to survive the turn However Dan is bothers about the occupation and with army of followers,  is going to act.



Yanmato: During training and befriending a local fox, got wind of a damiyao who really needs talent, who is super impressed. Now a company manager, however it is unknown of your animal powers, and a battle is coming up. But hey you got free battle gear and 15 gold.

Inca: During a ritual in the mountains, nature obeys a simple gesture as it was BBC a windy day, with a hand gesture and verbalized wish. The wind stopped.



Action turn ( Daniel round 2 for now.)

Spend: 5 MP

Go back home ( 2 AP)

Scene

Daniel leads his Tripp’s to the promised land, there, a garrison of troops, a army. The metal classes warriors son note the rag tag band of followers. Daniel in battle gear appears. Wearing a cloth mask with painted eyes of his God doing hand gestures.

“ What in the 9 Hells.”


Daniel: Theomancy, tapping into forces of God itself, you have seen my power. You know me. I speak truth, I bro g forth the blessings and the approval.

Channeling faith. + 10. The troops are screwed.

Daniel does hand gestures, glows crimson red. The troops got ready from camp. Too late

“ Smite!!”

From the sky, clouds part. The blue sky yawns forth a destructive beam of white light that smashes into the soldiers, reducing them to ash. The survivors over ran by tribe and killed. It was the biggest Tianatian army around of some numbers in the thousand. Would take days to report if it were made. The native Edenian in captivity saw this act and gave praise.


King Zultan

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Re: Rise of the Magi (4/12)
« Reply #28 on: April 30, 2020, 07:41:22 am »

Train with the fox and soldiers, then go fight in the battle.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Rise of the Magi (4/12)
« Reply #29 on: April 30, 2020, 09:43:17 am »

Get on a boat and travel to Vinland
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