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Author Topic: Thirsty Dwarves despite plentiful Drink?  (Read 6184 times)

PatrikLundell

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #30 on: April 20, 2020, 05:00:55 pm »

Dorfs usually drop things when done with them. With mugs and buckets the items are dropped after being used, i.e. at the place where they were used. Clothes are dropped the moment the dorf claims a nicer piece of clothing, which happens when they switch from one job to a new one, wherever that happens to be.

If the workshop only produces mugs then you can remove the stockpile, but if it also produces other things, it's better to change the stockpile settings to not include mugs.
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janamdo

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #31 on: April 21, 2020, 01:17:00 am »

Dorfs usually drop things when done with them. With mugs and buckets the items are dropped after being used, i.e. at the place where they were used. Clothes are dropped the moment the
Thanks
The dorfs dropped their mugs after they have been there on the food-drink pile to drink something.
Is this mug reused by another dorf again? ..i think so and  the number of mugs them must be than equal to the number of dorfs.

Its a indication for drinking by the dwarfs.
Somewhere else they picked up a mug ( workshop or pile )

Is this the only indication for the actual drinking by a dorf?
In a diningroom i do see on the table to show up a bread if the dorf is eating 


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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #32 on: April 23, 2020, 09:01:47 am »

As alcohol doesn't rot I personally prefer to just not have storage stockpiles for it: it all can stay in the still, the barrels can stay in the still and golden goblets can stay on top of still. (I still do some small stockpile distribution elsewhere for distance reasons however, but not mass storage.)

The dwarf will also stand still over drinking tile, flash blue arrow and have "Drink" job.

janamdo

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #33 on: April 23, 2020, 09:30:49 am »

As alcohol doesn't rot I personally prefer to just not have storage stockpiles for it: it all can stay in the still, the barrels can stay in the still and golden goblets can stay on top of still. (I still do some small stockpile distribution elsewhere for distance reasons however, but not mass storage.)
Thanks

Yes, why not directly from the still … less hauling then, but did not figured out (overlooked) what the still stock is ? ( If the dorf drinks number is increasing from the still , then nothing to worry about ) 
 
« Last Edit: April 23, 2020, 12:46:38 pm by janamdo »
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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #34 on: April 23, 2020, 12:09:38 pm »

You can check the inside of still with con't'ents, but it'll be mostly empty barrels, full barrels, and seeds (if you linked still to give to some drink but not seed stockpiles).

But for drink counter I use just the statu'z' menu; yeah that includes the inside-still ones.

Josher

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #35 on: April 24, 2020, 04:00:24 pm »

How does mug-fetching work? Will they get them from anywhere in the fort or does it need to be within a certain radius of the drink?
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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #36 on: April 24, 2020, 06:26:49 pm »

Mugs brought in wagon, brought from caravans, or made in workshops are all fine. Mugs stored in tavern coffer are not fine.

Dwarves with no arms will dehydrate, failing to pick up mug.

I don't know about distance, however.

anewaname

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #37 on: April 25, 2020, 02:07:16 am »

Dwarfs will walk 100+ tiles to get a mug, then walk back to the drink. I suspect they normally choose the closest mug and only walk the long distance if there is a shortage of mugs. I also suspect that they target the mug closest-to-dwarf-location when they start their Drink job, but it also might be closest-to-the-drink-location.
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janamdo

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #38 on: May 07, 2020, 06:26:43 am »

There are no idlers, so every dwarf (68 ) seems to be doing something, but stil a warning about dehydrating
Mugs are enough and drinks too

So i think they work too hard and forget to drink?
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PatrikLundell

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #39 on: May 07, 2020, 08:27:56 am »

No. If you get DFHack warnings about dehydration the dorfs are unable to path to anything they can drink (or are unable to grasp the mug they've somehow picked up). Locate the ones in trouble and sort out what the problem is (stuck up in a tree [supposedly fixed, as they're supposed to climb down, but it seems to happen a lot with fruit harvesters], or channeled away the ramp allowing them to return or...).
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janamdo

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #40 on: May 07, 2020, 01:01:34 pm »


Locate the ones in trouble and sort out what the problem is (stuck up in a tree [supposedly fixed, as they're supposed to climb down, but it seems to happen a lot with fruit harvesters], or channeled away the ramp allowing them to return or...).
Thanks
Two are : simulate kobem ( trouble on dwarven language ) ?
Some are hunting outside
One listen to music.: outside
One is sleeping now ( maybe com ebaclk from outside , because i just open DF)

Once the dorf is outside the fortress then finding him is difficult ?
I think all outside dorf activities lead to hunger and thirst, because they seems not coming back to the fortress.

Get the outside dorfs back in the fortress ?     
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Sarmatian123

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #41 on: May 07, 2020, 03:06:08 pm »

Once the dorf is outside the fortress then finding him is difficult ?
U-menu. Scroll for given Dwarf, then there is an option to zoom to the Dwarf.
When zoomed, v-menu opens on the Dwarf.
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Get the outside dorfs back in the fortress ?   
You could call an alert from military-alert menu. Just first see if burrow is correctly painted over your fortress. Alarm will cause mass job cancellations spam.
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PatrikLundell

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #42 on: May 07, 2020, 03:36:53 pm »

"Simulate X" means simulating the sound made by one of the procedurally generated musical instruments. The dorf is playing music, which they only do in taverns (and possibly temples) as far as I know. Someone listening to it implies that character is probably nearby.
"Hunting" outside: does it mean engaged in a hunting task, or is it "hunting small vermin" which they do when starving (and unable to get food)?

You can use civilian alerts to recall the dorfs to a burrow, as mentioned. You can also screw up things by assigning dorfs to burrows that do not include food/drink and their beds, which is another way to get them to dehydrate (civilian alert burrows override "normal" burrows while active).
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knutor

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #43 on: May 09, 2020, 07:58:11 am »

might have a melancoly vampire among them. he wont use mugs, tavens or barrels to drink. but he will report thirsty, even after losing the will to drink

poo, but he would be an Idler
« Last Edit: May 09, 2020, 07:59:52 am by knutor »
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PatrikLundell

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Re: Thirsty Dwarves despite plentiful Drink?
« Reply #44 on: May 09, 2020, 08:06:07 am »

might have a melancoly vampire among them. he wont use mugs, tavens or barrels to drink. but he will report thirsty, even after losing the will to drink

poo, but he would be an Idler
No, vampires will not get thirsty or dehydrated, but they will get alcohol withdrawal slowdown and the failure to get favorite drink needs satisfied. Well, they sort of get thirsty: for blood...
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