Thanks for the info everyone! So far neither of my other games with this group have gone beyond turn 45 or so and I get the impression that this isn't uncommon for them. The small player size and high throne count with low AP needed to win makes things very swingy.
Turn 23. Late Winter in the year 1.Alteration level 2 finished up this turn. There are several self buffs here that seem useful. The Veiled One will be able to cast Quicken Self, Ice Shield, Resist Lightning, Stoneskin, Cheat Fate, and Enlarge. Of course we're limited to 5 spells that I can script her to cast so I'll have to pick and choose.
Our five casts of astral projection had results and none of our warlocks were mentally whammied by the attempt. I take it back, 4 of our warlocks are feeble minded or crippled and two of the sites we targeted are still un-scryed. Guess the failures just aren't reported in messages. The northernmost throne marked in the last post is controlled by Agartha still so that's good news.
Infernal Breeding was interesting this turn. It gave us a commander and 8 units. Introducing Soferic (name available!) the Hell Spawn and his squad.
Our first foray into Vanheim territory was successful. Steve led our forces to a flawless victory but the elves themselves did give us battle - instead we fought a handful of human cavalry and milita.
And now I see the messages about the astral cords of two of our mages being severed. They're just separated from the casting messages in the log. The last message of this turn is the completion of the palisades on the Throne of Spring and the successful recruitment of a Mage of Spring there.
As for orders, I'm not entirely sure the best way to run this war. With their units being stealthy Vanheim can choose when to engage my army or when to let it pass. They're also likely faster than me as far as map movement. Abysian armies are slow, moving only a single province in a turn and I suspect a mounted elven one could move 2 or even 3 with the proper terrain. Steve's force is also a small one by size and only has Ogorol as mage support so it wouldn't be a surprise if the main Vanheim army can crush ours if we sit down for a siege of one of his fortresses. For this month, I give the orders to try and catch a group of crossbowmen near by. After that, Steve can work his way back northward and meet up with reinforcements in a few months.
I give a couple of our slayers assassination orders and queue up more recruitment across the nation.