Turn 9. Early Winter in the year 0Winter has arrived. Our units don't perform as well in the cold, thankfully the power of our goddess will keep lands already in our control nice and toasty but the cold will make for a slightly more difficult time for our forces trying to extend our nation's borders. The Second Stone of Agartha contacted us. After some discussion we have agreed to hold expansion towards the caves and in exchange are being granted the lands south of the river without opposition, though I suspect we'll run into Vanheim as we proceed in that direction.
Current border agreement:
We also researched Conjuration 3 this turn opening up the basic elemental summons. Two of the spells here are in our interest. Phoenix Power is a combat spell that increases the fire magic ability of its user. Casting this first will ensure that our mages can cast more fire spells at higher strength. The second spell here of interest (and really the most important of the two) is Summon Lesser Fire Elemental. This spell costs a gem to cast but fire elementals are very strong in combat against enemies without fire resistance. The go-to strategy of our mages will be to buff themselves with Phoenix Power, summon a lesser fire elemental, then throw whatever evocation spells they can. For particularly nasty battles or when dealing with homeland defense I will have them summon multiple lesser fire elementals but one each should be sufficient against most things at this stage.
Conjuration 3 spell list:
Next up on our research queue is Blood Magic level 1 to give our warlocks at least something to do if they are attacked. I'm considering changing the direction after that. Currently I have it set to construction (magical constructs and item forging) but a few points in Evocation will give our fire mages better spells to cast after summoning their elementals.
Agartha proclaimed their prophet this turn. Twoson the Oracle of the Ancients. Ogorol encountered almost no opposition in his battle this turn and is immediately ordered to continue south to Binophe. Thankfully The Veiled One's dominion has already spread here so we will be fighting in the warmth. The battle against the barbarians was also successful but was something of a bloodblath, at least compared to most of our fights so far. Here you can see the forces of Abysia lined up as the barbarians charge in.
Steve and Carniel are behind the two lines of standard infantry while our Lava Warriors are on the flank. Combat results:
We saw Steve enter the fray himself in this battle.
A maul wielding Barbarian immediately struck him in the head and burst one of his eyes. Steve retaliated with both of his axes. One missed but the other was swing so forcefully that he cleaved his opponents arm clear off. With his immediate opponent downed, Steve backed out of combat and fell back from the battle. Not staying to see it through, he made his way back to the cleared lands of Umidor where he could receive medical attention.
Glancing through his surviving infantry, many of them are in just as bad shape. Thankfully the no-longer barbarian lands of Dothian are fairly prosperous compared to most of the others that we have conquered.
With this new influx of gold and resources we are able to recruit 6 new Lava Warriors as well as a full Warlock.
Work on the temple in the Spires of Ascension was completed. We're late for building a second fortress due to the nature of the terrain around Abysia so we order a generic human commander in Boddern Weald. Next turn, funding permitting, he can begin construction of Palisades there.
Alijan Ba'al also moves that direction. He'll be another turn or two arriving but once there he will see to construction of both a lab and a temple. Steve isn't ready to retire yet, one missing eye isn't going to stop him. He's ordered to move back to Dothian to retrieve his stranded troops and from there will return to Abysia to receive a new unit of Lava Warriors. Carniel begins marching towards our front lines with his 11 Lava Warriors.
We also had a couple of random events occur this turn. It rained toads in Boddern Weald, upsetting the population and causing the province to experience a Misfortune +3. Then we found new gold deposits in Abysia and began mining them. +60 gold income per turn there will definitely be appreciated.
Final note, Man built palisades in the province neighboring us. That's reasonable to expect from him but it does mean he's prioritizing fortifying the border between us.
I'm the last player this round so the next turn will be coming up very shortly.