He was a fun character to design' but playing PHM is bloody hard.
It does sound like you have been playing on Hard Mode...
On the subject of hard mode characters. Here is the first part of the misadventures of my gremlin adventurer,
Awi Priestnails. The gremlin language used is of course from Dikbutdagrate's
gremlin language file, I apologize for any mispronunciations!
---------------------------
The Gremlin's Journey, Part 1 It has called me.
The voice from the deep has visited me in my dreams.
It still echoes in my head, hours after waking.
wavsla spaz-spoo'lab has come
wavsla spaz-spoo'lab.... “The time to vanish”
This changes everything.
The time to vanish.. The humans still remember the time of our appearance, in the ninth century. Hundreds of us where there had been none before. The surface dwellers never figured out where we came from.
They will be similarly clueless when we will suddenly disappear.
Now that I think about it, While the humans sometimes laughed about our jokes, they never realy understood them either!
We had a good time here in Orid Xem.
“Wavsla guz Pitikiem” A time for comedy and laughter. My three phantom spider pets have been the best companions for making jokes. I still remember how the dwarven baroness ended up falling in the temple pool after getting a jump scare from one of my spiders! Those were good times, but now these times must end.
Like all gremlins will in the end, I have been called to
Sodor-Ngug , the gremlin name for Deephalls and what lies beyond. I’ve packed all my belongings and today we will leave. Sug Skinnyrewards, another gremlin, will join me on my journey.
First, we stopped by at the museum, the place where Sug worked. I’ve often asked her what her job was, and today she finally told me. Her job is being part of a museum submission, submission 43.
Her job sounds like a joke, but she was very serious about it, and was anxious about leaving. So we left something behind to make Sug feel less bad. First I tried to leave behind Ugo, one of the phantom spiders, but when we were a few urists from the museum I nearly jumped three feet in the sky when I found it sitting on my right shoulder again! Three feet is really high for a gremlin.
I have no idea how she got there so quickly. Phantom Spider are very good at this. It was clear it was a mistake to leave her behind.
We ended up submitting a fluffy wambler leather pouch as a submission instead.
Then we started the journey for real. The journey to
Sodor-Ngug would take many weeks, but we decided on some detours that would make it even longer, as we could not leave the world behind without seeing some of it's greatest sights. We decided the first stop would be
Tello-Ngug-St”rngut-onk, Crownhall the City of Stone.
This was a great mistake.
There was something unnatural when we approached the castle, or maybe it is better to describe it as... too natural.
Dozens, no, hundreds of wild animals roamed the surface near the castle. Peregrine falcons and swarms of keas swooped from the sky, while massive herds of yaks and mountain goats roamed the surface in uncountable numbers, luckily none were aggressive to us. The surface was littered with the corpses of hundreds of dead animals. Had these beasts come here to die? What was this place?
Then suddenly it ambushed us! A dwarven dark one. It made an arcane gesture, and a dark myst envelloped us. I could barely see the tip of my own nose but I could hear the panicked cries of the cattle and animals through the fog.
I tried to hide and crawl away from the evil magician. It worked, but poor Sug was not so lucky. I heard a few desperate cries for help and then the sounds of snapping bones. In terror I ran through the fog, nearly got trampled by animals that randomly appeared out of the fog, only to run straight past me. Finally I made it to the entrance of the fort.
As soon as I entered, the fog was gone. Where the surface had been a chaotic mess of bleating and screaming animals, it was by comparison eerily quiet down here. I discovered I had not truly entered the fortress yet. There was a deep and massive precipice here. The floor of the chasm, deep below, was covered with endless rows of metal spears and weapons. Several ledges and bridges passed over this chasm to the proper entrance of the fortress, on the far end of the chasm. I expected they were trapped, like the chasm floor below.
A gremlin though, is not afraid of traps.
Chauh'ngky-Dub-Rukku-“St! Fear is for the large, the small are brave!
Or so I told myself. My legs still quivered from the horrible experiences on the surface above.