"Kothvir I", Part I, Turn 85The Legacy of the Raven - the Tale of Kothvir Shadowstar, the Black Raven.16th Felsite 880I have lived all my life in Covereddrinks, with my father, the blacksmith. He has taught me all he knows but I can't shake the restlessness in my soul. I feel there is something else out there for me.
The town now counts me as their best armourer. I can craft almost anything out of iron or bronze, and have made many fine suits of mail for the local militia.
I've always felt different. The other children at school teased me for my black hair, which I hated. They called me the black raven, because of my hair and hooked nose.
I've asked my father why I am so different, and he always looks pained. He tells me it is Sut's way. I don't remember my mother, but father says I got my necklace from her.
It's a strange looking thing, with odd symbols. Made of a black precious stone, I guess.
Father is dying. He can't operate the forge anymore and has taken to his bed. I tell him that I can't stay here when he is gone, that I need to go out in to the world.
What I want more than anything else, is to learn from a dwarf. I yearn to shape steel, but nobody in the High Confederacies can teach me this. I need to find a dwarf master and that isn't going to happen in Covereddrinks.
Father says when he is gone, he won't be able to stop me reaching my destiny, whatever that means. He bids me to train every day with his sword, for when he isn't here to protect me from the ghouls that blight this land.
I am not sure I beleive him... nobody in Covereddrinks has ever seen one, but they say that the bigger towns are overrun, and nobody wants to visit the priests any more.
We are followers of The Communion of Adventuring, worshippers of the great wise Sut, the Tomb of Quests. Lord of Death and Persuasion. Our monastery, so I am told, is Roaredlions, near Sculptarches, but father would never let me go.
Said the ghouls would rip out my heart, which is a pretty scary thing to tell a child.
I am not afraid. I will go and visit these places when he is gone. I will reach my destiny, whatever that is. Maybe I will find a dwarf master smith and learn to shape steel, the first human steelsmith!
Or maybe I will visit Roaredlions and see the prophet?
The sun is low on the horizon and the lanterns flicker, as father calls me to his room. His breath is slow and weak and he bids me to come closer.
On the dresser is his black bear leather robe, and his notched bronze sword, alongside a backpack which looks strangely new.
He whispers that his time is come, and that he knows I will make him proud.
He has traded his last possessions for a horse, and bids me to leave Covereddrinks and never return.
He urges me to visit the great library of Divedact, where he is sure I will learn of my true destiny. My face twists in sadness and confusion, my cheeks wet.
I bury my father in the yard of our house. He will always be with his forge. I stow my meagre belongings in the pack and lead his horse away from my home, my childhood, my past.
The horse is called Omin, Silver, though it does not seem to respond to this name.
I leave the town and spend the morning hunting wildlife for provisions. Pack stowed with echidna meat, I mount Silver and head South, to where the villagers say is the closest Dwarven settlement.
I will visit Divedact for my father, that I promise, but first I wish to learn from the Dwarves. Surely I will find a smith willing to teach me the secrets of steel?
I realise this is the furthest I have ever travelled, as I leave the plains around Covereddrinks, heading to the closest village, Basicvaults.
On the outskirts of Basicvaults, I am suddenly ambushed by a horrid green person hefting a pike! This must be a goblin! Wrestling the pike from his grasp, I throw it into his leg and he yelps in pain. I wrestle him to the ground and eventually manage to strangle his filthy throat.
It seems that goblins run Basicvaults... this must be stopped in the name of Sut! I burn the goblin's corpse as my father had always warned me to. He says all who live in the time of the Blight must. Don't want him coming back as a ghoul.
I head towards the mead hall, warily leading Silver. The overlord runs in panic as the horse rears on him, and I defly take his head. Basicvaults has been reclaimed by the High Confederacies! Silver and I spend the night in the Weathering of Cusps, before dining on echidna meat and fisher berries.
17th Felsite 880I continue my journey southwards. At the nearby castle of Peekbees, the garrison are waking as I enter the keep.
I spot a fine maceman, who is also a worshipper of Sut, who greets me in kind. He looks a fine warrior. I decide to ask the garrison here to run Basicvaults - I am no lord and I have more important tasks at hand.
They gladly accept.
I trade some gemstones for a fine iron breastplate. Upon it is a superiorly designed image of a square cut brilliant gem, The Roughness of Riddling, the symbol of the High Confederacies, in marlin bone.
I spend some time with the soldiers, sharing rumours. They take great pleasure petting Silver.
They tell of blighted thralls roaming the lands, one of whom was struck down by a wolf woman necromancer Desli Wanedhummed. Sounds scary, but I remain skeptical.
At a shrine of Tokda the Pristine Help, I roll the die and I am granted a week's good fortune! Could have been worse...
We stop at Embracedvises to rest for the night, and on entering the mead hall I am witness to a horrible scene!
Two twisted creatures reeking of death shamble from the hall. A Lady and a Sacred Gold... the draw crude knives and lunge for me!
The undead menace... my pulse quickens as I scrabble for my sword. Father spoke the truth, for surely these are Blighted Thralls. This threat must be ended!
They are very tough.. tougher than goblins or echidnas. My bronze sword seems only to bruise their muscles, not enough to slow their assault.
I yelp in pain as the Lady stabs my finger with her boning knife, but I get a lucky strike in and take her head in turn!
The sacred gold seems to look confused and retreats into the keep, leaving itself exposed to a slash to the neck.
I burn their corpses before heading further south. Dunehoisted is similarly infested with Blighted Thralls.
I feel a little more confident now - aiming for the head and necks seems to be the quickest way to dispatch them as they shrug off hideous body and limb wounds.
Three more thralls lie on the funeral pyre before the night is done.
18th Felsite 880I arrive at a tall stone structure, the tower of Momentcrowded is long abandoned.
Piles of dismembered corpses and skeletons lie rotting inside but there is scant treasure to be found.
I am close now to the dwarven hamlet I have been seeking. Perhaps a smith there can teach me the ways of steel?
I bump into a dwarven baron running errands to the tower - he points me in the direction of Guildperfect.
It is the first time I have set eyes on a dwarf and they are strange stocky creatures indeed.
I introduce myself to the mayor, Reg Stockadewhipped, a rather frail fellow.
Reg tells me about some scary sounding dwarf forts - Frostwall the Last Bastion and Northmanor the Unholy Cathedral. They seem awfully far away.
I enquire further about whether there are any dwarf forts closer to here? Or any dwarven smiths who I can learn from?
Eventually he relents, and tells me of a fort nearby, Knifesteamy, which is still in operation.
Before he takes his leave, he suggests I ask about an abandoned fort to the far north, Relicward, which was rumoured to have great steelworks, and a temple to Midor, the dwarven death God. This I do find intriguing!
I follow the mayor's directions eastward, to Knifesteamy. Knifesteamy is rather sparsely appointed and at first glance appears deserted. There is no inn or temple that I can see, but there are some strangely fresh meat and fruits at the trade depot.
I tie up Silver and head down the coiling stairwell hoping to find some more helpful dwarves...
A short while into the fort I encounter my first occupant - a militia commander. This gruff soul is Moldath Racebridges.
I find only five dwarves here, remnants of a prior garrison. All of them have very important and grand titles and regalia, and are not in the remotest interested in teaching a human about steelworking, or guiding me to Relicwards.
There are huge levels dedicated to forgeworks, but they are stone cold and deserted. I find not even a scrap of iron, let alone steel.
Finally, I find a stockpile of well crafted dwarven smithworks. And steel armour! Oh how I am crestfallen when I realise it is just too small for me.
I do find however a steel sword and shield to replace my dented bronze ones. I leave Knifesteamy still with no knowledge of the dwarves.
I continue my tour of the southern hamlets of the High Confederacies, hoping to clear out any ghouls I can find.
A rather curious sight awaits me in Embraceddonkeys - a goblin lord and a mead hall brimming with elven poets of the performance troupe The Doctrines of Scalding.
Elf poetry is not my scene, so I bid them good day.
The town of Sprayoils is where I uncover my next coven of ghouls, and it looks like I am not the first to visit.
Corpses are strewn haphazardly around with hewn limbs and axe wounds gaping. Some damn fool has forgotten to clean up after himself.
I take down the lady and a slavering priest and am lucky to find a living survivor.
I spend most of the day clearing the place of corpses and tending to the remaining priests, who are grateful and let me stay the night. The funeral pyre burns until dawn.
The survivors acclaim me as a Witch Hunter, and I agree to continue my crusade to cleanse these villages, until I can reach the dwarven fort Relicward.
19th Felsite 880On the outskirts of Sculptarches is the monastery of Roaredlions, as my father said it was.
Here I meet a curious goblin who claims to be a pilgrim. He claims to be a follower of The Communion of Adventuring like me. I find it hard to believe that Sut in his wisdom would allow a foul goblin to be his prophet.
He cheerfully lets slip that he is of the Most Sin and his wife is a bandit chieftess who lords over Sculptarches, and has done for nearly 200 years.
After maiming this bandit goblin imposter I decide to check out his story.
I had intended to leave him blind with no hands as a message to those who would seek to deceive in the name of Sut, but Obin has another idea. Don't mess with horses, I guess.
For some reason, the horse now wants to be known as Numberphantom, Idurwarosp.
When I arrive at The Mauve Prison in Sculptarches, it appears I am already too late to interrogate this goblin bandit chieftess, as the hall is swarming with ghoulish priests.
This is the cathedral of the Communion of Adventuring, and it is desecrated. The floor is slick with blood and goblin corpses are scattered wide.
The ghouls turn to face me and unsheath their dull knives. This could get hairy.
Thankfully, although there are many of them, they have little skill and no armour. My dwarven steel sword cuts through hemp robes and necks alike as wheat. Praise be to Sut the Tomb of Quests, Sculptarches is cleansed.
21st Felsite 880The next few days are uneventful, as I travel the lands, visiting the hamlets. No further ghouls are to be found.
Something deeply suspicious, however, is happening in Singetown. A goblin professing to be a snatcher hastily drops an iron goblet as I enter the mead hall.
I see the remnants of some thick crimson liquid within. He claims to be Ozud Auburnscourges. He is not very convincing.
He then decides to be a spinner, and regales me of tales of him "rescuing" children.
I goblin blood drinker who snatches children? This is not going to stand. After I carve him up it appears he is in fact Nako Dreadslip, the goblin Vampire.
Singetown itself is crawling with undead. I urge my horse to safety while I deal with this threat.
The acrid stench of burning corpses wafts lazily over Singetown as I ride out east towards Padsplotted.
The blighted thrall Lady and two Sacred Esteems are put to the sword. With that, the last ghoul of The Communion of Adventuring falls, and I am now made Sacred Esteem myself.
May Sut the Tomb of Quests guide my hand. With my faith as my shield, and a bloody big sword, I will suffer not the witch, the ghoul or the heretic.
22nd Felsite 880As we travel west, we bump into a travelling priest. He says he is headed to Sculptarches to take up his position as sacred call.
I bid him good day, and silently pray he fares better than his predecessor. We spend the rest of the day marching northwest following the crude directions to Relicward, and rout a goblin master from Frilldeath.
It is likely we will pass through all the major towns of the High Confederacy on our great travel north.
23rd Felsite 880Divedact. The city is huge, larger than anything I have ever seen, yet oddly quiet. This great city of knowledge is home of the Palace of Brains, the largest library on Orid Xem.
It has been out of the hands of the High Confederacy for too long. I will do the bidding of my father and visit the library, and maybe find clues to my heritage here.
A sinister witch from the Realm of Silver has taken residence in the keep so local villagers had told me. I shall investigate.
I tie Numberphantom up in the centre of the old town and explore the outskirts of the keep.
I stumble across what appears to be a ruined temple of The Tenebrous Abbey. Delving further, I find myself in the dusty catacombs of Mazestar.
In a heavily trapped mausoleum, I find ancient steel gauntlets and leggings sized for a human, which are far superior to my battered bronze.
I ponder that this must be a sign of kinship of humans and dwarves in ages past, long before the undead threat engulfed this land and the stonefolk were scattered.
I trudge back up to the temple and head towards the Palace of Brains. It is truly a miraculous sight. More knowledge than ever I could have imagined.
The topics are diverse, geology, mechanics, astrology, trade... but several books catch my eye. The Unabridged Divedact, a 108 page guide to Divedact. Before the Human, a guide on The Master. Dwarf: Natural or Supernatural.
There are some revelations in these dusty tomes about the history of the High Confederacies, both ancient and recent. Divedact is now run by Peaceful the Godly Fellowship of the Realm of Silver taken over some years ago by a human necromancer. Perhaps this is the foreign witch the locals talked of?
Incenseorder, previously the jewel of the Confederacies, is now run by The Impervious Wall of the Dwarvish Walled Dye, usurpers!
It is true that Incenseorder has a troubled past. The great city was taken over by the undead of The Scholarly Manors for nearly seven centuries, then conquered by goblins of the Curious Horror and their demon masters.
Demons walked the streets after the town was sacked by goblins, and the cowardly dwarves granted them amnesty.
The charcoal brute Pis Meadowshaft left behind from the goblin attacks ruled the town for many a year, and put an end to many adventurers.
This firebreathing fiend was slain by the human blood-traitor Iden Bloodinked who conquered the town in the name of the dwarves of the Walled Dye.
The stubborn Impervious Wall then employed the same demonic charcoal brutes to run the city, and refuse all diplomacy!
They say the current leader, however, is a strange little wolf man who talks to the rotten ear of the dwarven King slain by Pis Meadowshaft.
Perhaps one day a hero will be strong enough to retake the capital for the glory of the High Confederacies, I grin to myself.
I am even more so intrigued when I see a chapter about The War of Scars, and recognise an engraving of a black opal amulet... the same amulet given to me by my father before he died!
The amulet's true name is Riddleddressed the Legend of Ravens, and it is the lost heirloom of Genam Riddledressed!
Could it be that that is the secret of my birth? Why I have the black hair of a raven, not the goldenrod of my supposed kin? What is the connection? I read on...
The Death God Sut the Tomb of Quests, praise be his bony countenance, bestowed the secret tablet The Certain Urns to Riddleddressed in the year 61, and with it she founded the tower Passionspirals which stood for nearly four centuries.
It was destroyed by the fearful armies of the High Confederacies in 443 during The War of Scars, and is now deserted. The Certain Urns is lost to time, and nobody is sure what happened to it.
I read on. It is said that the human Etru Rhythmicfree, lord of the Fellowship of Truth from Embracedvises looted the tablet when the tower fell, and it became a family heirloom.
Some say the following year, his army fought for the Creamy Confederacy against the goblins of the Curious Horror defending a long-sacked fort called Boltspumpkin. Why does that name seem familiar?
Etru was struck down by a monstrous blind monster demon commanded by the foul goblin Bosa Scarsteals, Master of the Curious Horror, and the slab was never heard of again.
The Creamy Confederacy had lost control of the fort to the undead of The Scholarly Manors many years before, and the dwarves of the Walled Dye and the humans of the Creamy Confederacy both staked a claim to it.
In the end, control was then wrested by the hands of an unlikely source - a strange goblin who claimed to have been a slave of the Confederacy.
This goblin swore allegiance to the Walled Dye, rather than the Scholarly Manors, and set up a Museum of all things.
Sadly though, the great knowledge is lost... Genam did flee the sacking of Pasionspirals in 443 and was slain by a charcoal brute under the onslaught of the Curious Horor, taking her secrets with her.
His apprentices were slain or enslaved, though some were unnacounted. Hob Tileddoctrines, one of the last of Genam's line, escaped from slavery and founded the tower of Largetempests leaving Passionspirals to ruin.
But what is this? A tale of a necromancer who slipped into the night after the tower crumbled to ruin... Innu Velvetstood. Imprisoned for theft and impersonating a prophet.
Last known whereabouts Orbsnarled, in Mong Uthros. Perhaps this coward is the last to hold Genam Riddleddressed's knowledge... my birthright.
My head spins. I thought my destiny was to bring the knowledge of steel to my kindred. To rid the High Confederacies of the vultures who pick its carcass, and now I find I am of the blood of Genam Riddleddressed?
I seek the guidance of Sut and in communion with him I find I need answers... I need to visit these places.
Passionspirals, the tower of my past.
Boltspumpkin, the curious Museum.
Orbsnarled - to find what happened to Innu Velvetstood.
And perhaps when I have the knowledge that has been denied to me, I will return and take Incenseorder from the demon-loving usurpers.
The streets of Divedact are blanketed in snow, and a pale moon is in the Eastern sky, as I make my way to the central spire which looms over the city.
I enter the Citadel of Sining to find a slavering goblin ghoul priest and a smirking Lady clad in iron. The Sacred Dream cocks a crossbow and I bat a iron bolt away with my shield.
The Lady merely snorts in delight as the ghoul barrels down on me. Aiming for the goblin, my sword catches the Lady on her breastplate and she howls in rage. I run out of her sight and manage to defeat the goblin before doubling back.
She is witheringly fast and laughs manically, screaming about wolfs and weasels she has slaughtered. I manage to disarm her jewelled silver scimitar, and a lucky strike to the leg chips her bone.
She seems to faint and falls to the floor unguarded. With a single strike, my steel sword is thrust into her heart to the hilt and her necromantic lifeblood spurts freely.
When the dust settles, I place the necromancer in the keep with her belongings and the bells ring out around Divedact at dawn. The Raven-Guard of Secrets of the High Confederacies rules Divedact!