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Author Topic: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]  (Read 5445 times)

TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #15 on: March 13, 2020, 05:27:59 pm »

Go to 19-10 and use Arcthunder on Mercenary B.


Quote from: Fiodior vs SB B
89-23=66 Hit
15-5=10 Crit.
Adept 11%

Roll, 34, 96, 21. Hit.

18-3=15 damage. (14/29)
+3 Exp. (10/100)


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ctsun

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #16 on: March 14, 2020, 04:59:49 pm »

19-11, Snipe Merc B with Steel Crossbow.
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TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #17 on: March 19, 2020, 10:50:09 am »

19-11, Snipe Merc B with Steel Crossbow.


Quote from: Klara vs SB B
Enemy is Marked by Magic. +5 Hit, Evade, and Crit against the target.

91+5-23=73 Hit
3+5-5=3 Crit.


Roll 71, 55, hit. Merc falls.


+4 Exp. (14/100)

Player Phase End, Enemy Phase Begin.

Longbow D strikes out at Airguard.
Quote from: Lb D Archer vs Fiodior
Klara's Charisma is active. +10 Hit/Evade.

99-20-10=69 Hit.
5-4=1 Crit.

Roll, 92, miss.

Longbow C strikes out at Airguard.
Quote from: Lb C Archer vs Fiodior
Klara's Charisma is active. +10 Hit/Evade.

99-20-10=69 Hit.
5-4=1 Crit.

Roll, 13, 21, hit.
17-6=11 Damage. (12/23)

The Recurve Archer moves. Ryk held the line.
Quote from: Rb A Archer vs Fiodior
Klara's Charisma is active. +10 Hit/Evade.

104-20-10=74
5-4=1.

Roll, 77. Miss.

Fiodior counterattacks.
89+10-27= 72 Hit.
15-5=10 Crit.
Adept Rate: 11%

Roll, 36, 6, 54. Crit!
Thunder sparks~ (18-5)x3=39 Damage! The archer fries.
+4 Exp. (18/100)

The pirate moves and is held up.
Quote from: SA A Pirate vs Ryk
Klara's Charisma is active. +10 Hit/Evade.
Triangle Disadvantage. -/+ 15.

86-9-10-15=52 Hit.
3-3=0 Crit.

Roll, 47, hit.
26-3-15-1=7 Damage. (21/28)

Ryk counterattacks.
97+10+15-20. Autohit!
4-3=1 Crit.
Luna Rate= 14%

Roll, 46, 24. 21+1-7=15 damage. (14/29)


AS of Pirate is 8 vs Ryk's 3. Doubled. Pirate attacks once more.

Roll, 96, miss.
+3 Exp. (21/100)


Quote from: SA B Pirate vs Ryk
Klara's Charisma is active. +10 Hit/Evade.
Triangle Disadvantage. -/+ 15 Hit. -/+ 1 Damage.

86-9-10-15=52 Hit.
3-3=0 Crit.

Roll, 50, hit.
26-3-15-1=7 Damage. (14/28)

Ryk counterattacks.
97+10+15-20. Autohit!
4-3=1 Crit.
Luna Rate= 14%

Roll, 5, 96. 15 damage. (14/29)


AS of Pirate is 8 vs Ryk's 3. Doubled. Pirate attacks once more.

Roll, 42, hit. 7 Damage. (7/28)
+3 Exp. (24/100)

Quote from: SA C Pirate vs John
Klara's Charisma is active. +10 Hit/Evade.

86-5-10=71 Hit.
3-1-2 Crit.

Roll, 48, 55. Hit.
26-11=15 Damage. (9/24)

John counters.

78+10-20=68 Hit.
4-4=0 Crit.

Roll, 91, miss.


AS of Pirate is 8 vs John's 2. Doubled. Pirate attacks once more.

Roll, 88, miss.
+3 Exp. (27/100)



Enemy Boss: "Hmm, seems the targets this time are actually somewhat interesting."

"You lot, get ready! The rest of you hurry up!"


Target has been Set. Ice Age readying to fire.

Enemy Phase End.
Ally Phase Begin/End.
Turn End.

Player Phase 3 Begin.





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Glass

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #18 on: March 19, 2020, 11:12:56 am »


Well now what do you think you’re doing?

Go to 26-14 and use Eclipse on SA D.

How about you take a nap real quick.
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TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #19 on: March 19, 2020, 11:22:06 am »


Well now what do you think you’re doing?

Go to 26-14 and use Eclipse on SA D.

How about you take a nap real quick.

Quote from: Virgil vs SA D.
Adrenaline Rush.

93+10-20=83 Hit.
5-4=1 Crit.

Roll. 62, 50, hit. Night night.
9-3=6 Damage. Pirate has fallen asleep.
Scavenge activated, +100 Gold.
+3 Exp. (30/100)



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xelada

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #20 on: March 19, 2020, 12:04:17 pm »


You know, you can still surrender. You don't have to die here, writhing in agony, shattering your bones with every spasm.
You don't want to be like your friend there, do you?

Go to 18-13 and Arcthunder Longbow Archer D at point blank range

TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #21 on: March 19, 2020, 12:22:43 pm »


You know, you can still surrender. You don't have to die here, writhing in agony, shattering your bones with every spasm.
You don't want to be like your friend there, do you?

Go to 18-13 and Arcthunder Longbow Archer D at point blank range

Quote
Elves are enchanting, they weave enchantments. +10 Hit/Evade
Klara's Charisma is active. +10 Hit/Evade.

89+10+10-27= 82 Hit.
15-5=10 Crit.
Adept Rate: 11%

Roll, 41, 32, 56. Hit.
18-5=13 Damage. (13/26)
+3 Exp. (33/100)


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ctsun

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #22 on: March 19, 2020, 10:18:33 pm »

Move to 18-9, Heal Ryk (18-10) with Mend and Canto to 19-8
« Last Edit: March 21, 2020, 07:09:00 am by ctsun »
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SeriousConcentrate

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #23 on: March 20, 2020, 07:32:37 am »

"Thank you."

With renewed vigor, Rykvaard attempts to finish off SA Pirate B.
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TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #24 on: March 21, 2020, 06:52:37 am »

Move to 17-9, Heal Ryk (17-10) with Mend and Canto to 19-8
GM Note. Ryk is at 18-10..

Quote from: Klara Mend
28 healed.
+1 EXP. (31/100)

"Thank you."

With renewed vigor, Rykvaard attempts to finish off SA Pirate B.

Quote from: Ryk vs SA B Pirate
Klara's Charisma is active. +10 Hit/Evade.
Triangle Advantage. +/- 15 Hit. +/- 1 Damage.

97+10+15-20. Autohit!
4-3=1 Crit.
Luna Rate= 14%

Roll, 90, 72.

Pirate falls to the heavy blade.
+4 Exp. (35/100)


« Last Edit: March 21, 2020, 12:28:08 pm by TricMagic »
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Shadowclaw777

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #25 on: March 21, 2020, 10:05:31 am »


”Let’s make this quick, shall we, even we are taking a bruising”.

John moves one tiles up than two tiles left ending at (9, 17)  and Casting Mire on the SA Pirate A
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TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #26 on: March 21, 2020, 12:33:21 pm »


”Let’s make this quick, shall we, even we are taking a bruising”.

John moves one tiles up than two tiles left ending at (9, 17)  and Casting Mire on the SA Pirate A


Quote from: John v SA A Pirate
Klara's Charisma is active. +10 Hit/Evade.

78+10-20=68 Hit.
4-4=0 Crit.

Roll, 67. Hit.
24-3=21 Damage total. 14 Damage dealt/5= Life Drain 2. Soul Harvest 3.
+4 Exp. (39/100)



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Wolfhunter107

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #27 on: March 21, 2020, 11:25:23 pm »

20-13, use Steel Lance on LB D.
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TricMagic

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #28 on: April 22, 2020, 04:37:13 pm »

20-13, use Steel Lance on LB D.

Quote from: Cecile vs Lb D
Longbow D is Marked by Magic. +5 Hit, Evade, and Crit against the target.
Like a Thunderbolt, Cecile Arrives. +10 Crit during the current turn.

96+5-27=74 Hit.
5+5-5=5 Crit.

Roll, 83, miss.


Player Phase End, Enemy Phase Begin.


Kieth: "Bunch of sob stories, it's just 6 people, and you can't even take one out?"
"Oi, hurry it up Down there. "




Lb D moves and takes aim at Cecile.
Quote from: Lb D vs Cecile
Longbow D is Marked by Magic. +5 Hit, Evade, and Crit against the target.
Cecile is on The Back Wing. -2 DEF.
99-29-5=65 Hit.
5-3=2 Crit.

Roll, 63, 100. HIT. Cecile is Downed.([7x3+10=31]-6=25)
+1 EXP. (40/100)

Lb C moves to strike the Virgil!
Quote from: Lb C vs Vigil
Adrenaline Rush. +10 Hit/Evade
99-35-10=54
5-12=0

Roll, 20, Hit. 17-4=13 Damage. (7/21 HP)

SA C moves.
This is what happens when you mouth off.
Apparently he's a bit angry.
Quote from: SA C vs Fiodor
Elves are enchanting, they weave enchantments. +10 Hit/Evade

86-20-10=56 Hit.
3-4=0 Crit.

Roll, 13! Fiodor is downed! 26-6=20 Damage.
+1 EXP. (41/100)

SA D awoke from slumber.


Bam. A ound comes from the ship's grid over the hold opening.
Keith: "About time they get done."

New Enemy: Axereaver Wyvern Rider. See Enemy List for Update.

Target has been Set. Ice Age readying to fire.
Keith: "You won't be getting away."

Enemy Phase End.
Ally Phase Begin/End.
Turn End.


Player Phase 4 Begin.





GM Note: Kieth is not nice enough not to aim at where you are going to be. Prioritize the Rescue command over Healing to get them out of the line of fire first.
Make sure to prevent being downed yourselves though in the process! And you happen to be on a time limit in the form of Wryverns.(Wry Wyverns, because they happen to make very good timer elements in such a map They will tear through the NPCs if not handled.)
Note there are in fact more foes coming too next turn now that the Wrverns are released. You also can't step on those holes either.
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SeriousConcentrate

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Re: Dungeon's Hollow: Prologue- Frozen Siege [IC Thread]
« Reply #29 on: April 22, 2020, 05:12:43 pm »

"I'll handle Fiodor."

Rykvaard moves to 18-12 and Rescues Fiodor.
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