Yyeah I'm still getting crashes like rum mentioned - much more early on than previously too (been getting them as early as civ placing to a 2-9 range on medium worlds).
Rawset I use - there's a file with dark pits civs on the outside of the objects folder, I did some small tests and even without dark pits civs it still appears to crash.
Seeds:
Small world, short history, high civs, sites and savagery, very high beasts and minerals. Crash at year 2.
CREATE WORLD NOW = 3244545
Seed: 1jGedAcAqKprJvB5dCdS
History Seed: PsYtASbYorxA3GFKtLtk
Name Seed: 9de9R6vn5IXC6V5rr1Fc
Creature Seed: ijgySGoK2Eybe5caMrBW
Rest are medium world, short history, high civs, sites and savagery, very high beasts and minerals.
Crash at year 64
Generating world using parameter set CREATE WORLD NOW = 4244545
Seed: pN0Ut68Yw2Pr7JrBf8Lq
History Seed: lUAjistiqbf4dgT07X3a
Name Seed: 9BMf3EL5n65IsRLFl1ZM
Creature Seed: oz4WguiOSU6fyBkMOFfe
Crash after finishing civ placement
Generating world using parameter set CREATE WORLD NOW = 4244545
Seed: 2iekewuua0eIIGwKe2wI
History Seed: GqcU20CUGgGK0ioOMAEk
Name Seed: auIiqIuUImowui6KaQUy
Creature Seed: SoSmWo8SSmEAOIqSwCIm
Crash after finishing civ placement
Generating world using parameter set CREATE WORLD NOW = 4244545
Seed: 1H8w7iIO8gh5jTv5ZsVK
History Seed: VUQtA892ILpaf0FoFhVU
Name Seed: N3sNzyXbJ6tUGfZXflXc
Creature Seed: Of6uSUY8WaGxGtyCy1bS
Will do more if necessary.