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Author Topic: Era of Machines! - Holy Circuit Victory!!  (Read 9102 times)

evictedSaint

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Re: Era of Machines! - Turn 15
« Reply #150 on: March 27, 2020, 11:27:35 am »


B2: Commander produces 2 Mines (-4 M, -2 E)
E8: FabUnit goes E8>F8, produces 1 Mine (-2, -1 E)
G3: FabUnit goes G3>G6, produces 1 Turret (-4 M, -1E)
F5: FabUnit goes F5>G3, produces 1 Generator (-2 M, +6 E)
E5: FabUnit produces 1 Turret (-4 M, -1 E)
C1: FabUnit goes C1>B1, produces 1 Mine (-2 M, -1 E)
B1: FabUnit goes B1>B2, repairs Commander for 7 HP (-7 M)
A1: Produce FabUnit (-4 M)
C7: Produce FabUnit (-4 M)

Kashyyk

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Re: Era of Machines! - Turn 16
« Reply #151 on: March 30, 2020, 04:26:49 am »

@Holy Circuit
Coming to the end of the Expand phase, Holy Circuit begins the task of Exploiting the mineral reserves of this planet.

Turn 16



The Initiative Order has cycled. It is now Unification's turn.

Code: (Status) [Select]
Order Name            M. In  Store  | E. In/Draw | Comm
1.    Unification        12  12/20  |    18/16   |  E4
2.    Holy Circuit       33  33/20  |    51/48   |  B2
3.    Conflict Engine    13  16/20  |    21/21   |  D5

# Unification
Energy: 2 = 3 (Comm) + 15 (5 Gen) - 8 (4 Factory) - 8 (Other)
Metal: 12 = 5 (Comm) + 5 (Mines) + 2 (Rich)
1x Storage

# Holy Circuit
Energy: 3 = 3 (Comm) + 39 (13 Gen) + 9 (3 Geo) - 4 (2 Factory) - 44 (Other)
Metal: 33 = 5 (Comm) + 20 (Mines) + 8 (Rich)
1x Storage

! Commander @ 13/30 Health !
Turret @ B2 - 7/10 Health
Turret @ E5 - 6/10 Health
Turret @ E8 - 5/10 Health

# Conflict Engine
Energy: 0 = 3 (Comm) + 18 (6 Gen) - 4 (2 Factory) - 17 (Other)
Metal: 13 = 5 (Comm) + 8 (Mines)
1x Storage

!! Commander @ 2/30 Health !!
Turret @ D5 - 5/10 health
« Last Edit: March 30, 2020, 04:48:59 am by Kashyyk »
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Naturegirl1999

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Re: Era of Machines! - Turn 15
« Reply #152 on: March 30, 2020, 06:56:39 am »

Spoiler (click to show/hide)
E9 Fabricator builds a vehicle Factory for 8 metal
1 E4 Tank moves to E5 and attacks Fabricator
1 E4 Vehicle Factories produces 1 Tank for 3 Metal
2 G2 Tanks move to D5 and 1 attacks the Commander of Conflict Engine while the other attacks the shut down bot factory
3 E4 Killbots move to E5 and attack Turrets
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Kashyyk

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Re: Era of Machines! - Turn 16
« Reply #153 on: March 31, 2020, 05:54:51 am »

@Unification
Two more raids on the opponents. Unification units attempt to destroy specific targets, but they are well protected by turrets, forcing the attackers to focus on them first.

Quote from: Combat@E5
Unification
3 KBots
1 Tank

vs

Holy Circuit
2 Turrets
1 Fabricator

Unification receives 20 damage
3 Kbots destroyed
1 Tank destroyed

Holy Circuit receives 5 damage
Turret reduced to 1 health

Quote from: Combat@D5
Unification
2 Tanks

vs

Conflict Engine
3 Turrets
3 Mines
1 Generator
1 Bot Factory
Commander

Unification receives 60 damage
2 Tanks destroyed

Conflict Engine receives 4 damage
Turret reduced to 1 health



It is now Holy Circuit's turn.

Code: (Status) [Select]
Order Name            M. In  Store  | E. In/Draw | Comm
1.    Unification        12   1/20  |    18/18   |  E4
2.    Holy Circuit       33  33/20  |    51/48   |  B2
3.    Conflict Engine    13  16/20  |    21/21   |  D5

# Unification
Energy: 0 = 3 (Comm) + 15 (5 Gen) - 10 (5 Factory) - 8 (Other)
Metal: 12 = 5 (Comm) + 5 (Mines) + 2 (Rich)
1x Storage

# Holy Circuit
Energy: 3 = 3 (Comm) + 39 (13 Gen) + 9 (3 Geo) - 4 (2 Factory) - 44 (Other)
Metal: 33 = 5 (Comm) + 20 (Mines) + 8 (Rich)
1x Storage

! Commander @ 13/30 Health !
Turret @ B2 - 7/10 Health
Turret @ E5 - 1/10 Health
Turret @ E8 - 5/10 Health

# Conflict Engine
Energy: 0 = 3 (Comm) + 18 (6 Gen) - 4 (2 Factory) - 17 (Other)
Metal: 13 = 5 (Comm) + 8 (Mines)
1x Storage

!! Commander @ 2/30 Health !!
Turret @ D5 - 5/10 health
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evictedSaint

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Re: Era of Machines! - Turn 16
« Reply #154 on: March 31, 2020, 10:46:55 am »

F8: FabUnit produces 1 Mine (-2 M, -1 E)
G6: FabUnit goes G6>G4, produces 1 Turret (-4 M, -1 E)
G3: FabUnit goes G3>G1, produces 1 Turret (-4 M, -1 E)
C7: FabUnit goes C7>F1, produces 1 Mine (-2 M, -1 E)
E5: FabUnit goes E5>E7, produces 1 Turret (-4 M, -1 E)
B2: Commander goes B2>D2, produces 2 Turrets (-8 M, -1 E)
B1: FabUnit goes B1>B3, produces 1 Mine (-2 M, -1 E)
A1: FabUnit goes to B1, produces 1 Generator (-2 M, +3 E)
B2: FabUnit produces 1 Generator (-2 M, +3 E)

evictedSaint

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Re: Era of Machines! - Turn 16
« Reply #155 on: March 31, 2020, 11:52:24 am »

I would like to take this opportunity to give Happerry and Naturegirl the chance to surrender.

Kashyyk

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Re: Era of Machines! - Turn 16
« Reply #156 on: April 01, 2020, 05:59:45 am »

@Holy Circuit
In the North, the Commander marched on one of the Conflict Engine bases, weathering the attention of the single turret there long enough to destroy it and build two of its own to secure this section of the beach. Meanwhile in the South, a fabricator sneaks into the unguarded Unification outpost and builds another turret.

Quote from: Combat@D2
Holy Circuit
Commander

vs

Conflict Engine
1 Turret
1 Fabricator
2 Mines
2 Generators
1 Tank Factory

Holy Circuit takes 10 damage
!! Commander reduced to 3 health !!

Conflict Engine receives 30 damage
1 Turret destroyed
1 Fabricator destroyed
1 Mine destroyed
1 Generator Destroyed
1 Tank Factory destroyed
Mine reduced to 4 health



It is now Conflict Engine's turn.

Code: (Status) [Select]
Order Name            M. In  Store  | E. In/Draw | Comm
1.    Unification        12   1/20  |    18/18   |  E4
2.    Holy Circuit       37   3/20  |    57/56   |  D2
3.    Conflict Engine    13  16/20  |    21/21   |  D5

# Unification
Energy: 0 = 3 (Comm) + 15 (5 Gen) - 10 (5 Factory) - 8 (Other)
Metal: 12 = 5 (Comm) + 5 (Mines) + 2 (Rich)
1x Storage

# Holy Circuit
Energy: 1 = 3 (Comm) + 45 (15 Gen) + 9 (3 Geo) - 4 (2 Factory) - 50 (Other)
Metal: 37 = 5 (Comm) + 23 (Mines) + 9 (Rich)
1x Storage

!! Commander @ 3/30 Health !!
Turret @ B2 - 7/10 Health
Turret @ E5 - 1/10 Health
Turret @ E8 - 5/10 Health

# Conflict Engine
Energy: 1 = 3 (Comm) + 15 (5 Gen) - 2 (1 Factory) - 15 (Other)
Metal: 13 = 5 (Comm) + 8 (Mines)
1x Storage

!! Commander @ 2/30 Health !!
Mine @ D2 - 4/5 Health
Turret @ D5 - 5/10 health
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Happerry

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Re: Era of Machines! - Turn 16
« Reply #157 on: April 02, 2020, 04:11:02 pm »

Commander moves to D3 and builds a Generator and a Turret.
K-Bot Factory builds a Fabricator.

And I already said I'm open to surrender if that's an option.
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

evictedSaint

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Re: Era of Machines! - Turn 16
« Reply #158 on: April 02, 2020, 05:15:53 pm »

If possible, I would like to accept his surrender.

evictedSaint

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Re: Era of Machines! - Turn 16
« Reply #159 on: April 05, 2020, 09:27:54 pm »

Is this still going? I'm perfectly happy with a 3-way peace treaty

Naturegirl1999

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Re: Era of Machines! - Turn 16
« Reply #160 on: April 05, 2020, 09:39:32 pm »

It’s Conflict Engine;s turn
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Kashyyk

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Re: Era of Machines! - Turn 16
« Reply #161 on: April 06, 2020, 01:09:04 am »

It is still going, just been distracted by video games. What is your response to Holy Circuit's demand for surrender NatureGirl?
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evictedSaint

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Re: Era of Machines! - Turn 16
« Reply #162 on: April 06, 2020, 02:07:00 am »

plz surrender, I don't wanna have to spend three turns building a nuke just to dig you off that island.

Naturegirl1999

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Re: Era of Machines! - Turn 16
« Reply #163 on: April 06, 2020, 05:25:35 am »

I don’t really want to surrender, plus nukes don’t kill Commanders
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Kashyyk

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Re: Era of Machines! - Turn 17
« Reply #164 on: April 06, 2020, 06:25:31 am »

@Conflict Engine
Recognizing a losing fight when it sees it, Conflict Engine elects to self destruct, denying Holy Circuit access to its infrastructure.

Turn 17
With only two factions remaining, the turn order will no longer cycle.



It is now Unification's turn.

Code: (Status) [Select]
Order Name            M. In  Store  | E. In/Draw | Comm
1.    Unification        12  13/20  |    18/18   |  E4
2.    Holy Circuit       37  40/20  |    57/56   |  D2
-.    Conflict Engine     -    -    |      -     |   -

# Unification
Energy: 0 = 3 (Comm) + 15 (5 Gen) - 10 (5 Factory) - 8 (Other)
Metal: 12 = 5 (Comm) + 5 (Mines) + 2 (Rich)
1x Storage

# Holy Circuit
Energy: 1 = 3 (Comm) + 45 (15 Gen) + 9 (3 Geo) - 4 (2 Factory) - 50 (Other)
Metal: 37 = 5 (Comm) + 23 (Mines) + 9 (Rich)
1x Storage

!! Commander @ 3/30 Health !!
Turret @ B2 - 7/10 Health
Turret @ E5 - 1/10 Health
Turret @ E8 - 5/10 Health
« Last Edit: April 06, 2020, 06:38:01 am by Kashyyk »
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