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Author Topic: Sh 2 [SG] Week 14  (Read 41682 times)

ZBridges

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Re: Sh 2 [SG] Week 12
« Reply #570 on: June 09, 2020, 01:45:54 am »

That's... disappointing, but at least we now have a new 4-prestige contact that owes us 1 favor. Maybe we could use that favor to get passage to Mzulft. What should we do now? We need money.
« Last Edit: June 09, 2020, 02:10:11 am by ZBridges »
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King Zultan

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Re: Sh 2 [SG] Week 12
« Reply #571 on: June 09, 2020, 03:39:25 am »

We could do odd jobs for money.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Devastator

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Re: Sh 2 [SG] Week 12
« Reply #572 on: June 09, 2020, 09:50:38 am »

It's quite good, actually.  You can visit as often as you like, and it's vastly cheaper than an education would normally be.  And he's an excellent teacher.  About the only downsides are that he's absent minded, so his prestige is only good for stuff in his field, and he won't solve the problem for you.. but nobody will win the game for you.
« Last Edit: June 09, 2020, 09:54:19 am by Devastator »
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Naturegirl1999

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Re: Sh 2 [SG] Week 12
« Reply #573 on: June 09, 2020, 11:23:18 am »

We should pay him, he’s teaching us, let’s give him 1 silver
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ZBridges

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Re: Sh 2 [SG] Week 12
« Reply #574 on: June 09, 2020, 01:21:43 pm »

That is good, but I was hoping there would be some way to magically defeat the evil at a distance. In any case, however, he does seem like he would be very helpful.
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Devastator

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Re: Sh 2 [SG] Week 12
« Reply #575 on: June 09, 2020, 01:31:41 pm »

That is good, but I was hoping there would be some way to magically defeat the evil at a distance.

What makes you think there isn't?  The way you suggested just isn't one..  and nobody is going to give you a formula for doing so.
« Last Edit: June 09, 2020, 01:34:28 pm by Devastator »
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ZBridges

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Re: Sh 2 [SG] Week 12
« Reply #576 on: June 09, 2020, 03:10:03 pm »

Fair. It's something worth looking into.

Ask around to see if any businesses need someone to do some odd jobs for pay.
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King Zultan

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Re: Sh 2 [SG] Week 12
« Reply #577 on: June 10, 2020, 02:39:01 am »

Fair. It's something worth looking into.

Ask around to see if any businesses need someone to do some odd jobs for pay.
+1 It's odd job time!
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

IncompetentFortressMaker

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Re: Sh 2 [SG] Week 12
« Reply #578 on: June 10, 2020, 12:30:37 pm »

Fair. It's something worth looking into.

Ask around to see if any businesses need someone to do some odd jobs for pay.
+1

Egan_BW

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Re: Sh 2 [SG] Week 12
« Reply #579 on: June 10, 2020, 06:17:40 pm »

Superior idea! Use this action to attempt to seduce that magical researcher, gaining more Favor!
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I would starve tomorrow if I could eat the world today.

ZBridges

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Re: Sh 2 [SG] Week 12
« Reply #580 on: June 10, 2020, 06:33:08 pm »

If that goes poorly, could we jeopardize the connection?
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Devastator

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Re: Sh 2 [SG] Week 12
« Reply #581 on: June 10, 2020, 06:44:15 pm »

Yes, but trying once is pretty much safe.  Still an action.
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ZBridges

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Re: Sh 2 [SG] Week 12
« Reply #582 on: June 10, 2020, 06:54:39 pm »

Superior idea! Use this action to attempt to seduce that magical researcher, gaining more Favor!
+1
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Superdorf

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Re: Sh 2 [SG] Week 12
« Reply #583 on: June 10, 2020, 06:56:54 pm »

Ask around to see if any businesses need someone to do some odd jobs for pay.

+1
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Devastator

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Re: Sh 2 [SG] Week 12
« Reply #584 on: June 10, 2020, 08:36:56 pm »

Quote
Ask around to see if any businesses need someone to do some odd jobs for pay.

You look around for some quick jobs to earn money, with some success.. unloading a few carts, pushing a barrow, holding a sign.. but that brings in little, only a handful of coppers.

Still, what is that for you, anyway?  You're supposed to save the world.  What are you doing scrabbling for coppers on the street?  Are there no more worlds to conquer?

Anyway, the week comes to and end.. and this time, there is a dream.



You are close by a scrabbly man with a bow, walking around with perhaps thirty similar others, all looking a bit straggly like mostly untrained bandits, but armed a bit better, with new bows and some examples of armour, shields, and swords.

After a few hours of following the group, you arrive at a small town about an hour before dusk.  This one looks a bit similar to the one you saw last week, but there are enough differences to tell it's not the same town.. this one has a stream running by it, as well as some farms on the far side.  The town has its gates closed, and is visible defended, with a few watchmen walking the sturdy-looking wooden walls.

The bandits sneak up towards the wall, going in some uncut scrub brush almost to within bowshot.  Then a few stand up and try to kill a watchman, while a few others break towards the gate.

They do shoot a man off the wall, but the alarm must have went off, as the watchmen start running about and more people appear.  A brief fight begins, with arrows flying between the defenders and the bandits, but it ends after only a few minutes.. the group running towards the gate retreating at speed.  Subsequently, one or two of the bandits got wounded, but the group is sticking together and this doesn't seem to have affected them much, the leader (mostly indistinguishable in apperance from the others), just talking as the group hurries towards its campsite.

..and the vision ends.

The weather this week is pretty hot, with the sun beating down hotly.  Still, the proximity to the ocean keeps things in check, and it's more enjoyable than oppressive.

Things are also pretty quiet, as not much news comes to your ears, following the riot of last week.  Just the usual murmers of city life.

Your training goes.. okay, you guess.  You are going to begin live sparring next week, which is good but you're stiff and sore the morning after each session, though not enough to affect your health.  Just grinding away at things.

Three actions are available to you this week.

Spoiler: Status (click to show/hide)
« Last Edit: June 10, 2020, 08:38:38 pm by Devastator »
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