Oh, and thank you naturegirl. I was trying to use a figure of speech. You are correct, we are not using positrons.
I have no control over ferrous metal to produce such a containment field, only my own...and as for goading it...I'm pretty sure I know how it will react, but perhaps its best to point it out in deeds -- it doesn't need us. At all.You goad the armor, with a painted grin, and it turns its head to blink at you.
[42 vs 13] The Demon Armor rises, and with a twitch of its muscles, lunges at you. It crosses the distance in a bound. Its hands wrap around your throat as it lifts you up and slams you into the ground, hard enough to force the breath from your lung -- but you know its being gentle, its playing, even as one of your ribs cracks. You gasp as the Demon Armor cocks its head to one side. Then, without effort, it tosses you aside as easily as one would bat away a fly.
Are you so proud that you think I desire your powers?[20 vs 1]
[23-10 vs 17]
[15]
You roll, exhaling a grunt. The Armor tilts its head, then, with another twitch of its muscles, it lunges at you again. Something clicks within you, a calculation briefly unlocking, and its variables are the position of the enemy, its strength, its power, its experience, the wind, the turn of the earth -- hundreds of them fitting into place with a single, rapid conscious thought. You twist yourself to one side before the Armor can adjust, and, with a twist of your willpower and a pocket of hydrogen, you send the Suit flying into a tree.
It rises to its feet, grinning in its malevolence.
[16] You stare at it, calming your heavy breath, but it returns to hunch by the fire. You rub your side, feeling the bones reset and slip back into place.
Now...for the other thing...[11][10][19][11][10]
You create a massive cloud of condensed hydrogen above you, [twenty-five meters] across. You gather and condense it, grinding the atoms together until it roils with barely contained energy. Then you push it further, nearly losing control as you gather more and more energy, using the kinetic force of the air to give the reaction strength. You surround yourself with a protective electromagnetic force, and make a path to the ground with another.
Then, you unleash hell.
The blast rips apart the clearing and sends you flying back, the hydrogen exploding into a massive ball of flame as your willpower releases it. You shut your eyes, falling into the icy water. It shocks you awake, helping to clear your head of the concussive force. A crater nearly a [mile wide] has replaced the clearing, and all around it the trees have been bent back and burned. Great pillars of fulgarite reach towards the heavens -- however, you cannot hear through the ringing in your ears, and the world swims around you. You stagger, and drop to your knees after pulling yourself from the water.
The Demon Armor drags itself from the water, and grins at the damages.
You are Pheobe Gainer and Pheonix
Local Time: [1546] 1/4/2011
Personal Time: 7 months
Empyreal Time: NO NETWORK CONNECTION.
You are missing your left arm.
Laterally, across your chest, is an ugly scar.
You have a concussion
You cannot hear.
Your hair is a darker neon blue, speckled with gold, black and reds.
Cohesion: 50%
You are starving.
Over Body:A heavy naval coat of black fabric.
Over Shirt:A black, spider-silk vest
On Torso:A white, airy shirt
On Legs:A pair of heavy blue pants
On Feet: A pair of gray spacer boots
Max Willpower Linear Distance: [25 meters]
Max Willpower Diameter: [25 meters]Overload: Trained
Bird of Sol's Reign: Great
Light of Sol: Novice
Conquerer's Aura: Initiated
-
Voice of the Queen: Initiated
Inferno : Great
-
Slayer's Blade : Initiated
-
Controlled Fusion Reaction : Initiated
-
Uncontrolled Fusion Reaction : Initiated
Healing Factor: Initiated
-
Endurance Boost: Amateur.
-
Strength Boost: Amateur.
Energy Manipulation: Lightning Novice.
Matter Manipulation: Silicon:: Experienced
-
Silicon Sunder: Novice
Skill:
Charisma: Apprentice
Skill:
Attrition Warfare: Apprentice
Skill:
Marksmanship: Proficient
Cephie Lavoisier's Verbal Oath One owed Favor: Ashley 'Ashes' SolContract with the Retributionist's Valhol' Pirates, AKA the Twelve Clans of Old Skarin Grandmother(adopted): Mother Nicole Gainer
--Contactable in Person
--High Influence with Scholars, Crusaders, the Thornton Family
Ruled Nation: Pheonix's Holy Fortress-State
A dominant power on McCreary's Planet, despite its recent foundation. Currently pursuing a policy of aggressive reclamation.
-Ruled by a council, headed by yourself.
-Theocratic Dictatorship
-The citizens revere you as their new God.
Organization: The Children of SEED
Nine individuals, with the minds of automata and the bodies of men and women. Their very presence grates on your nerves.
--Contactable in person, or by radio.
Organization: The Thornton Family
--Contactable through Emma, radio.
--High Influence within Steelworks 9 Region
--Subservient to you
Organization: Thornton Warmachines
A complement of hulking Thornton soldiers turned into cybernetically augmented heavy-duty infantry. Equipped with fusion reactor based las-gun assault rifles, Inferno Shotguns, super thick armor, and technicians standing by. They are also equipped with inter and intra-squad radio communicators.
--Lead by William Thornton
Organization: The Crew of Retributionist's Valhol, the Twelve Clans of Old Skarin
A motley collection of nearly three hundred pirates, who have crashlanded in the Outlands some thousand years ago. They are a representative populist enterprise.
--Lead by Captain Murdach Valhol.
--Contactable by Empyreal Communication Relay Network
Servant, Friend?: Cephie Laviosier.
An Ascended under contract to you for the next twelve years. She manipulates carbon and carbon-based structures.
--Contactable in person, or by radio.
Mercenary: Murdach Valhol
Captain of the Retributionist's Valhol.
--Contactable by Empyreal Communication Relay Network
Ally, Subservient: William Thornton
Leader of the Thornton Family of Businessmen.
--Contactable in person, or by radio.
--High influence within the Thornton Mercenaries
--High influence within The Thornton Family
--Feared within Steelworks 9 Region
Personal Scientist, Ally: Silas Thornton
--High influence within The Thornton Family
Consort, Annoying Oracle: Emma Thornton
--Contactable in person, or by radio.
--High influence within The Thornton Family
Pet, Threat: Mitch, the Barker
A bristly furred, stubby faced hellion of a canine that will possibly mutate in the future. His fur is a rusty red, mixed with brownish gray. His eyes are starting to be tinged with bright, electric blue.
-10/50 Obedience
-?/50 Affection
-5/50 Respect
Pheonix's Fortress-State (McCreary's Planet)
Theocractic Dictactorship
Capital: Fortress City of Stormmont
Population: 4*10^6
Military: One (1) Corps of Active Duty Hover Craft Deployed Crusaders (Baseline, Mark 1, Hardened){Stationed in Stormmont, Fortified}
Three (3) Corps of Active Duty Defense Militias (Baseline, Mark .5){Stationed in SEED Holy Land, Fortified}
One (1) Corps of Active Duty Hover Craft Deployed Crusaders (Baseline, Mark 1, Hardened){Stationed in SEED Holy Land, Fortified}
One (1) Corps Reserve Crusaders (Baseline, Mark 1, Underequipped){Stationed in Stormmont, Fortified}
One (1) Company of Thornton Warmachines (Baseline, Mark ~1, Hardened Veterans){Currently Fighting in Steelworks Number Nine}
Commodities of Note: Nutrient Bar Rations [Food Stuffs] (equilibrium), Hydrogen Fuel Supplies (deficit), Medical Supplies (equilibrium), Consumer Goods (deficit), Electronics (deficit), Steel (equilibrium), Bioplastics (deficit), Chemicals (surplus), Luxury goods (low deficit), Alchoholic Beverages (surplus), Slug Weapons (deficit), Beetle Products (glut)
Quality of life: Food, clean water, lighting, sanitation, universal literacy, universal healthcare, universal higher education, lack of culture, lack of luxury, religious restrictions, and lack of universal rights
Population Morale: Medium
Government Legitimacy: Moderate.
Economy: Non-existant, survival focus
Territories: SEED Holy Land
Ethnic Groups of Note: Thornton Family Group (Unified, Loyal, Criminal), Sandsper Family Group (Unified, ? ? ?), Hoganson Family Group (Unified, Remnants), Sandsper Family, (Unified, Crimina, ? ? ?), Twenty Minor Families(Unified, Criminal), Western Outlanders (Remnants, ? ? ?), Eastern Outlanders (Twenty Clans, ? ? ?)