Maybe that would be for the best. This world and the Void are unkind. Perhaps I should try to be just as cruel. Or perhaps I should just give up -- save this world and turn myself over for death. I would inspire many with my sacrifice -- reignite the rebellion that wages across the stars.[17][20]
[8][14]
First, you knit your hand back together. The process is complicated, but, when you remember what your hand looked like, how it felt, how it operated, the fire goes out, and the dust twists itself back into the shape of your flesh and bone. For a second, when your concentration breaks, flames start to spread up your arm, but you regain control of the arithmetic before the damage can spread. With a heavy breath, you flex your pale fingers.
[18] You heal the minor bruises and scratches across your body, and finish patching the hole in your chest. You decide to take a look -- and between your breasts, laterally,
is a line of ugly, pink scar tissue.[8 vs 6]
[16 vs 4]
The Abomination you approach is mindless -- it huddles in the shade against the cold, its twisted parody of a human face turning towards you as you approach. It makes to lunge but stops within its tracks as you bring your will to bear against it. It's a struggle at first, eventually, it stills, staring at you blankly. Its gnashing teeth and cloven jaw working at nothing. You step closer, and it doesn't respond to your body temperature as long as you keep up the pressure of your willpower. You pat it gently, delicately, with a finger.
Nothing.
[20] You thought that freezing something would be much more difficult than heating something up. Surprisingly, it isn't. While your area of effect is small -- its still large enough that you can still the atoms of hydrogen bound up in the molecules of water within the Abomination's throat. You force the formula with your anger-- and the creature goes still as faint frost forms on around its neck. It sways, then collapses, and, with a faint shatter, its head tumbles away.
I dare say that worked well. I can't freeze its entire body, though. I don't think I'm strong enough to literally slow down or stop the motion of all the hydrogen.
You are Pheobe Gainer and Pheonix
Local Time: [1420] 12/26/2011
Personal Time: 6 months
Empyreal Time: NO NETWORK CONNECTION.
You are coated in Ichor and Viscera.
You are missing your left arm.
Laterally, across your chest, is an ugly scar.
Cohesion: 60%
You are full.
You are furious. Ancient bloodlust begins to call to you. A beat of a drum that matches your heart, echoing over tundra and plain.
On Body: Mark 15 Battle Armor (Active, Incompatible:Override)[Shattered -- Backplate, Left Thigh]
On Body, Beneath Armor:A black and gold armored gambeson.[Charred]
In backpack: Two nutrient cubes.
Max Willpower Linear Distance: [20 meters]
Max Willpower Diameter: [20 meters]Overload: Trained
Bird of Sol's Reign: Great
Conquerer's Aura: Initiated
-
Voice of the Queen: Initiated
Inferno : Great
-
Slayer's Blade : Initiated
-
Controlled Fusion Reaction : Initiated
-
Uncontrolled Fusion Reaction : Initiated
Healing Factor: Initiated
-
Endurance Boost: Amateur.
-
Strength Boost: Amateur.
Matter Manipulation: Silicon:: Adept
-
Silicon Sunder: Novice
Skill:
Charisma: Apprentice
Skill:
Attrition Warfare: Apprentice
Skill:
Marksmanship: Proficient
Cephie Lavoisier's Verbal Oath Grandmother(adopted): Mother Nicole Gainer
--Contactable in Person
--High Influence with Scholars, Crusaders, the Thornton Family
Ruled Nation: Pheonix's Holy Fortress-State
A dominant power on McCreary's Planet, despite its recent foundation. Currently pursuing a policy of aggressive reclamation.
-Ruled by a council, headed by yourself.
-Theocratic Dictatorship
-The citizens revere you as their new God.
Organization: The Children of SEED
Ten individuals, with the minds of automata and the bodies of men and women. Their very presence grates on your nerves.
--Contactable in person, or by radio.
Organization: The Thornton Family
--Contactable through Emma, radio.
--High Influence within Steelworks 9 Region
--Subservient to you
Organization: Thornton Warmachine
--A complement of hulking Thornton soldiers turned into cybernetically augmented heavy-duty infantry. Equipped with fusion reactor based las-gun assault rifles, Inferno Shotguns, super thick armor, and technicians standing by. They are also equipped with inter and intra-squad radio communicators.
--Lead by William Thornton
Servant, Friend?: Cephie Laviosier.
--An Ascended under contract to you for the next twelve years. She manipulates carbon and carbon based structures.
--Contactable in person, or by radio.
Ally, Subservient: William Thornton
Leader of the Thornton Family of Businessmen.
--Contactable in person, or by radio.
--High influence within the Thornton Mercenaries
--High influence within The Thornton Family
--Feared within Steelworks 9 Region
*Coordinating Thornton Family Evacuation*
Personal Scientist, Ally: Silas Thornton
--High influence within The Thornton Family
Consort: Emma Thornton
--Contactable in person, or by radio.
--High influence within The Thornton Family
*Coordinating Thornton Family Evacuation*
Pet, Threat: Mitch, the Barker
A bristly furred, stubby faced hellion of a canine that will possibly mutate in the future. His fur is a rusty red, mixed with brownish gray. His eyes are starting to be tinged with bright, electric blue.
-10/50 Obedience
-?/50 Affection
-5/50 Respect
Pheonix's Fortress-State (McCreary's Planet)
Theocractic Dictactorship
Capital: Fortress City of Stormmont
Population: 1.2*10^6
Military: One (1) Corps of Active Duty Hover Craft Deployed Crusaders (Baseline, Mark 1, Hardened){Stationed in Stormmont, Fortified}
Three (3) Corps of Active Duty Defense Militias (Baseline, Mark .5){Stationed in Steelworks 4, 5, 6, 7. Farmland 1, Fortified}
One (1) Corps of Active Duty Hover Craft Deployed Crusaders (Baseline, Mark 1, Hardened){Stationed in Steelworks Region 4-7, Fortified}
One (1) Corps Reserve Crusaders (Baseline, Mark 1, Underequipped){Stationed in Stormmont, Fortified}
One (1) Company of Thornton Warmachines (Baseline, Mark ~1, Hardened Veterans){Currently Fighting in Steelworks Number Nine}
Commodities of Note: Nutrient Bar Rations [Food Stuffs] (equilibrium), Hydrogen Fuel Supplies (deficit), Medical Supplies (equilibrium), Consumer Goods (deficit), Electronics (deficit), Steel (equilibrium), Bioplastics (deficit), Chemicals (surplus), Luxury goods (low deficit), Alchoholic Beverages (surplus)
Quality of life: Food, clean water, lighting, sanitation, universal literacy, universal healthcare, universal higher education, lack of culture, lack of luxury, religious restrictions, and lack of universal rights
Population Morale: Medium
Government Legitimacy: Moderate.
Economy: Non-existant, survival focus
Territories: Steelworks 4, 5, 6, 7. Farmland 1
Ethnic Groups of Note: Thornton Family Group (Unified, Loyal, Criminal), Sandsper Family Group (Unified, ? ? ?), Hoganson Family Group (Unified, Remnants), Western Outlanders (Remnants, ? ? ?), Eastern Outlanders (Fifteen Clans, ? ? ?)