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00 - Her potential has been limited by her free will- 00

I don't care.
- 0 (0%)
I don't care.
- 0 (0%)

Total Members Voted: 0

Voting closed: January 04, 2021, 02:28:47 am


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Author Topic: McCreary's Planet -- (FINISHED)  (Read 257754 times)

Naturegirl1999

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Re: McCreary's Planet
« Reply #165 on: February 22, 2020, 03:47:53 pm »

Speak low. "Trouble. Stay quiet."

Draw our pistol. Keep to the darkness of our corner; stay still, silent, and low to the ground.

+1
Ambush and shoot normally, aiming for the center of mass
<Using Overload would blow our cover and reveal ourself as a supernatural being. It'll draw way too much attention. It'll also destroy our weapon.>
+1
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19_EgarAlnis

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Re: McCreary's Planet
« Reply #166 on: February 22, 2020, 11:10:10 pm »

You draw your gun and crouch low, cursing the same luck that allowed you to sneak into this building. It doesn't have a lock. Gently, you hush scared Emma, whispering the best you can, "Trouble. Stay quiet." To her credit, she does just that, crouching down low behind a crate and covering her head. She stares at you, a drunken mess of concern, worry, and fear. She's crying. You don't think she knows you can see her.

The group comes to a stop in front of the building. Then they wait. Their las-pistols don't move, after all. And you use those moments to take a look around. Two windows, facing the street and shuttered closed. A few crates litter the floor, Emma hides behind one. You hide behind another. The door doesn't have a lock, no, correction; the lock is broken. There's another door, out into the alleyway.

 After a few tense minutes, there's whispering from the group, followed by...

[6] "Emma Thornton, we know you're in there. Come on out before we visit your friends."



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« Last Edit: February 22, 2020, 11:38:32 pm by 19_EgarAlnis »
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ZBridges

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Re: McCreary's Planet
« Reply #167 on: February 22, 2020, 11:13:30 pm »

Are las-pistols capable of shooting through walls or doors?

I think one option would be to take the other exit and try to silently flank them.
« Last Edit: February 22, 2020, 11:27:52 pm by ZBridges »
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19_EgarAlnis

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Re: McCreary's Planet
« Reply #168 on: February 22, 2020, 11:24:37 pm »

Are las-pistols capable of shooting through walls or doors?

The las-pistols you and most of the people in this world have access to could maybe burn through a thin, metal wall, a glass window, or other thin material and retain their accuracy, under normal firing conditions. Thicker walls and structures would diminish or negate the blast, but 'drilling' is a common concept. I.e. Firing until there's a hole to shoot out of, but generally that isn't a stealthy approach.
There's insulated plastic plates within your kevlar coat-- it can stop most of a las-pistol blast.

[2] The walls are thick wood, but the windows and shutters aren't.
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TamerVirus

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Re: McCreary's Planet
« Reply #169 on: February 22, 2020, 11:33:49 pm »

<Emma’s dad must have gone and attempted to assassinate the current Warlord’s son. Now they got beef with her. They want to ‘visit’ ‘her friends’, which includes us. That sounds like a threat. That means justified self-defense. I’m not so sure how secure our cover is here...>

Block the door using one of the crates. Check the alleyway for cover and a flanking route
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ZBridges

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Re: McCreary's Planet
« Reply #170 on: February 22, 2020, 11:39:19 pm »

<Emma’s dad must have gone and attempted to assassinate the current Warlord’s son. Now they got beef with her. They want to ‘visit’ ‘her friends’, which includes us. That sounds like a threat. That means justified self-defense. I’m not so sure how secure our cover is here...>

Block the door using one of the crates. Check the alleyway for cover and a flanking route
+1, as long as the crate can be moved quickly and is sufficiently heavy to serve as a decent impediment, and as long as the door (only) opens inward.

If any of that is not true, try to quickly but silently flank the group through the other exit.
« Last Edit: February 23, 2020, 01:42:56 am by ZBridges »
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Superdorf

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Re: McCreary's Planet
« Reply #171 on: February 22, 2020, 11:48:32 pm »

No need to waste time blocking doors-- better to stay where we are, and use the existing entryways as chokepoints for picking off our enemies,

Stay put. No words. Watch from behind the crate, and gun down anyone who tries to come in.
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Naturegirl1999

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Re: McCreary's Planet
« Reply #172 on: February 23, 2020, 12:29:05 am »

No need to waste time blocking doors-- better to stay where we are, and use the existing entryways as chokepoints for picking off our enemies,

Stay put. No words. Watch from behind the crate, and gun down anyone who tries to come in.
+1
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ZBridges

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Re: McCreary's Planet
« Reply #173 on: February 23, 2020, 02:44:20 am »

Maybe we could shoot them through one of the windows?  They're probably focusing on the door.
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19_EgarAlnis

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Re: McCreary's Planet
« Reply #174 on: February 23, 2020, 02:54:05 am »

[1] One of the las-pistols breaks away from the group. You shift, to do something when the door swings open and two men, [7] one with a great-coat like yours, move to step in. They have the other two las-pistols, and they hum to life, safeties off.

[11-9] The one in the front takes a blast to the chest, staggering back into the other with a surprised look on his face as a portion of his chest vanishes in a splash of fire, then soft flesh gives way to steam of blood. He drops his gun, and the other man lifts his towards you, blocked by a portion of his former friend.

[6-19] His shot goes wide, arcing out over Emma's head with a soft hiss, cracking into the wood of the roof.

[9-12] You retaliate, firing again, but the pulse burns through the corpse instead of your intended target.

The great-coated kidnapper finally ducks out of the way, dropping his dead comrade to the ground and leaving your lines of fire.

[3][10-14]Something slugs into your shoulder, just below the plate, from behind-- the back door! Pain, horrible burning pain sears through beneath your back-- then, it's gone. The smell of burning flesh and plastic fills your nose. Emma screams.

[15-3] You roll out of the way of the next shot, dragging your pistol up, too slowly-- something is wrong with your arm. But the Ambushing Kidnapper is surprised by Emma, his gun tracking to her. You snap off a shot, and his head caves in.

[10+3]You hear movement from outside, but no one else enters. There's something definitely wrong with your back, and it's affecting your arm. You know you should be in great pain, maybe even shock at this point, but your consciousness doesn't fade. Emma is screaming your name.

Agression or defense?




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« Last Edit: February 23, 2020, 03:04:57 am by 19_EgarAlnis »
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ZBridges

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Re: McCreary's Planet
« Reply #175 on: February 23, 2020, 03:01:02 am »

Does anyone know how many are known to remain?
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19_EgarAlnis

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Re: McCreary's Planet
« Reply #176 on: February 23, 2020, 03:12:16 am »

[18]'3͔͔̮ͅ' Something within your mind offers through the fog, succinctly and calmly. "o҉̦nḛ̗ ̪͝ͅw̕í̬̯̲t̨ẖ͕̮̣ͅ ̯̫͝a͔̬̼͞ l̯͖̙̘̠̜̹a͏͍s͓̣͚̟̬͇̦-͕̳̥ͅp̙̖̩͙̼̞̞͘i͟s̪̣̘̣t̲̼̹̫o͕͕̠̬l͕̮,̯͎̫̲̫̰̘ ̴t͕̯̲̟́w̥̗͎̩̘̩o͏̲̞̹̤͇̘ ̶͓̟̰͚ͅoth̷͍͕̩̝̘̺e̥ͅrs̪̫̣̲͈̜ ̜͉̮p͙r̠o̺̭͘b̗̣̕a͇͚͉̥͖͎͈b͎͈̗̱͘ͅl̠͓̝e͖̮͘ ̸͎̟̱w͕i͚ṱ͈̫̥͍͈̤͡h͏̱̠ ̯͇̭̼̦͚̰n̡o͙̬̮ͅͅn̜-͇̹͉̰̱̦r̗̠̥͜e͉̜̠͇a̺̣̜̻̙͕̕ͅc͖̩͔̼̩̲t̫̫̯̭o̹̰͖̹͝r̛̞ ̖͇b̨̟̤ͅa̞̝̞̹s͕̗̗e͎͙ͅd̗͠ f͚͇̙̬̮͚i̴̤r͙̭̟̩̀e̺̤̘a͍̦̖̩̼̻r̝͘m͡s̖̫͓͕̹̰̪.̱"

[14] A few drops of dark, dark clotted blood drip from your nose, to the ground below. You have a lancing pain in your head, followed by the intense pain of your damaged back. Both are stripped away from your awareness in the next instant.



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ZBridges

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Re: McCreary's Planet
« Reply #177 on: February 23, 2020, 03:26:39 am »

I suppose it's possible that they will be dissuaded by the casualties and leave.  If they don't leave, we still have two entrances that they can use to attack us. 

Maybe we should take the initiative and leave through the door that we didn't just hear movement near, with the intent of circling around the building?  We might suprise them, since they are (probably?) aware that we are severely injured and likely to be immobile.  That would leave Emma undefended, however, and she's the target of the kidnappers.

I think it's worth a try, though.
« Last Edit: February 23, 2020, 03:38:56 am by ZBridges »
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King Zultan

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Re: McCreary's Planet
« Reply #178 on: February 23, 2020, 08:48:54 am »

I suppose it's possible that they will be dissuaded by the casualties and leave.  If they don't leave, we still have two entrances that they can use to attack us. 

Maybe we should take the initiative and leave through the door that we didn't just hear movement near, with the intent of circling around the building?  We might suprise them, since they are (probably?) aware that we are severely injured and likely to be immobile.  That would leave Emma undefended, however, and she's the target of the kidnappers.

I think it's worth a try, though.
+1 Time for flanking!
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Naturegirl1999

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Re: McCreary's Planet
« Reply #179 on: February 23, 2020, 11:15:10 am »

Break a crate in such a way as to give Emma a sharp piece of wood for stabbing, move Emma behind a different crate, then
I suppose it's possible that they will be dissuaded by the casualties and leave.  If they don't leave, we still have two entrances that they can use to attack us. 

Maybe we should take the initiative and leave through the door that we didn't just hear movement near, with the intent of circling around the building?  We might suprise them, since they are (probably?) aware that we are severely injured and likely to be immobile.  That would leave Emma undefended, however, and she's the target of the kidnappers.

I think it's worth a try, though.
+1 Time for flanking!
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