You snatch up one of the bulky, overloaded inferno-shotguns, and you can indeed carry it with both hands, something that William laughs at. "SEED, you're strong. Remind me to arm-wrestle you in full kit later!" His mirth spreads through his soldiers, but your rank and file continue to look grim. They seem surprised...maybe even a little concerned about William's cackling. He slips his helmet on after giving you a wink.
You feel good, elated, and return the wink.
Then you march on, and your men follow, William abreast of you, his smile hidden beneath steel and a bloody-flecked crest of white. Those heartbeats in the ruins drift away towards the center of town as you approach. There's a crunch beside you, and two more insects shatter down the concrete walls on either side of the Thornton Mercs, once again taking you by surprise.
[7 vs. 14] And while the tactic doesn't surprise the Mercs, the bugs still gain the upperhand in the resultant charge, neatly goring another merc, who, despite the horn ripping straight through his armored torso, drops his gun and pulls his cutter from his kit. He dies, and the bug flings him from it's central horn.
[18+1 vs 18+1] The Mercs and the two Insects exchange blows, the mercs dodging a blow and dealing them in turn, but they're evenly matched, until one more of the Mercs collapses from his a gaping chest wound. With his dying breath, he lurches forward like a man possessed, wrapping his massive metals arms around the beast. The two other mercs with him hack and slash indiscriminately, killing both man and bug.
In front of you, a mass of abominations emerge from the darkness of the ruins, and their las-guns begin to pulse, denting the armor of the mercs-- and you realize your soldier's lines of fire are blocked.
[18] With a twist of your hand, you bring up the hydrogen in the air, and shoot it forward, lighting it at the same time. It explodes in the ranks of the abominations, but they continue to lay into the mercs, who are now turning to return fire with-- "GET OUT OF THE BLOODY WAY!" Anderson orders, screaming for you to hear. His troops are lined up in neat ranks behind whatever cover they can find, las-rifles trained on the abominations in front of you.
[10+1 vs 10] [18]William moves his prodigious mass, body slamming the bug back into the rubble from where it came, and it scrabbles for purchase on his armor. William's shotgun blows steaming chunks away from its core. The mercs all dive for cover. You wisely, do the same--
[3 vs 11] The resulting firefight is fierce, and many of your men are shot down in the resulting exchange of las-fire. Those heartbeats in the ruins draw closer to your position.
[18+2] You reach out with your willpower, and pull the buildings down around your men, crushing those heartbeats that stealthily inch closer. Dust flies up, obscuring your view.
[13 vs 2] The firefight continues unhindered, medics pulling away the injured, and treating them the best they can as pulses of heat burn overhead. Many of the abominations have fallen, laying limply in the street like dolls with their strings cut.
[18 vs 16] It isn't long before the mercs begin to shoot into the crowd of abominations, las-rifles flashing out. A screech goes up, and the las-gun abominations flee deeper into the city, probably to fortify the plaza.
You rise, breathing hard as hunger pains make your stomach ache. William emerges, his armor intact and he approaches the downed Thorntons to grant them quick deaths.
"Two more done."
"Fifteen killed, twenty injured, Mother Alphira." Anderson reports the casualties, voice muffled behind his gas-mask.
[That leaves you with fourteen Thorntons, and three hundred and fifteen troops, sixty of which are injured.]
Your men regroup, and you press forward, eating as you do, quickly choking down more of the nutrient cubes.
You're approaching the plaza, and you don't need your helmet's sensors to tell that hell awaits you there.
You are Pheobe Gainer AKA Alphira
Local Time: [1300] 9/30/2011
Personal Time: <3 months
Empyreal Time: NO NETWORK CONNECTION.
You feel faintly disgusted comfortable.
Rage and adrenaline fill your body, and everything is so vibrantly colored.
You are satiated
On Body:
Mark 15 Battle Armor (Active, Incompatible:Override)On Body, Beneath Armor:
A black and gold armored gambeson.On Shoulders:
A blood red half-cloakStrapped across your chest:
A worn shield belt. 0/5Beneath your gorget:
A blood red kevlar mesh.Strapped across your shoulders: A collection of 'burner' pistols on a bandolier. (5)
Strapped to your back:
A heavy assault SMG, painted gold and black.500/500In a holster:
An archeotech Cutter Hilt.300/500In a holster:
A dull, gold and black las-gun pistol.250/250In belt: 5 las-gun rifle magazines.
In hand:
An Inferno Shotgun. 15/20In backpack: Fourteen 'nutrient' cubes, four auto-syringes of modified 'Ballistic', five auto-syringes of 'modified' sleeping medicine, five auto-syringes of 'modified' tranquilizers, one las-gun repair kit, with extra focusing barrels and lenses, five las-gun rifle magazines, five las-gun pistol magazines, one canteen, full of water.
[100 credits] in local currency.
Overload: Qualified
Inferno : Able
Healing Factor: Apprentice
-
Endurance Boost: Amateur.
-
Strength Boost: Amateur.
Matter Manipulation:Silicon::Able
Skill:
Charisma: Apprentice
Skill:
Attrition Warfare: Apprentice
Skill:
Marksmanship: Proficient
You are under contract with The Brotherhood of Scholars for twenty-three years. [Angel] of The Holy City State of SEED
--High Influence within its borders
--Full command of all military resources, as approved by Crusader General
--Full command of all military resources, in emergencies
--Assigned a personal team of researchers, medical officers, and trainers.
Grandmother(adopted), Handler: Mother Nicole Gainer
--Contactable in person.
--High Influence with Scholars, Crusaders, the Thornton Family
--Current lawful ruler of Steelworks 9 Region (Crusader Supported)
Organization: The Thornton Family
--Contactable through Mail, Emma
--High Influence within Steelworks 9 Region
--Allied with Nicole Gainer, you
Organization: Personal Guard
--A complement of fifty guards, highly trained, heavily armed. Each carries a las-rifle, a las-pistol, and a personal knife. They wear Heavily Armored Crusader vests, leggings, boots and face obscuring kevlar face masks.
--Lead by Captain Zachary McKinney
--Currently in charge of protecting Emma Thornton.
--49/56 Loyal, Fanatic
--3/50 Uncertain
--4/50 Defiant
--McGee Foster (Loyal)
--James Foster (Loyal)
--Erica Hail (Loyal)
--Johnathan Shellton (Loyal)
--Eric Armstrong (Loyal)
--Quincy Black (Loyal)
Organization: Cohort: Red Sword 'The Charging Ajerix'
--A complement of six hundred Crusaders' highly trained, heavily armed. Each carries a las-rifle, a las-pistol, a personal knife, and a cutter hilt. They wear Heavily Armored Crusader helmets, chest-plates, leggings, boots, and face obscuring kevlar face masks.
--Lead by Crusader Major Anderson
--Under your direct command
--600/600
Organization: Cohort: Green Rifle 'The Ruthless Rippers'
--A complement of six hundred Crusaders' highly trained, heavily armed. Each carries a las-rifle, a las-pistol, a personal knife, and a cutter hilt. They wear Heavily Armored Crusader helmets, chest-plates, leggings, boots, and face obscuring kevlar face masks.
--Lead by Crusader Major Jackson
--Under your direct command
--600/600
Organization: Thornton Mercenaries
--A complement of hulking Thornton soldiers turned into cybernetically augmented heavy-duty infantry. Equipped with fusion reactor based las-gun assault rifles, Inferno Shotguns, super thick armor, and technicians standing by.
--Lead by William Thornton
--48/48
Ally, Superior: The Pontifex
--Church leader for the Scholars of the Holy SEED city-state.
--High Influence within its borders
--Incredibly High Influence with Zealots
--Minor feud with Crusaders
Ally, Subservient: Captain Zachary McKinney
--Contactable in person
--High Influence within Personal Guard
--Allied with The Pontifex
--Very low Influence with the Crusaders of SEED
Ally, Subservient: William Thornton
--Contactable through Mail, Emma
--High influence within the Thornton Mercenaries
--High influence within The Thornton Family
--Feared within Steelworks 9 Region
Personal Scientist, Ally: Silas Thornton
--Contactable in person
--High influence within The Thornton Family
Contact, Military Trainer Coordinator: Tyler Hop (Cordial)
Lover, Adjutant: Emma Thornton
--High influence within The Thornton Family
Friends(?) (Lost Contact):
-Jesse Hardhouse
-Amanda Silversmith
-John Frost