Awesome.
I reckon even modded raws which worked in 44.12 and are crashing in worldgen in 47.02 must be being caused by vanilla worldgen issues.
Harder to work with I guess. But it can't hurt to post a whole save, especially if it's only you getting those crashes. Some combination of things your mod is pushing raising the chances by a fraction of a percent?
I would guess that in my case whatever's causing the crashes simply occurs faster due to there being more civs and more types of civs.
In any case, I've got my
folder backup uploaded here (that is, the entire contents of my raw/objects folder+data/speech, including trunctuated/altered vanilla stuff).
Some crash seeds with this set (also a few non-crash ones for comparisons):
Crashes at year 5 (small world, short history, medium civs, very high everything else)
CREATE WORLD NOW = 3235555
Seed: gcM4qIE62OMocIGcmKIc
History Seed: wqG6oQQc84YUwGoWq8qc
Name Seed: uKmKeW6WyOiakm0esgsq
Creature Seed: s8aWUCcMsEsoIgSki6QO
Successful generation - year 125 (small world, short history, medium civs, very high everything else)
CREATE WORLD NOW = 3235555
Seed: akkco02Y6eEm4o6gqyeG
History Seed: IiCq02YkkSm6EUeeWmyW
Name Seed: ISC2qEmeykSiUQOEIoQi
Creature Seed: gcQ86cWGEiyQSS8Ww6Mo
Crash at year 4 - (small world short history, medium civs, very high everything else)
CREATE WORLD NOW = 3235555
Seed: 25s7UXxpA8XK802JgRGk
History Seed: 96rlESgq57s3uxnzc9TS
Name Seed: zALJuffGEhqaWXHsB3Jv
Creature Seed: NhufYEGmaESHX0Hv0IWK
Crash at year 91 - (medium world, short history, medium civs, high site amount, very high everything else)
CREATE WORLD NOW = 4234555
Seed: 3VE0TsCIo8BxzPZBdyFs
History Seed: dsipqOPOmjZQ7WnGllTU
Name Seed: 3nERBwZrvyFIuDdlxpZw
Creature Seed: IT8Yywuim4w18tscQVBo
Crash at year 81 - (medium world, short history, medium civs and sites, very high everything else)
CREATE WORLD NOW = 4233555
Seed: dvgK3U8AM6Nnfb1tTare
History Seed: 9ScJCYt42bBons7WBDLe
Name Seed: pFsvlUffZEdqMBD1vVRi
Creature Seed: QdGuImgCoOOraLWek7pM
Will do more later if needed.