Here's something I haven't seen before.
Dead dwarven civ. Verified after embark, empty civ screen.
Only a single goblin and single Dwarven civ have ever been in the world, as far as I can tell. Seven total sites in the world.
Upon embark, prior to the end of the embark month (by default, Granite 15 is embark day), three goblins will visit the fort, if you create a tavern immediately after embarking.
So, here's the example..
Pick an embark site (I checked several 2x2's in various rocky wastelands). I used "Play Now!" for the profile.
Create a zone on the surface (I use max size, but smaller works too), make it a meeting area, assign a location, and make it a Tavern/Inn.
After one day has passed (sometimes two days), so Granite 15,16,17, three goblin visitors will be in the Tavern area.
![Cool 8)](http://97.107.128.126/smf/Smileys/aaron/cool.gif)
Typically a Poet, Bard, and/or Dancer. But sometimes a Goblin Thief, instead.
worldgenCreated in DF v0.47.04.
[WORLD_GEN]
[TITLE:GOBVIS6]
[SEED:eKyiO2iUceku6OW6eu00]
[HISTORY_SEED:sgS26iuiowIo2IM80OGA]
[NAME_SEED:WaYSWKwOS0YucIkqKug4]
[CREATURE_SEED:eSO6gg4sMaIMqACGwUuS]
[DIM:17:17]
[EMBARK_POINTS:0]
[END_YEAR:200]
[BEAST_END_YEAR:200:-1]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:299:301:400:400]
[RAINFALL:0:0:0:0]
[TEMPERATURE:25:75:3200:3200]
[DRAINAGE:0:100:3200:3200]
[VOLCANISM:0:0:0:0]
[SAVAGERY:0:0:0:0]
[ELEVATION_FREQUENCY:2:1:0:0:0:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[POLE:NONE]
[MINERAL_SCARCITY:100]
[MEGABEAST_CAP:0]
[SEMIMEGABEAST_CAP:0]
[TITAN_NUMBER:0]
[TITAN_ATTACK_TRIGGER:0:0:0]
[DEMON_NUMBER:2]
[NIGHT_TROLL_NUMBER:0]
[BOGEYMAN_NUMBER:0]
[NIGHTMARE_NUMBER:0]
[VAMPIRE_NUMBER:0]
[WEREBEAST_NUMBER:0]
[WEREBEAST_ATTACK_TRIGGER:0:0:0]
[SECRET_NUMBER:0]
[REGIONAL_INTERACTION_NUMBER:0]
[DISTURBANCE_INTERACTION_NUMBER:0]
[EVIL_CLOUD_NUMBER:0]
[EVIL_RAIN_NUMBER:0]
[GENERATE_DIVINE_MATERIALS:0]
[ALLOW_DIVINATION:0]
[ALLOW_DEMONIC_EXPERIMENTS:0]
[ALLOW_NECROMANCER_EXPERIMENTS:0]
[ALLOW_NECROMANCER_LIEUTENANTS:0]
[ALLOW_NECROMANCER_GHOULS:0]
[ALLOW_NECROMANCER_SUMMONS:0]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:0]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:0]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:0]
[RIVER_MINS:0:0]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:0]
[SUBREGION_MAX:5000]
[CAVERN_LAYER_COUNT:1]
[CAVERN_LAYER_OPENNESS_MIN:100]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:0]
[CAVERN_LAYER_WATER_MIN:15]
[CAVERN_LAYER_WATER_MAX:15]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:8]
[LEVELS_ABOVE_LAYER_1:8]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:1]
[CAVE_MAX_SIZE:1]
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:2]
[TOTAL_CIV_POPULATION:-1]
[SITE_CAP:0]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
populationsCivilized World Population
12655 Goblins
Total: 12655
Sites
1: Muzishdeg‰l, "Martyredgalleys", fortress
1 forgotten beast
2: Spesluatu, "Dangledflies", dark fortress
Owner: The Torments of Waning, goblins
Parent Civ: The Ugly Spiders, goblins
lord: Ngom Witchforded the Elder Decisions of Crafting, goblin
12639 goblins
1 beaver brute
2525 trolls
2525 beak dogs
13 goblin visitors
3 goblin outcasts
3: Girusstalcon, "Saviorarmors", vault
Owner: The Grand Shields,
25 Courage's Warriors
50 Servants of The Courageous
1 Courage Harbinger
4: Bekdilusu, "Dabbledhollows", lair
1 jaguar
5: Emunun•re, "Barcavern", lair
1 leopard
6: Mapimeli, "Cradlemurk", lair
1 dingo
7: Usan Koru, "The Heart of Wickedness", lair
1 leopard
Outdoor Animal Populations (Including Undead)
...
screenshots![](https://i.postimg.cc/W4dgjxzw/image.png)
![](https://i.postimg.cc/yY6Js2r3/image.png)
Note that this does
NOT appear to work with
entirely Sinister embarks/biomes, in this world. Visitors simply will not show up.
Everywhere else (calm/non-sinister) seems to be fine, though, and mixed biome (some sinister, some not) embarks also work fine.
You can even create the Tavern/Inn zone in the sinister part of the mixed-biome embark, and it still works.