Benefits:
- Wax is garbage with low value, that can be used for nothing but crafts. Less useful than bones.
The one use I can think of for this junk is fulfilling completely idiotic noble mandates you don't want to waste real ingredients on. Also you get it basically for free for harvesting the honey.
- Royal Gelee, according to what I read on the wiki: can be stored in finished good stockpiles, making it harder to access and keep track of. It is also a liquid, and dwarves will prefer to cook solid ingredients instead. If you do manage to get your dwarves to cook it, it is still one of the worst possible ingredients, because it has the lowest value and stack size.
- Honey can also be stored in finished good stockpiles, making it harder to access. It can be used for cooking but is another terrible ingredient for that purpose, for the same reasons.
Worse, much like tallow, it will crowd out better ingredients (so turn it off in the kitchen menu)
Turning it into 5 mead looks better, but mead has a terribly low value too.
It is, because it's generally good to have as much variety in your beverages as possible. Even garbage like gutter cruor is great to a dwarf who actually likes it.
tldr:
- harder than farming,
- yields inferior products
- hard cap on production that equals the output of two farming tiles
yikes Do the gods hate bees?
I wouldn't go hog wild on beekeeping, but if you have one of these useless dwarves, and a conveniently located hive, I usually just put 4 hives nsew of it, set two to harvest and two to split after harvests, and start a small workflow to a) harvest hive products b) then press the honeycomb c) then brew mead with the honey and meh, mostly ignore the rest. Disable it as a cooking ingredient unless you have good reason not to.
This guarantees a small output of mead from time to time. It doesn't seem valuable but dwarves seem to snap it up the moment it's available. I never have more by the time of the next batch.