Someone may have already asked this question, but is there a reason why vermin with the "vermin soil colony" token don't have animal person/ giant versions? Like, why are there no giant ants, or honey bees? I was thinking of making a Colony Spider creature, but the whole point is to have swarms of giant spiders attack your fortress.
Because, I suppose, Toady One has not created giant versions of them.
Some civs bring war animals (beak dogs) with them, some do not. One time 2013-ish I gave gray acid dragons to a civ, they brought like 30 of them with their army...
You cannot command in modding how large an army attacks your fort.You can have wildlife appear in large [CLUSTER_NUMBER:99:999] sizes but that's not an attack.
I get 5-6 demon-civ-people in an "attacking army".
Is it possible to mod a reaction to brew ICOR and BLOOD into low grade booze?
Yeah, by making a custom reaction. Not via the brew shop normal reaction. First, create a new plant that will contain your ICHOR_ACHOOLOL. Create the new poor alcohol material inside plant. Or create a new material that is like alcohol, inside the materials txt file.
add class tag eg. THIS_IS_ICHOR to ichor.
add class tag eg. THIS_IS_BLOOD to blood.
Reaction: in comes a barrel of vile stuff that has a class tag
[REACTION:DESTROY_NASTY_FROM_BARREL] by TomiTapio
[NAME:dump gross f barrel]
[BUILDING:FARMER:CUSTOM_G]
[REAGENT:gross_liquid:10:LIQUID_MISC:NONE:NONE:NONE]
[REACTION_CLASS:GROSS_DUMPABLE] my custom class for dumping ichor and blood.
[REAGENT:gross_barrel:1:BARREL:NONE:NONE:NONE]
[CONTAINS:gross_liquid]
[DOES_NOT_ABSORB]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
--maybe output a tooth of the creature?
then the product:
[PRODUCT:100:1:DRINK:NONE:yourplantname:DRINK_MATMAYBE:blaa]
[SKILL:BUTCHER] already deals with gross blood.
Here are the three alcohol qualities that OldGenesis mod uses:
[MATERIAL_TEMPLATE:PLANT_ALCOHOL_TEMPLATE] --vanilla, average drinking goodness
[STATE_COLOR:ALL_SOLID:BROWN]
[STATE_NAME:ALL_SOLID:frozen alcohol]
[STATE_ADJ:ALL_SOLID:frozen alcohol]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:alcohol]
[STATE_ADJ:LIQUID:alcohol]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:boiling alcohol]
[STATE_ADJ:GAS:boiling alcohol]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:5]
[SPEC_HEAT:2440]
[IGNITE_POINT:10800]
[MELTING_POINT:9850]
[BOILING_POINT:10150]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[SYNDROME] --new with 0.42.01. Medium quality, Tomi's tunings:
[SYN_NAME:inebriation]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:35:PROB:40:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:15:PROB:60:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:70:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_ERRATIC_BEHAVIOR:SEV:55:PROB:30:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_IMPAIR_FUNCTION:SEV:20:BP:BY_TYPE:BREATHE:ALL:PROB:20:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:35:FACET:CONFIDENCE:35:FACET:POLITENESS:-45:FACET:THOUGHTLESSNESS:45:PROB:100:SIZE_DILUTES:START:60:PEAK:180:END:1380:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:18:PROB:90:SIZE_DILUTES:START:10:PEAK:120:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:12:PROB:80:SIZE_DILUTES:START:10:PEAK:320:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AFFECTION:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AROUSAL:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:ELATION:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:FREEDOM:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:220:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HOPE:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HAPPINESS:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[MATERIAL_TEMPLATE:LOUSY_ALCOHOL_TEMPLATE] --Feb 2018 by Tomi, no positives from crap alcohol
[STATE_COLOR:ALL_SOLID:RED]
[STATE_NAME:ALL_SOLID:frozen rotgut]
[STATE_ADJ:ALL_SOLID:frozen rotgut]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:rotgut]
[STATE_ADJ:LIQUID:rotgut]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:boiling alcohol]
[STATE_ADJ:GAS:boiling alcohol]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:2] was 1 but it's... needed In Dwarf-Land.
[SPEC_HEAT:2440]
[IGNITE_POINT:10800]
[MELTING_POINT:9850]
[BOILING_POINT:10150]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[SYNDROME] --rotgut, lousy
[SYN_NAME:rotgut drinking]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:95:PROB:80:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:55:PROB:90:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:90:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_ERRATIC_BEHAVIOR:SEV:55:PROB:90:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_IMPAIR_FUNCTION:SEV:20:BP:BY_TYPE:BREATHE:ALL:PROB:20:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:35:FACET:CONFIDENCE:35:FACET:POLITENESS:-45:FACET:THOUGHTLESSNESS:45:PROB:100:SIZE_DILUTES:START:60:PEAK:180:END:1380:DWF_STRETCH:4]
[MATERIAL_TEMPLATE:FINE_ALCOHOL_TEMPLATE] --Feb 2018 by Tomi, yellow, more positives, whiskey, rum
[STATE_COLOR:ALL_SOLID:YELLOW]
[STATE_NAME:ALL_SOLID:frozen spirits]
[STATE_ADJ:ALL_SOLID:frozen spirits]
[STATE_COLOR:LIQUID:YELLOW]
[STATE_NAME:LIQUID:spirits]
[STATE_ADJ:LIQUID:spirits]
[STATE_COLOR:GAS:YELLOW]
[STATE_NAME:GAS:boiling spirits]
[STATE_ADJ:GAS:boiling spirits]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:7] boosted. medium is 5.
[SPEC_HEAT:2440]
[IGNITE_POINT:10800]
[MELTING_POINT:9850]
[BOILING_POINT:10150]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[SYNDROME] --Best quality alcohol, Tomi's tunings:
[SYN_NAME:lovely alcohol]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
--CE_NAUSEA:SEV:35:PROB:20:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
--CE_DIZZINESS:SEV:55:PROB:20:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:10:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
--CE_ERRATIC_BEHAVIOR:SEV:55:PROB:30:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:25:FACET:CONFIDENCE:25:FACET:POLITENESS:-25:FACET:THOUGHTLESSNESS:25:PROB:100:SIZE_DILUTES:START:10:PEAK:220:END:1780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:22:PROB:100:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:12:PROB:80:SIZE_DILUTES:START:10:PEAK:320:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AFFECTION:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AROUSAL:SEV:8:PROB:80:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:ELATION:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:FREEDOM:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:220:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HOPE:SEV:8:PROB:65:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HAPPINESS:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:CARING:SEV:22:PROB:60:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:DELIGHT:SEV:22:PROB:100:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:PLEASURE:SEV:22:PROB:100:SIZE_DILUTES:START:10:PEAK:220:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:RELIEF:SEV:32:PROB:100:SIZE_DILUTES:START:10:PEAK:220:END:580:DWF_STRETCH:4]