“I got a free pizza, and a crossbow to boot, maybe I could convince one of those night man to help me...”
Make sure the crossbow is loaded and look where this iron-wrought fence is, and than analyze how difficult it would to be climb
You load the crossbow. Be careful not to shoot yourself by accident.
[Medium difficulty: 5]
You head over to the fence, and when you get close enough to make details out in the dark, you see that there's a small gate in front of you. It's got a heavy-duty lock, but dealing with it will probably be easier than climbing the fence.
Strain my eyes until I become more accustomed to the darkness, then continue crawling away.
[Easy difficulty: 2+1]
Well, your eyesight is a little better now. Still not very good at medium distances, though.
[Medium difficulty: 2]
You keep crawling, but in the low light it's hard to tell which way is out, or whether you're retracing your steps.
You ought to what, punk? You think you're better than me?
Apply a rear naked choke on the old man, then take the flashlight from him and head out of the shed
[Medium difficulty: 2]
You lunge at the old man, but he steps back out of your reach. He grabs a walkie-talkie from his belt, and speaks into it. "Code Ibex Orange in the southwest shed."
Two night watchmen enter through the front door, their hands at their hips.Sneak past the guards, knock out any that find me.
[Medium difficulty: 1]
You creep through the rows of gravestones, but suddenly a flashlight beam hits you. "Code Ibex Yellow in the due south section," a voice says quickly, and then louder, "Halt! Who are you?"
Opps, thought I posted an action.
Find a club or weapon that would be an upgrade to what I currently have.
Title/Name: Mario the Marvelous and Mischievous, or 3M
Weapon: a good-quality club, and has 1x practice with it (add +1x if size increased)
[Easy difficulty: 1+1]
You see a crate labelled “Crossbows”, and try to take the top off, but it seems that the crate has never been opened - you’d need a crowbar.
Two night watchmen enter through the front door, their hands at their hips.Hide behind the Old Man. With a nearby tarp to cover my kneeling form.
[Easy difficulty: 1+1]
You quickly move so that the old man is between you and the door, but with no tarps in sight you just have to hope that the night watchmen don’t notice you due to everyone else. If you were to take a risk and run out the back door, they might not see you leave.
Two night watchmen enter through the front door, their hands at their hips.Location: A graveyard.
Obstacles: A ten foot tall wrought iron fence (#1), several night watchmen (#2), poor lighting (#3)
Notes:
The sane old man is in the shed.
To clarify, it is not currently raining.
Two night watchmen are in the shed.
Police alerted to situation.
Players:
TricMagic:
Status: No obstacles overcome yet.
Notes: Has wallet, has phone. In the shed, hiding behind the old man, which isn’t a very good hiding place.
TamerVirus:
Status: No obstacles overcome yet.
Notes: The old man has animosity towards him. Has ~$100. 2x boxing practice. 2x cardio practice. In the shed.
Questorhank:
Status: No obstacles overcome yet.
Notes: Scraped up. Outside the back door of the shed. Has a good-quality shovel.
Shadowclaw777:
Status: No obstacles overcome yet.
Notes: Has ~$100, has cell phone, has pizza. 1.5x strength practice. 1x dance practice. Has a loaded crossbow.
Coolrune206:
Status: Obstacle #3 more powerful.
Notes: Has several flowers. 6.5x running practice (level 1). 2x parkour practice. In an especially dark part of the graveyard.
MonkeyMarkMario:
Status: No obstacles overcame yet.
Notes: He was polite to the old man’s granddaughter. Name/title is Mario the Marvelous and Mischievous, or 3M. Has a good-quality club, and has 1x practice with it (add +1x if size increased). In the shed.
I’m trying to decrease the wait time between turns.