House Magnus is well-regarded, especially within military circles. The Magnii are brilliant warriors, strategist, and leaders, even if a little stubborn. They recently finished constructing the basic necessities on land within a serene valley said to have been walked often by the gods. Evidence of an old temple to one of the gods rests upon their property in the form of a square of crumbled stone walls and a cracked, worn, mossy stone floor. A single pedestal still stands bearing the mark of Mars, but there is little else of note. A ludus was also recently constructed on their lands to facilitate their branching into training slaves for Games, with plenty of space for expanding operations.
Three family members are in charge of gladiatorial endeavors. You will be selecting them from the list below and voting for them in "sets" (as in Option 1 = Dudes A, B, D, Option 2 = Dudes A, C, D, etc.). The most important things to note are the token they start with.
You will be choosing one of those three family members to be the head of operations. Their token will generate every turn, however they will be out in the public eye, for whatever good or ill it could bring the family. There is also a trait associated with every character.
The trait's written effect only applies if they are the head of operations. The Head can be changed, but only once per turn, and at significant cost dependent on circumstances.
Living Family Members are required to run operations. Victory comes only when the other family ceases to exist. There will be occasions to expand the household, but they will be rare and quite costly.
Lucius Magnus Caelius: Head of the Magnus family, and the first of the family to have reaches into social ranks as an Equites through virtuous service in the military, and by such service having brought glory upon House Magnus as a Primus Pilus (Chief Centurion). A stern, hard man (In other terms, a rather ideal roman), Lucius runs the household with the same strict discipline has his legionaries did under him. [+Fame Token][
Symbol of Roman Virtues: Many people look to this man as the golden standard for a good Roman. Foreigners, however, are more intimately familiar with his bloody successes than anything else. Interactions with Romans will result in much larger increases in opinion, whereas opinion will decrease faster with non-Romans.]
Gaius Magnus Caelius: Lucius's twin brother. Still in the legion, serving in Germania. Whilst still only a centurion, Gaius has undertaken a second tour in the military after completing his first, driven by ambition to replicate the success of Lucius' career. [+Fame Token][
Centurion's Service: Serving in the legion often means years without seeing Rome. It does afford a significant deal of respect from fellow Romans, though. His honorable service makes it more likely that Favor Tokens used on people will result in their owing the Magnii a favor. Deeds required to pay back a debt may also be easier or cheaper.]
Severina Caecilia Sabina: Lucius's wife, and the effective brains behind most of the family's business operations. [+Fortune Token][
Shrewd Businesswoman: Severina is capable of negotiating for better payouts in the arena, resulting in an extra Fortune Token for every victory.]
Titus Magnus Calvus: Lucius's first son, whom has enlisted in the legion as befitting the House's reputation. [+Fate Token][
Newblood: An empty head and willingness to learn is an attractive asset to those who teach. Recruiting a trainer for your gladiators may result in better results than the roll would have allowed.]
Tycho Flavius Vulpus: Unrelated to the family. Served directly under Lucius Magnus Caelius as his Optio. Now he helps manage Lucius' estate as well as handle the general dirty work and low level details. They also posses a pet Red fox. [+Fate Token][
Ex-Flavii: Tycho's betrayal of his branch of the family didn't sit well with the Magnii, but he's proven himself trustworthy beyond measure. Still, he has a touch of the Flavii Flair, resulting in custom equipment being flashier and showier at no extra cost/difficulty.]
Tertius Avitus Cato: The man who operates as the Ludus's owner/manager, given the social connotations of being a vendor of human flesh for public entertainment. Not that he doesn't earn a fair pay for what he does, but the concern is to shield house Magnus from the social repercussions of renting out gladiators. [+Favor Token][
Hired Help: Tertius is familiar with plenty of working gangs, and can get them to the estate with little issue. Skilled hands for constructing additional facilities or upgrades means there is a chance they will end up better than the results rolled would have allowed.]
Valley Estate: A sprawling estate in a beautiful valley. Has some means of self-sufficiency. [+1 Fate Token/Turn, 3 Food]
Ruined Temple: A long-abandoned temple to Mars. Restoring it could see benefits for the family. [+1 Fate Token/Turn]
Basic Ludus: Housing and training grounds for gladiators. Has nothing special, save for crumbling walls and being worse than a prison.
Basic Doctore: A run-of-the-mill gladiator trainer. Provides no training bonuses.
Magnii Training: Gladiators rolling for training get +1 to Resilience and -1 to Intelligence