Turn 7.2:
You decided to continue exploring west past the slime grove. 3 days later you encounter another Dire Wolf den. The leader comes out to you with his guards(a couple gammas and a delta) demanding to know were you come from and who you are.
Overall changes: new Dire Wolf pack discovered(unknown numbers)
Turn 7.2 is over, Choose Turn 7.3's action(s):
Return home(would take a little over half a turn giving you 2 actions to be able to do once back)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack them(requires an extremely well thought out plan and some good rolls)
Proceed to diplomacy this Alpha(might gain an ally, might gain some enemies)
Something else(write in)
Strength: 7(6.5/29)
Leadership: 5(8.5/16)
Charisma: 5(0/16)
Stealth: 4(8/12)
Age: 6 turns and 2 sub-turns
Life Stage: Male Delta(7/10 kills to rank up)
Relationships: Beta female: mother; Alpha female: really impressed(6/10); 7 male Gammas: 2 close friends(2.84/10), 5 loyal friends(10/10); Alpha male: impressed(9/10); Beta male: father(proud); female Delta: mate
Skills: Hunting(Competent){3.5/10}; Tactics(Skilled){2.5/15}; Persuasion(Competent){0/10}; Planner(Skilled){0/15}; Performance(Novice){1/5}
Goal(s): become alpha(normal); conquer or otherwise assimilate another pack(challenging); have children(simple); beat the current Alpha in a fight(normal){These goals were decided on turn 2-6}; Become famous/infamous beyond just our pack(hard); Be given a nickname that causes anyone who hears it to think of power, even if they don't specifically know it's ours(challenging){these goals were decided on turn 3-12}
Fame: 2.2
small den(room for 25 Dire wolves and 250 food)
-food(81)
pack size: 13
the Alpha pair
1 Beta pair(your parents)
1 Delta pair(you and your spouse/mate)
7 Male Gammas(friends)(3/10 kills to rank up)(2/10 kills to rank up)
Delta male(you)
3 Gamma males(3/10 kills to rank up)(2/10 kills to rank up)
Just a quick update were you discover some new Dire Wolves.